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The Downfall of DeviantArt

ryukoposting
66 replies
3d21h

So much of the DeviantArt story reads like Tumblr. Two platforms appealing to amateur and small artists grow to great relevance among a patchwork of subcultures. Then, they start trying to turn a profit and end up alienating the entire userbase that carried them to that point. DeviantArt is much further down that road than Tumblr is, though. It's sad to see. Both platforms were key to the WWW of my childhood.

I wish the artists well in their AI copyright legal pursuits.

Zak
40 replies
3d21h

I think it's just not possible for a centralized social media service to avoid enshittification long-term, at least not if it has to make money directly. It remains to be seen whether decentralized options can provide a long-term alternative at scale.

derefr
27 replies
3d16h

But why does a social network have to make money directly?

Why not start a centralized social-network service as a non-profit / benefit corporation, paid for by donation?

krapp
20 replies
3d16h

For the same reason FOSS projects aren't funded in proportion to their criticality, and why taxes aren't voluntarily - given the option to use the service for free, most people will do so and choose not to donate. Any such project, to stay afloat, will likely end up depending upon a small number of donors who can then exercise political control over the platform.

A social network has to make money somehow because it has bills to pay. Hosts aren't free. Servers aren't free. The cloud isn't free. Staff isn't free. Moderators are usually free but shouldn't be.

derefr
17 replies
3d16h

A social network has to make money somehow because it has bills to pay. Hosts aren't free. Servers aren't free.

Sure, but probably a FOSS social network would need far fewer of these than a paid one, because 99% of the server costs of something like Facebook or Twitter, go toward the backends, analytical DBs, and graphical / ML models used to power "features" that no user wants, but which make Facebook themselves money.

And a FOSS social network would just... not build those kinds of features.

Instead of, say, a feed constantly rebuilt to drive engagement and rage-bait, you'd just get a simple chronological feed of what everyone you're following is posting; with maybe the ability to dial down the number of posts you see from any given person you're following ("show me the only the most-liked Nth percentile of posts from this user") without unfollowing. But even that kind of filtering — in fact, even the merging of followed users' feeds! — could all be done client-side. The whole "feeds" part could be as simple as a post-triggered static-site-generator pushing JSON into an object-storage bucket hiding behind an edge cache.

evanelias
7 replies
3d3h

99% of the server costs of something like Facebook or Twitter, go toward the backends, analytical DBs, and graphical / ML models used to power "features" that no user wants

This is incorrect. From direct personal experience, I strongly believe the backend infrastructure and staff required just to operate the core product functionality of a successful large-scale social network massively exceeds what could be provided by donations.

Just in terms of core product OLTP data, Tumblr hit 100 billion distinct rows on MySQL masters back in Oct 2012. At the time, after accounting for HA/replication, that required over 200 expensive beefy database servers. This db server number grew by ~10 servers per month, because Tumblr was getting 60-75 million posts/day at this time.

Then add in a couple hundred cache and async queue servers, and over a thousand web servers. And employees to operate all this, although we kept it quite lean compared to other social networks.

Again, this was all just the core product, not analytics or ML or anything like that. These numbers also don't include image/media storage or serving, which was a substantial additional cost.

Although Tumblr had some mainstream success at that time, it was still more niche than some of the larger social networks. At that time, Facebook was more than 2 orders of magnitude larger than Tumblr.

beeboobaa3
6 replies
3d1h

From direct personal experience, I strongly believe the backend infrastructure and staff required just to operate the core product functionality of a successful large-scale social network massively exceeds what could be provided by donations.

Because these social networks are designed for analytics. It's in their blood. It permeates everything they do, and causes immense overhead.

Check out mailing lists or usenet.

evanelias
4 replies
3d1h

No, nothing about this is related to analytics. I was strictly describing storage, caching, and compute for core product functionality in my previous comment, which is written from direct first-hand experience working on infrastructure for social networks for a decade, including the two social networks I referenced in my previous comment.

Social networks store a lot of OLTP data just to function. Every user, post, comment, follow/friendship relation, like/favorite/interaction, media metadata -- that all gets stored in sharded relational databases and retrieved in order for the product to operate at all. For successful social networks, it adds up to trillions of rows of data (on the smaller end, for something like Tumblr) and that requires a lot of expensive infrastructure to operate. Again, none of this has any relation to analytics.

As for usenet, what? It's basically dead, after becoming an unmanageable cesspool of spam (or worse) more than two decades ago. It was great in the 90s, but the internet population was substantially smaller then.

beeboobaa3
3 replies
3d

As for usenet, what? It's basically dead, after becoming an unmanageable cesspool of spam (or worse) more than two decades ago. It was great in the 90s, but the internet population was substantially smaller then.

Yeah, because no one is interested in promoting it because it doesn't have analytics baked in so you can't make money from doing so. Of course it deteriorated over the years. It's also cheap to run and can handle a massive amount of users.

store a lot of OLTP data just to function

Right, so they can run analytics. You could reduce your tracking data to aggregates, but then you can't go back and run analytics on your users. You don't need to keep that data forever.

Especially with modern social media where content older than a day is effectively dead and ignored.

it adds up to trillions of rows of data

This was a lot of data a decade ago. Nowadays a single postgres instance will handle billions of rows without breaking a sweat, and social media content is exceptionally shardable.

evanelias
2 replies
2d23h

Right, so they can run analytics.

Stop gaslighting me, it's not OK! I'm describing first-hand experience of things that were not related to analytics IN ANY WAY, SHAPE, OR FORM.

Try running OLAP queries on a massively sharded MySQL 5.1 deployment, or any aggregation at all on a Memcached cluster. These technologies were designed for OLTP data, and were woefully incapable of useful analytics over massive data sets.

I was Tumblr's fourth full-time software engineering hire. When I joined (nearly 4 years after the company was founded) the only thing remotely related to analytics was a tiny Hadoop cluster, where logs were dumped and largely ignored. Nothing about analytics is "in their blood". All you needed to sign up for Tumblr was an email address. WTF do you even think they are "analyzing"? Your comments are completely fabricated BS.

You could reduce your tracking data to aggregates

Once again, I'm not describing "tracking data"! I'm talking about things like content that users have posted, comments they have written, content they have favorited, users they are following. These are core data models of a social network. It has nothing to do with tracking or analytics.

You don't need to keep that data forever.

The OLTP product data I'm describing does need to be kept forever. Users don't like it when content they have written on their blog suddenly disappears.

Nowadays a single postgres instance will handle billions of rows without breaking a sweat, and social media content is exceptionally shardable.

Yes, but running a massive cluster of hundreds or thousands of sharded database servers is still very expensive.

throwaway22032
1 replies
2d9h

I think that what they're getting at is that in the Usenet days half of what you've mentioned would be local data.

There is no central concept of "content that have favourited" or "users they are following", that's all handled locally in that model.

evanelias
0 replies
2d3h

half of what you've mentioned would be local data

Not by volume. Posts and comments make up the vast majority of the storage requirements, and none of that can be purely client-side.

There is no central concept of "content that have favourited" or "users they are following"

I'm aware, I used Usenet quite a bit in the 90s, as well as dial-up BBSs.

Usenet is a distributed forum / discussion board, which is related but not equivalent to the core functionality of social media applications being discussed here.

With Usenet's model, there's no concept of a profile aggregating content from a single user. This means you simply cannot replicate the primary experience of Facebook, Twitter, Instagram, Tumblr, Pinterest, DeviantArt, MySpace, Friendster, or any other social media site/app with Usenet's approach. Nor can it reproduce the experience of even modern forums like HN or Reddit.

Usenet also didn't actually scale massively. Every estimate I've seen of the peak Usenet userbase puts it at a tiny fraction of modern social media.

In any case, Usenet essentially failed. We already have empirical evidence about how these ideas play out! Why are we even seriously discussing this?

giantrobot
0 replies
2d21h

Check out mailing lists or usenet.

These aren't really good "social media" examples. Both mailing lists and Usenet have limited retention, with mailing lists there may be almost no retention beyond the amount required to deliver a message.

While low retention might be a desirable feature and something you might actually want in a FOSS social network, it means old content will disappear from the central server. If it's not archived by clients it can easily disappear or end up locked away only in private backups. Google's buyout of Deja News should be a cautionary tale of retention and the locking up of public data behind a private gate.

Usenet history today is largely only available because someone at Google hasn't noticed Google Groups still exists and terminated it yet. If that happens tomorrow there's not any good complete archive of historical Usenet content. There's no guarantee Google won't kill those Usenet archives in the next year let alone the next five years.

krapp
6 replies
3d15h

That's basically Mastodon, which isn't free. Plenty of small instances that try the donation model or that are just funded out of pocket go under.

And I may be wrong but I don't think the recommendation algorithms and other such features take up as much of the cost as you're claiming. I think a lot of the cost of something like Facebook is probably taken up by infrastructure and storage. Recommendation algorithms probably aren't that expensive.

noirscape
3 replies
3d10h

Do keep in mind that Mastodon is build on a tech stack that's mainly known for not being very efficient since it solved the scaling question with the answer "throw more computer at it". (In other words, it's a Rails app.) It's not very suitable for a free social media network since it's designed in a way to encourage large silos since that's the only way Rails scales from a financial perspective; you need more from a smaller core of users as opposed to having every user pay a tiny amount.

There's other AP implementations that aren't a constant server hog like Mastodon is and can run on much weaker hardware (some of it can run on a raspberry pi). You don't need a full rails stack if your user count never exceeds 100 (which y'know, is the ideal state of AP - small communities who can remotely interact with each other).

neonsunset
2 replies
3d7h

Someone ought to rewrite it in something less embarrassing given you only need to be protocol compatible.

ebiester
0 replies
3d5h

The second system will always be playing catchup to Mastodon features or they will fork in features, meaning clients will have to support both or take sides.

Zak
0 replies
3d5h

Multiple people have written multiple compatible alternatives that are lighter weight. Pleroma and its forks (Akkoma looked good last I checked) are popular for single-user servers.

derefr
1 replies
3d14h

The algorithms themselves aren’t expensive, no.

Having extra entire complete copies of the relationship-plus-posts graph, denormalized in various ways (incl. in ways that inherently prevent use of easily map-reducible algorithms, and so require heavy vertical scaling) such that you can run the algorithms, is what’s expensive.

And constantly feeding the data into those denormalized models, using specially-tuned realtime ETL technologies that themselves do distributed scaling to ensure no infinite queue backlogging from activity bursts, is also expensive.

photonthug
0 replies
3d12h

In general i would argue that it is bloat that makes it not feasible to fund as a nonprofit, although people may have different ideas about where / what that bloat is. Recommendation algorithms, or unnecessary product changes, etc.

I don’t think it’s true that it’s intrinsically impossible for a public service to be self funding, and I think that not everything has to grow / change forever to remain relevant.

We need to figure this kind of stuff out, I mean Wikipedia is nice and all but it’s really bad that humanity in general has to rely on megacorp for things as basic as maps while we say we’re living in the Information Age

lelanthran
1 replies
3d12h

nstead of, say, a feed constantly rebuilt to drive engagement and rage-bait, you'd just get a simple chronological feed of what everyone you're following is posting; with maybe the ability to dial down the number of posts you see from any given person you're following ("show me the only the most-liked Nth percentile of posts from this user") without unfollowing. But even that kind of filtering — in fact, even the merging of followed users' feeds! — could all be done client-side. The whole "feeds" part could be as simple as a post-triggered static-site-generator pushing JSON into an object-storage bucket hiding behind an edge cache.

Modern Usenet :-)

krapp
0 replies
3d2h

Ah Usenet, that bastion of civil, intellectual discourse where the most brilliant minds of the day mingled in the rarefied air of their own fart clouds.

xg15
1 replies
3d8h

I think this reflects very much the Silicon Valley way of thinking about internet governance, in which there seem to exist only two imaginable forms of it: Either anarchy, in which there are no rules at all and the only limits are technological, with full-on tragedy of the commons unfolding - or oligarchy/corpocracy in which whoever is the most powerful private actor gets to make the rules and then of course gets to make them in their own interest, not the common interest.

Didn't we have some more forms of government available for discussion?

E.g., after the xz backdoor, I read a call of OSS maintainers that critical OSS projects should be state-funded as they literally comprise critical infrastructure. Why couldn't we do the same with social networks?

krapp
0 replies
3d3h

I read a call of OSS maintainers that critical OSS projects should be state-funded as they literally comprise critical infrastructure. Why couldn't we do the same with social networks?

If the goal is to avoid "enshittification" I don't think the solution is to have governments control social media and then have those platforms be subject to bureaucracy, decency and profanity laws, surveillance and propaganda (more so than currently) and the fickle wrath of the taxpaying voter. Realize how little critical infrastructure actually gets funded, and then add the psychotic dog-water paranoia of half the US thinking that infrastructure is a psyop by communists and "groomers" to turn their kids gay, and making that an issue in the polls.

PBS is probably the closest analogue to government run social media I can think of. Half the government and their constituents consider it "liberal propaganda" and want to defund it entirely, and it has constantly has to go begging hat in hand just to stay afloat, and then pursue commercialism to make up for the deficit.

You think social media is bad now? Imagine if you're required by law to sign up with proof of citizenship and your SSN is your password. And every platform is constantly putting Wikipedia style donation popups. And it's a misdemeanor to post swear words or material deemed "inappropriate."

intended
2 replies
3d11h

Which is why expect to see a government run social media platform in the next few years.

Functionally, the “public good” part of social media networks is almost certainly better served by a single organization.

However, the “freedom of speech and ideas” part, runs in horror at this idea. (rightfully so).

The best middle ground concept I’ve heard is to contrast the current state of the web with libraries.

NB: Enshittification is going to become a term like “Fake news”, completely divorced from its original roots.

bluefirebrand
1 replies
3d5h

Which is why expect to see a government run social media platform in the next few years

I would expect government run social media to be especially enshittified, honestly

Just for different reasons

intended
0 replies
3d4h

Yup :D.

There are countries which CAN make it work, but man, a central nervous system co-opted by oligarchs, tyrants or other worst case scenarios, would be the outcome for most of the world.

imsaw
0 replies
3d10h

Another perspective of resources are tackling adversary bots. It's difficult to strike a balance between enough good features to have your platform likeable and useful for users while maintaining security from bad actors who'll find clever ways to exploit vulnerabilities.

fragmede
0 replies
3d15h

Depends on how you want to define social network, but Signal has a stories feature and is paid for thusly.

beeboobaa3
0 replies
3d1h

the problem isn't making money, the problem is chasing continuous growth and ever increasing profits

lmm
8 replies
3d19h

I don't think decentralisation is the solution because the problem is as much the lack of central authority as the presence of it. Enshittification happens fastest on platforms that are run by committees, who know they need revenue so take the path of least resistance, without a single clear owner who can resist it. Look at Google's decline since its founders left, compare to Facebook which - say what you like about it - is much the same user experience that it always was. (Hell, look at MySpace for an even more dramatic turndown than Google)

Social media sites that are still founder-owned or have strong individual leaders can continue fine (consider e.g. Dreamwidth). Though I guess whether you can sustain that past one person's lifetime is another question.

Zak
6 replies
3d18h

This comment discusses only centralized services. Decentralized services run on protocols such that no one service provider or software project can dictate the experience for all users.

ActivityPub, used by Mastodon, Misskey, Lemmy, and Pixelfed among others is an example of such a protocol. BlueSky's ATProto is another, though it's in an earlier stage without mature third-party implementations and service providers. Email, too is decentralized, though it may serve as a cautionary tale; spam, attempts to block spam, and feature stagnation have all degraded the user experience considerably.

lmm
2 replies
3d14h

Decentralized services run on protocols such that no one service provider or software project can dictate the experience for all users.

And? I guess that somewhat hinders enshittification just by making it hard for the platform to ever evolve at all. But the cure is worse than the disease, you can't ever build something new that way nor can you really improve something that has any level of traction. Look at how IRC users revolt when you try to fix even the most glaring problems.

vidarh
0 replies
3d12h

Mastodon, Misskey, Lemmy, Pixelfed are all very different, with different feature sets, supporting the same basic protocols, and evidence you can build something new on distributed protocols.

ActivityPub dictates how to meditate relationships between activities on collections of objects, and a few default objects types. It's specifically designed to let you "subclass" (not really inheritance, and more composition as you give a list of types with no enforced hierarchy) objects so you can create new object types nobody else understands but still give them another type that allows them to carry out basic operations on it.

It's not perfect but it's far from as dire as you make out.

Zak
0 replies
3d5h

So far the situation with ActivityPub is that the protocol is flexible enough to allow very different feature sets and user experiences. The most popular so far are twitter-like and reddit-like, with multiple implementations of each. I don't think ActivityPub was designed with the reddit-like use case in mind, yet it works well for that. There's no user revolt because the creation of new software with new experiences doesn't have much impact on users of existing software.

Enshittification is hindered not because nobody could create a Mastodon fork (or green-field project speaking the same protocol) that's riddled with ads, but because people can select a different service provider and still access the same network.

dingnuts
1 replies
3d16h

decentralization just multiplies the problem. instead of a gargantuan overlord, a million fiefdoms.

it's no wonder that the fediverse is most active on the fringes, especially outside of tech bubbles who use it because they like the idea

Zak
0 replies
3d2h

I think this is part of what ATProto is trying to solve by decoupling identity provider, data provider, and labeling.

That's not to say a million fiefdoms is necessarily a bad approach. A small server where all the members know each other is much more likely to be run in a way that's satisfactory to all its members than a big one. Furthermore, users have the option to maintain multiple accounts.

lelanthran
0 replies
3d11h

Decentralized services run on protocols such that no one service provider or software project can dictate the experience for all users.

In theory, certainly.

In practice, one instance dominates and all the other instances have to censor accordingly or die.

mapt
0 replies
3d17h

Compare to Craigslist, or for a period of five or ten years after its inception, Google Search.

dgb23
2 replies
3d9h

Enshittification is not a necessary consequence for a sustainable business. But I think social media platforms are susceptible to forces that pull beyond that.

numpad0
1 replies
3d

define sustainable - I mean, do non-growing businesses seem allowed to exist these days?

anticensor
0 replies
1d21h

Yes, they are. Not all forms of incorporation are like publicly traded joint-stock corporation.

EGreg
11 replies
3d21h

Just a regular story of capitalism and platform enshittification.

Whenever a platform is owned by shareholders who then need to extract rents from the ecosystem, this will happen. Whether it’s couchsurfing or twitter.

Expect it to happen to Reddit etc.

There is a direct line from the profit motive to platforms becoming enshittified, promoting the most outrageous content and making people emotional and angry.

The AI is just another level of appropriating human work. Whether it’s google’s disruption of publishers through AI-generated answers, or OpenAI training on artists’ work.

CamelCaseName
10 replies
3d21h

Is "profit motive" that different than "survival motive"?

These platforms need money to survive. Automattic, the latest owner of Tumblr wrote a great post on all the things they've tried and how Tumblr is still losing $20MM a year IIRC.

EGreg
4 replies
3d21h

That’s only in the capitalist system.

Wordpress by that same Automattic doesn’t need money to survive, in the sense of money going to one large corporation. Anyone can self-host their own copy of wordpress, buy plugins etc.

If you want to know more about how to monetize digital content without a trusted central actor, we are working on a Web2 version of that ecosystem btw: https://qbix.com/ecosystem

Also, science and wikipedia and openstreetmap are examples of open gift economies.

tweetle_beetle
1 replies
3d20h

I persevered with your website because I am very interested in the ideas, but I have to say it was very hard going. Thousands of words about abstract concepts could easily be reduced to a few hundred or spread across multiple pages. The only comprehensive list of services actually on offer is a PDF? The videos describing the merits of these decentralised services are accessed through image links to YouTube! There's lots of low hanging fruit to improve usability for those less patient than me in my humble opinion.

EGreg
0 replies
3d20h

That is one page on the website, the rest of it is a lot more friendly (https://qbix.com/communities or https://qbix.com/invest for instance).

Sorry the experimental stuff is not slick enough for you yet, we don’t have the resources of Facebook or even Automattic. We worked very hard for 12 years on the foundations at https://github.com/Qbix/Platform but I am sure you can find many faults there. (I’d like to hear about them btw.)

On the other hand, many other projects like the E programming language, Capn’proto, Linux etc. are also very complex and did not have fantastic and slick documentation, first adopters also had to read some words in order to get it.

This is an open source project. You are welcome to reduce the words and make a summary. Perhaps when we start marketing to a broad audience, we’ll reduce it to 10 word slides and sound bites, or jingles.

Until then you can try it yourself, the documentation is at https://community.qbix.com and technical documentation is at https://qbix.com/platform/guide

anamax
1 replies
3d18h

I see a lot of information about how to distribute content and revenues, but I don't see how you ensure that enough revenue comes in.

Wordpress' Tumblr problem is that costs exceed revenue, not distribution.

Note that "decentralized" doesn't reduce total costs - it just spreads them out. Server costs do not go down with the number of owners.

pfdietz
0 replies
3d5h

Tumblr: bought for $1.1B in 2013, sold for $3M in 2019. Now losing $30M a year.

nitwit005
3 replies
3d19h

Even if they make money, the next quarter must always be better than the previous one.

At a certain point, people seem to start looking at self destructive options to make that happen.

Nasrudith
1 replies
3d2h

It is called inflation. If the next quarter isn't looking better then you are doing worse.

EGreg
0 replies
3d2h

Inflation is one thing. Rent extraction from the ecosystem isnt done only because of inflation, but because investors want profits from capital appreciation. That’s one of the failure modes of capitalism. Sure it works well in early stages (providing capital to promising startups) but there are diminishing returns and ultimately huge negative externalities to this model of stock ownership forever. Whether by pension funds or the public, the incentives are just toxic.

aaronbrethorst
0 replies
3d12h

Automattic is not publicly traded.

dgb23
0 replies
3d9h

A lot of social media platforms lose money because they decide they want to grow above and beyond, even after being well established. Same thing for other software products that are perfectly fine, even loved.

kmeisthax
8 replies
3d13h

Apple mandated the changes to Tumblr that pissed everyone off. I'd almost call this a forced error, but Apple's rationale for bringing the hammer down on Tumblr was App Review finding CSAM on the front page. Which is itself a failure of their moderation team.

In contrast, DeviantArt saw dollar signs from AI art and rugpulled themselves. Their business model relies on art remaining scarce enough to not exhaust the demand for art. A machine that lets you create unlimited art for the cost of some GPU time completely destroys the economic underpinnings of most artistic endeavor. While not all artists are solely economically motivated, the ones that are economically successful are the ones paying for dA subscriptions - the things that keep the site alive.

makeitdouble
5 replies
3d

Apple will find the sexual content and push for its removal. Not just the stuff on the front page, but anything that gets surfaced within a reasonable browsing session (that includes popular items, keywords etc.)

And it's not just Apple, payment processors also have strong opinions.

In general, sexual/erotic stuff has become a really hard thing to keep allowing in mainstream platforms.

lotsofpulp
4 replies
2d22h

Then how is there a Reddit iOS app?

dialup_sounds
2 replies
2d20h

It's harder to accidentally reach porn on Reddit than it was on Tumblr ca. 2018. You could follow tags like #cute and #fox because you liked a cute fox picture and the next day get somebody's Sonic and Tails furry futa fanart on your dash because they used those tags.

hinkley
1 replies
2d15h

Wait, they don’t have an nsfw search flag like Reddit??

qingcharles
0 replies
1d18h

Tumblr does have a self-reporting NSFW feature now, IIRC.

makeitdouble
0 replies
2d21h

I don't have the app anymore, but I'd assume you don't end up in r/GoneWild with 3 random clicks from opening the app as a new user, nor that porn is prominently in the default subreddits.

zimpenfish
0 replies
3d9h

Apple mandated the changes to Tumblr that pissed everyone off.

That's not true - Tumblr already had their "no adult content" plans in place well before the CSAM problem caused Apple to temporarily suspend them from the app store. That suspension just brought the plans forward by 6 months in a panic rush.

noirscape
0 replies
3d10h

To my understanding, what happened with Tumblr was moreso a compounding situation; the Apple app store reviewer managed to just find NSFW content in general, forcing Tumblr to change the app to remove it.

Before, under Yahoo, they'd just put some new hoop in the app to prevent users from accessing adult content, but by the time this particular Apple review rolled around, the sale of Tumblr to Verizon had already been finalized. Which created a situation where an outgoing management pretty much ordered to not bother fixing it and just banning it all, hoping that Verizon's "family friendly" policies meant that it wouldn't jeopardize the sale (which it turns out, the sale wasn't jeopardized).

You can still kinda see it in how broken the actual removal was; they just excised the NSFW from the frontend by marking the posts as sensitive on the API and then preventing the frontend from viewing anything sensitive. For years (and maybe even today) you could just scrape the API to find NSFW posts, although that's on the decline since most NSFW Tumblr accounts have been deleted entirely by the actual people behind them.

wuj
2 replies
3d18h

Part of Tumblr's downfall also comes from their change of stance on NSFW contents.

raincole
0 replies
3d17h

Quite an understatement.

duskwuff
0 replies
3d15h

Tumblr's change in policy on NSFW content was bad enough, but what made it a complete disaster was outsourcing the enforcement of that policy to a crude image classifier. A lot of non-pornographic content got removed when that happened, and a lot of users never bothered contesting those removals (either because it was too much effort, or because they were no longer maintaining their account). So a lot of content on older Tumblr accounts is just gone.

vkou
0 replies
3d15h

It's possible that artists posting their art aren't a large enough demographic to produce enough economic value that can be harvested to feed a cadre of SWEs and PMs and SREs and executives and moderators and, and...

20after4
65 replies
3d16h

I worked at deviantArt from 2009 to 2013. It was my dream job. At the time deviantArt made money a few ways.

In no particular order, because I don't know which were profitable or which represented a larger portion of revenue:

- Subscriptions (users could pay for a few extra features and to disable ads on the site) - DeviantArt branded merch. - Prints and products with users' art printed on them - Sponsored Contests. These promoted movies or other media properties, or software of interest to artists. Often the prizes included Wacom tablets and Adobe Photoshop licenses.

During my time there a significant problem we were dealing with was due to deviantArt's stance on adult content. Anything was allowed as long as it wasn't outright pornography. In practice that meant that nudes were allowed but sexual acts were not. This had consequences for deviantArt's revenue. It meant that we could not run ads from the "reputable" ad networks and were forced to deal with seedier outfits that often (e.g. constantly) included malware in the display ads, exposing users to all sorts of nasty stuff. One of my projects was to detect and/or prevent the malware ads which proved challenging and at least given the amount of resources devoted to it, it was not very fruitful.

It really is sad for me to see what deviantArt has devolved into. Once the original founders sold out a few years ago I really didn't hold out much hope for the site's future.

sph
46 replies
3d10h

This had consequences for deviantArt's revenue. It meant that we could not run ads from the "reputable" ad networks

Advertising: perhaps the best and most effective involuntary ally of the Puritan movement.

It is a shame that the Internet that we have created depends pretty much solely on that form of revenue.

cynicalsecurity
18 replies
3d5h

Religion is the source of that nonsense. Help bring it down any legal way possible. Ridicule it, expose it, help people realise it's just a bunch of fairytales, most often useless and sometimes actually damaging.

Dracophoenix
6 replies
3d1h

There are plenty of feminists that are as militantly atheistic as they are militantly anti-pornography/prostitution/female nudity. The modern Moral Majority isn't just composed of religionists anymore.

Workaccount2
3 replies
2d23h

I would have to pick my jaw up off the floor if militant feminists composed even 2% of the general population.

smsm42
0 replies
2d10h

It's not a head poll, it's who has influence. One NYT columnist has more influence on the politics of the society than 1000 people in rural Appalachia. Influence is not distributed equally, it's very heavily skewed.

dialup_sounds
0 replies
2d20h

Just to calibrate your sense of scale: 1% of the United States population is still 3 million people.

IG_Semmelweiss
0 replies
2d21h

you are right in calling out these people are a tiny portion of the population, yet here in 2024, their numbers don't seem to matter... as they have been wildly successful in moving the overton window

In summary, they are a tiny % , but by no means insignificant in terms of impact.

creer
1 replies
2d16h

Moral majority or vocal majority?

Dracophoenix
0 replies
2d16h

My phrasing was made in reference to the political movement largely associated with Jerry Falwell. Despite the name, the movement never lived up to either aspects of it.

https://en.wikipedia.org/wiki/Moral_Majority

jimmygrapes
5 replies
3d4h

Sounds like a very religious way to handle your issues

cynicalsecurity
4 replies
3d3h

Your are correct. Religion taught me this. So why not let it backfire on them.

smsm42
3 replies
3d2h

Yes, when they famously declared "there's no sex in USSR" it was because USSR was a theocracy.

cynicalsecurity
2 replies
2d20h

Communism was a religion.

smsm42
0 replies
2d10h

So, you extend the definition of a religion to "everything a lot of people support" and then declare that it needs to be "brought down". How does it work for you - you plan to ban people from agreeing on anything, and thus enshrine world peace?

redmajor12
0 replies
2d13h

As much as science is a religion.

jimbob45
3 replies
2d22h

Okay but would you want your ads on a porn site if the business was yours? That makes it seem like you approve of that behavior (e.g. drug use, gore, etc).

tail_exchange
0 replies
2d21h

What does porn have to do with drug use and gore?

creer
0 replies
2d16h

It makes you approve nothing, but for sure in the US it makes you a target for the vocal moralists. Leading to boycots (which might kill you), dubious free publicity (which you might feel is worth it or not), and extra regulation (which might kill you).

HeatrayEnjoyer
0 replies
2d11h

Where did pharmaceuticals and gore come into this?

flembat
0 replies
2d11h

There are valid social reasons for rejecting the cheap manipulation of people using addictive visual patterns that have nothing to do with religion but do relate to ethics. Even if no humans are hurt in the creation of the content, humans can be harmed by its addictive consumption.

zbentley
12 replies
3d6h

Advertising: perhaps the best and most effective involuntary ally of the Puritan movement.

The usual defense by advertisers is that their clients do not want their businesses to be associated with adult material, so they insist that advertisers do not place ads on adult-content-friendly websites to reduce the risk of that association happening due to ads adjacent to adult content.

I'm curious as to how valid that is. Are many/most businesses (or many/most businesses that are highly valuable to advertisers) materially concerned enough about association-with-adult-content-via-ad-placement that they would switch advertisers over it? Or are advertisers manufacturing family-friendly ad placement as a competitive selling point that their customers never really asked for?

I'm also curious about the next level down the stack, as it were: if a significant subset of businesses who hire advertisers are concerned about adult-content-association-via-nearby-placement, why is that? Is it merely disgust/discomfort on the part of business leadership and prevailing culture? Or does data indicate that there's a material risk to enough businesses' bottom lines that it's fiscally prudent to avoid that association?

(Reasoning from first principles without data, so probably wrong) I'm skeptical about the validity of both claims. Adult content is really popular across many demographics whose behavior is otherwise quite different. Given that broad base of popularity, is it really that risky for a business to have its brand appear in an ad next to pornography compared to, say, appearing on a politically extreme news site, or next to algorithmically-prioritized ragebait content on social media? Unlike adult content, I feel like the associations formed by seeing a company mentioned next to something anger inducing are more likely to be negative than the associations formed by seeing it next to adult content that the viewer presumably sought out. In both cases, the chance of behaviorally-significant associations being formed at all seems quite low, so I'd imagine that effects here (if there are any) would only be visible in the very very large.

smogcutter
4 replies
3d5h

https://hbr.org/2024/03/lessons-from-the-bud-light-boycott-o...

Advertisers don’t have to believe the content is actually objectionable to fear reprisal. Outrage machine types on all sides will make an issue out of anything they can use to score points for themselves.

The marginal value of putting a Johnson & Johnson ad (say) in front of some furries is nothing compared to dread of the headline “J&J wants your children to be furries!”

silenced_trope
2 replies
2d22h

This.

The advertisers care about getting bad press and having to do the rounds in the "news cycle".

By now everyone knows that advertisers don't choose which posts, tweets, images, etc. their ads are shown next to, but that still won't stop the CNNs of the world from writing a "<Brand> advertises next to Nazi content on <Platform>!" article.

zbentley
1 replies
2d21h

While many media outfits are very good at manufacturing outrage, I’m not sure whether a big ad farm putting (say) Walmart ads on PornHub would materially move the needle on bad-press-risk.

Like, if a media outlet or politico wants to make hay about Walmart being advertised next to nazis, I’m sure that’s trivially easy to find today (and you only need to find one instance of that adjacency to make hay for a news cycle).

So why isn’t this already an issue in the status quo? Why aren’t brands being pressured into changing their ad placement habits right and left?

Sure, some businesses are being called out for things they explicitly endorse (e.g. Budweiser pride ads), but that’s not the same thing as running an ordinary ad in a questionable place.

Perhaps advertisers have written off adult content sites as places where there isn’t enough money to be made to risk it? If so, I’m curious what consumer behavioral data backs up that conclusion.

callalex
0 replies
2d19h

So why isn’t this already an issue in the status quo?

Didn’t this just happen to Xhitter? Their ad revenue has dropped like a brick.

20after4
0 replies
2d22h

putting a Johnson & Johnson ad (say) in front of some furries

A very real possibility when advertising on DeviantArt. But a no-adult-content policy would have (probably) satisfied adsense terms but would not have eliminated (most) of the furrie content on DeviantArt.

realusername
3 replies
3d1h

The usual defense by advertisers is that their clients do not want their businesses to be associated with adult material

That's the biggest joke in the world, the largest diffusers of explicit content are by far the advertisers which they use to sell anything, from cars to shampoo

The advertising industry is the very last industry which can claim a moral high ground on anything.

otikik
0 replies
2d21h

They lie outright. The other day I saw an ad of a body lotion that “modifies your skin DNA”, according to the ad.

mikestew
0 replies
3d

Reread what you quoted. The advertising industry isn't claiming the moral high ground on anything, they claim their client are. And their clients will tell you, no, it's the customers who will throw a fit at the slightest hint of nipple.

It's buck-passing all the way down.

Lammy
0 replies
2d22h

the largest diffusers of explicit content are by far the advertisers which they use to sell anything, from cars to shampoo

Relevant Bill Hicks: https://www.youtube.com/watch?v=G4NyMJHWVHw

patrickmay
0 replies
2d21h

I'm curious as to how valid that is. Are many/most businesses (or many/most businesses that are highly valuable to advertisers) materially concerned enough about association-with-adult-content-via-ad-placement that they would switch advertisers over it? Or are advertisers manufacturing family-friendly ad placement as a competitive selling point that their customers never really asked for?

I've worked in a couple of digital advertising roles (mea culpa) and brand safety is a very big deal. No-one wants their product associated with porn, extremism, or even politics. eXtwitter's revenue implosion due to advertisers pulling out (pun not entirely intended) is one recent example of the importance placed on brand safety.

mavhc
0 replies
3d5h

People who hate nudity will organise protests and get news coverage, giving more voice to a minority. Same with anything, the ones massively for/against something will spend money time/money on complaining that the passive majority. See gun control in US for an example

elevatedastalt
0 replies
2d22h

It ultimately all happens due to news media. While there are many journalists who work hard to earn the high status that was accorded to the profession in the past, the news industry as it stands today, by and large, exists mostly to foment outrage and spread strife.

If the media stopped writing shrieking news articles about "X brand promoting Y evil", we could all move on collectively as a society.

AnthonyMouse
6 replies
2d21h

What doesn't make sense to me is why the major ad networks don't just have a setting for advertising on NSFW sites, or for that matter on NSFW pages.

They're just leaving money on the table. Ads are sold at auction, so the auction price on NSFW pages would be lower, but because it would be lower then some advertisers would want the discount. The alternative is that the ad network bans them and gets nothing, the advertiser loses out on cheap impressions and the site goes bankrupt.

Sites like Deviant Art could have a policy to the effect of "NSFW content is allowed but you have to mark it" and then advertisers who don't want to be seen next to NSFW content, aren't. Hypothetically some user could post something NSFW without marking it, but the same is true on sites that ban NSFW content entirely.

Then the site itself gets the full payment on the majority of pages that are safe for work, still gets something from the ones that aren't, and doesn't have to deal with shady malware-laden ad networks.

rchaud
3 replies
2d17h

What doesn't make sense to me is why the major ad networks don't just have a setting for advertising on NSFW sites, or for that matter on NSFW pages.

Two main reasons:

- Websites cannot accurately classify content a lot of the time without human review. Ads are served dynamically, so they could appear on a NSFW post faster than a human can review it. It's less work to simply optimize for as little NSFW as possible.

- NSFW content consumers aren't valuable to advertisers or ad network operators because they don't sell products that could be placed as a 'contextual' ad. Ad platforms need insurance brokers, banks and CPG brands to make up the fat tail of revenue. That stuff can be placed next to posts about pretty much anything. NSFW content on the other hand doesn't work the same way, which is why ads on porn sites are for scam dating sites and unregulated erection pills.

echelon
1 replies
2d10h

The first "kosher" brand that advertises on NSFW contexts can take my money.

rchaud
0 replies
2d5h

It still wouldn't work in the way you think it might. Advertising is about keeping something "top of mind", companies won't want to link their brand in someone's mind to when they're pounding off.

This is doubly so considering the use of remarketing cookies. While you're watching something that's bound to fill you with regret moments after the fact, you won't want to see an ad showing the Amazon products you were browsing previously.

AnthonyMouse
0 replies
21h27m

Websites cannot accurately classify content a lot of the time without human review.

This is the same whether NSFW content is banned or not. "It's banned but somebody posted it anyway" has no apparent solutions different than the problem of "the user is required to mark it but they didn't."

As an obvious example, adult content is nominally banned on sites like TikTok, and yet there are thousands of TikTok accounts that serve as the funnel for OnlyFans, with the creators dancing on the line of the site's policy (and often crossing it), only to create a new account and carry on if they get banned.

NSFW content consumers aren't valuable to advertisers or ad network operators because they don't sell products that could be placed as a 'contextual' ad.

Which is fine because the ad slots are sold at auction. The ad network's choices are to get something or get nothing.

creer
0 replies
2d16h

They are leaving money on the table. More than that, they have funded deliberate efforts to find out the non-conforming site and kick them out of their network and that's not free.

It's a deliberate, active decision and its cost. That's policy. Prioritized over cost and profit.

In the US, there is often concern that the more valuable clients or end-users might otherwise boycot their product, or get them regulated even further. A concern that their are under pressure to do that, or else face even more costly consequences. (And they are. It's a very vocal part of society that's puritan.)

20after4
0 replies
2d17h

Allowing adult content puts your site in the same category as every porn site on the internet. Maybe it doesn't make much sense but that's just how they play it. It's not literally seeing your ad directly next to a NSFW image, brands don't even want to be on the same domain as homoerotic sonic the hedgehog fan art.

edit: sibling comment has a better explanation which I think is probably 100% on the nose for this one.

eloisant
3 replies
3d9h

It's not just ads, it's a lot of B2B services that ban you if you don't have a strict rule on sexual content (or even nudity).

HeatrayEnjoyer
2 replies
2d11h

Unless it's a conservative religious service, why would they care? Money is money, and porn isn't a crime.

SlightlyLeftPad
1 replies
2d11h

In some places it is.

echelon
0 replies
2d10h

How silly.

chrisallenlane
1 replies
2d22h

Advertising: perhaps the best and most effective involuntary ally of the Puritan movement.

Which is weird, given that "sex sells."

Pet_Ant
0 replies
2d21h

It needs to be teased not given away.

If music be the food of love, play on; > Give me excess of it, that, surfeiting, > The appetite may sicken, and so die.

The point is actually to suggest sex. Keep you aroused, but not let you finish.

Imagine, if Budweiser ran a brothel and buying their beer actually got you laid. You'd get laid, forget about sex for a while, and the association between the beer and sex would not entice you to buy the product.

bitcharmer
0 replies
3d5h

Yet somehow being a nuisance streamer on platforms like twitch or kik still yields insane profits. Just don't show your ass and you'll never get banned for anything. Bonkers.

neom
8 replies
3d15h

imo once the suicide girls and the suzi9mm stuff started to be "the thing" - and we allowed a bunch of people from that crew into GD, things started to change really quickly. Honestly, I hated it so much, it made me really upset. I have no issue with that style of art, but it really took over the narrative for a while, and that was silly, and I'm still surprised some 20+ years later it was allowed to happen.

lmm
7 replies
3d14h

Who or what do you think it "was allowed" by? Nothing kills an edgy contemporary art platform faster than censorship, plus they would've got bogged down endlessly in fights about you let someone away with x so why are you blocking y. The place is called DeviantArt FFS.

nox101
5 replies
3d12h

Nothing kills an edgy contemporary art platform faster than censorship

I don't know the solution but isn't 4chan an example of what happens with no censorship? That would also kill an edgy contemporary art platform as the "4 teh lulz" crowd drowns out the "for the art" crowd.

As another semi-related example. Imgur used to be interesting "images" but now 25-75% are posts of text (like a screenshot of a tweet for example, or of a blog post, etc...). That might be good for Imgur's bottom line, I don't know, but it's not the site it started as.

To be the site it started as would require somehow disallowing images of text but magically allow meme images (some text). That might end up starting an arms race as users skew their messages onto billboards, tvs, signs, and other things to try to make them not look like just an image.

Like I said above, I have no idea if they want the site to be mostly images instead of mostly text. Only that it's another site that changed character over time and I'm sure didn't start as a site expecting mostly images of text.

thinkingemote
2 replies
3d9h

4chan has censorship and extensive and active moderation but the levels for what is acceptable are lower than most other sites. Unlike Reddit, moderators are hidden there's no way to know if a user is a mod or not. I like this way of removing ego and moderator abuse but this makes the place seem more chaotic, unaccountable and lawless.

In theory it's possible to have the same kind of site with the regular family friendly content and with strict (i.e. normal) levels of moderation. In practice we don't see this.

I think it's because the levels of active moderation by humans needs to be high. So 4chan can get away with less spent on moderation because their levels are lower.

bitcharmer
1 replies
3d5h

but this makes the place seem more chaotic, unaccountable and lawless

That's how exactly how reddit mods operate, no?

vkou
0 replies
3d2h

Reddit admins, employed by the site serve as a line of (corporate) enforcement.

Otherwise, reddit isn't a democracy, the mods can do what they want (within limits set by the admins), just like they can do what they want here.

araes
0 replies
2d23h

Unfortunately, Imgur also largely ceased being memes and / or discussion board include image storage (Reddit) and starting being a lot of TikTok / Vine / Youtube Short cross-posts. "Here's my dog / cat, my dog / cat's cute." "Here's us in our car, we're very clever." "Here's us in softcore dress-up, look at how attractive we are." There's memes, just not that many unless you mostly subscribe to sub domains (#meme, ect...).

20after4
0 replies
3d1h

Perhaps Ironically, (or perhaps just tellingly), there was a very large overlap between the 4chan and DeviantArt user base back when I worked there.

neom
0 replies
3d14h

I'm happy to say it: Daniel and Richard. But especially Daniel.

20after4
6 replies
3d1h

For what it's worth, I really think DeviantArt should have focused much more on the other revenue sources and abandoned display ads. I'm not sure how that would have turned out but I suspect it might have been good for the company. The sponsorships were far more aligned with the interests of deviantArt's users and I think it was a significant source of revenue that could have been expanded with the right focus and execution. I'm pretty sure that sponsorships amounted to $60k to $150k per deal which usually ran for 1 or 2 weeks with a sponsored art contest, judging and awarding prizes, it wasn't a lot of administrative work for deviantArt AFAIK.

creer
2 replies
2d16h

It's still an issue for most publishing on the internet. How to fund it. Advertising is still the obvious, easy way. Not much else comes to that level of available funding. Subscriptions are next - but then again most of them only if you can accept credit cards - same problem again.

How does 4chan fund itself?

retox
0 replies
18h21m

It has ads and you can pay for a subscription to remove captchas and allow VPN/Tor access (from memory).

neom
1 replies
3d

For what it's worth, a very very long time ago, when it was just getting going, 500px had me design a go to market for them, that is what I designed.

20after4
0 replies
2d22h

Interesting!

numpad0
0 replies
3d

Then credit card payment processing/PayPal would have been weaponized earlier, and the result would be the same.

It's App Store. Centralized censorship through App Store destroyed the Internet.

scotty79
1 replies
3d10h

It meant that we could not run ads from the "reputable" ad networks [...]

It's funny how significant percent of Facebook ads I see are an outright scam, phishing etc.

It's been like that for years.

20after4
0 replies
3d1h

Back in 2012 there was a very large gap between the quality of ads on Google AdSense vs. all of the other options. DeviantArt was banned from using google adsense and thus had to run ads much more similar to the crap you see on Facebook these days.

jsheard
12 replies
3d20h

DeviantArt was never perfect but it really is a wasteland now. Regardless of where you stand on the ethics of genAI the results in practice are just boring, the feeds are an endless stream of the same handful of prompt templates, and the volume of AI posts is so enormous that it drowns out anything else a hundred to one. Manual curation of good posts eventually hits a breaking point when the volume of white noise posts becomes so unbearable that the curators just give up and leave.

Even categories that are supposed to be for specific mediums where AI shouldn't be applicable are full of it regardless - just now I scanned the Photography section and almost immediately spotted a conspicuously three-fingered woman. Posts made using AI are supposed to be tagged as such so users can opt-out of seeing them, but that "photo" isn't tagged, nor is anything else on the uploaders profile despite all of it being blatant AI.

You could almost turn it into a game - pick a random category and see how far you have to scroll before you see anything at all that doesn't scream "babbies first copy-pasted MidJourney prompt".

__loam
4 replies
3d19h

It really needs to be said that AI "artists" have confused productivity with quality. I actually don't go to DeviantArt to see your ai generated garbage. I care more about people who are willing to do interesting things with their medium even if they takes a lot longer.

jsheard
3 replies
3d19h

Yeah, it's almost comical the degree to which quantity has become emphasized over quality. More than a few times I've clicked through to an AI posters profile out of morbid curiosity and seen that they have thousands or even tens of thousands of uploads despite being active for less than a year or so. Even with the supposed productivity boosts that AI brings you can't convince me that someone posting 20+ pieces every single day like clockwork is putting any real consideration into them, but the magic of AI is that something with little time and zero thought put into it can still be superficially passable.

__loam
2 replies
3d15h

I am a bad artist but I do make art, and have been trying to make art over the past year or so. I've made less than 200 pieces over that time but I can still go back to work that I've spent hours on and remember the decisions I've made and the specific works that have helped me grow or that I'm proud of. Do you think AI artists remember the work they've produced?

arvinsim
1 replies
3d13h

They will not remember the prompt that created them but by default AI art encodes that information into the image metadat.

chefandy
0 replies
3d12h

Not that same thing, though. Reproduction isn't the purpose of considering artistic decisions you've made-- it's to reflect on and refine your eye, ability to communicate things visually, and your trajectory as an artist. That capability is entirely separate from the medium you use, or the source of your work. Indeed, nothing in AI image generation makes that less possible than in physical media, but metadata has a very different use case. The entire point is that you need to pay attention to your output enough to parse the extreme subtleties, and posting dozens of pieces per day negates that.

Nition
3 replies
3d14h

It's everywhere. Google image results are already becoming heavily polluted with AI art (try searching something like "unicorn" for example). Someone posted a cool site here the other day that was a sort of automatically-generated encyclopedia, except that since it was automatically grabbing images, most of the examples of historical art styles had ended up being modern AI art instead. That wouldn't have been the case at all even two years ago, it's a bit scary.

tdeck
2 replies
3d13h

Pro tip: You can add "before: 2023" to your image search prompt.

xandrius
0 replies
3d12h

Woah, never knew about that one. It works wonders!

Nition
0 replies
3d13h

Thanks, that actually does an extremely good job on the "unicorn" search of filtering out all the AI unicorns.

Devasta
2 replies
3d19h

Posts made using AI are supposed to be tagged as such so users can opt-out of seeing them

While this is the official line I'm fairly certain the real reason for stuff like this is to prevent AI models consuming their own output.

jsheard
1 replies
3d18h

Probably, either way they are doing a piss poor job of enforcing the rule so everyone loses. The people who don't want to see AI posts see them anyway and the AI models will end up Habsburging themselves.

zeruch
0 replies
3d15h

There were always uneven applying of rules based on certain staff whims, and that of course, carries its own law of unintended consequences.

Now, with Wix in charge, and a handful of the roachier staff left (I'll name names, Realitysquared) the site has negative bupkes chance of content moderation/curation worth a wet damn.

lxe
11 replies
3d19h

I posted a lot of my Disco Diffusion AI work on DeviantArt back in 2022 (2 centuries ago, in AI years) (https://www.deviantart.com/holosomnia/art/Sea-of-Color-92572...) as an example. At that time the AI hate machine wasn't as pervasive, and it was very well received.

Only when the crowd effect of "AI=bad" came along, the pitchforks came out. As someone to whom AI art has brought incredible joy, it's very disheartening to see artists and the public straight up refuse to understand both the technology and the artistic potential -- the human side of AI art.

jhbadger
3 replies
3d18h

One of the reasons I like computers is that they let me do things I couldn't do before even if others could without computers. I mean, think about the revolution in desktop publishing in the 1980s -- a person could use software to make a nice looking brochure or even a full book without any typesetting knowledge. And people were excited by it. They didn't say "You horrible person! You are trying to destroy the livelihoods of professional typesetters!", which I'd imagine would be the response if desktop publishing was invented now.

skydhash
2 replies
3d17h

a person could use software to make a nice looking brochure or even a full book without any typesetting knowledge

By using a template? Because based on my experience with inDesign and Affinity Publisher, it's still required to have knowledge about design and typesetting. They reduce the costs to get started and work in the domain, but the knowledge requirement was still there. Same with digital drawing and photo retouching. You're no longer gate-kept by the material costs. But AI is the equivalent of pressing X in a fight game and then saying you can do MMA and ready to go against UFC champions.

Kim_Bruning
1 replies
3d8h

It ... really isn't. The one thing that an AI tool does do is create an image that looks like something right out of the gate. That might fool you into thinking it's easy.

However, getting the picture you want, consistently, is a little bit more work. You might need to involve many more tools, including some old ones (blender for setting up, photoshop or gimp for post-processing) , and some weird new ones (like what the heck is a LoRA?)

It's like the one time I wrote an essay using LaTeX. Even when I was half-way done. It looked really well typeset and professional from the get-go, but of course half of the text was missing and still needed to be added.

wizzwizz4
0 replies
3d3h

You're describing art. Most people who make "AI art" are not making art: they're using the computer as their own personal content mill.

Well, "most people" might be inaccurate. By volume, the people causing AI-generated content to come into existence are overwhelmingly just cranking the handle to churn out content, and that volume overwhelms everything else to the extent that it appears to be "most people", but might only be a few hundred. In the time it takes you to produce one artwork, they've got ten thousand 4096×4096 squares.

BobaFloutist
2 replies
3d18h

In the same way that I would hope you would understand the problem with submitting 10000 drop shipped factory-made bowls or sweaters to a hand made competition or exhibition, I hope even if you appreciate AI art on the merits you can understand the frustration and challenges with trying to create them out of spaces intended for art created without AI.

Kim_Bruning
1 replies
3d8h

The link links to 46 images. Not 10000.

BobaFloutist
0 replies
3d3h

Oh I wasn't talking about their work, I was talking about other AI "artists" that are poisoning the well for people like OP. I was trying to find some common ground between people like me, who are sick and tired of AI spam, and OP, who is sick and tired of reactionary responses to any attempts to incorporate AI into the creation of art.

lelanthran
1 replies
3d11h

I posted a lot of my Disco Diffusion AI work on DeviantArt back in 2022 [...] it was very well received.

Only when the crowd effect of "AI=bad" came along, the pitchforks came out.

You don't see how you spamming "a lot of" work onto a site reduces the value of that site? What you call the "AI=bad crowd", others were calling the "anti-spam" crowd.

Kim_Bruning
0 replies
3d9h

There's 46 images at the link provided . There's some recent ones, and some examples of early AI art there that must have taken quite a bit of work to get right. Surprisingly the style has remained fairly consistent over the two years.

I'm not sure how you would characterize this as spam.

rstat1
0 replies
3d14h

You don't understand why the actual artists from which your AI "art" tools stole from to become viable, dislike these tools?

Really?

raincole
0 replies
3d17h

Only when the crowd effect of "AI=bad" came along

It only came along after a crowd of "AI artists" who are just spammers came to the platform. I mean every platform.

nbzso
10 replies
3d5h

A little off-topic. As an artist, I have a big problem. Look at 17-18 centuries art. Nudity is not a cardinal sin. Today, in the era of OnlyFans and porn normalization, posting nude art is censured publicly. I cannot post anatomy tutorials on YouTube because some puritan soul will see things that fire the eternal rage. How is this democracy? How is this an advanced society? We have a serious issue with society values alignment.

lotsofpulp
6 replies
2d21h

You are free to purchase a domain from a registrar, setup a server or purchase hosting and bandwidth, and display any legal content, including nudity, on the internet for all to see.

How is this democracy?

If you are in a democratic country, you can vote for representatives, or run for office yourself. Has nothing to do with you being able to host something on someone else's computer.

How is this an advanced society?

Because you can upload functionally limitless digital content to someone else's computer and someone else halfway around the world can almost instantly view it on a handheld device. Obviously restricted to the rules of the entity paying to host said content.

ryandrake
4 replies
2d18h

You are free to purchase a domain from a registrar, setup a server or purchase hosting and bandwidth, and display any legal content, including nudity, on the internet for all to see.

This retort always seems kind of trite and disingenuous.

First of all, no, they are not free to do these things unless they are billionaires with capital to spend. "Just start your own business" is a silly dismissal because the vast majority of people cannot start such a business. Second, it doesn't even address the original complaint. "I think Company X should do ABC." Suggesting they start a different company to do ABC doesn't really address what OP calls for: Company X changing their ways.

lotsofpulp
2 replies
2d18h

They do not have to start a company to share their nude art or whatever they want. And they don’t have to be billionaires. $100 per month is plenty to cover bandwidth and hosting expenses.

There has never been a cheaper and quicker way to share one’s art in the history of humanity.

nbzso
1 replies
2d3h

Let's clarify some things. I am fully capable technically. VPS, Next.js site, Stripe, and so on. My complaint is cultural first, megacorp censorship second. Read the part with 17–18 centuries nude art. Think about the society in those times. Compare with today.

lotsofpulp
0 replies
2d1h

Yes, I agree with the cultural changes.

superkuh
0 replies
2d4h

It doesn't even take $100/mo like the other commenter says. It takes about $10/mo to have a website that would be completely capable of displaying "art" to however many people you can convince to look at it. It's simple too.

It's just that the network effect of megacorp social media means you won't actually get many random arbitrary visitors and you won't have a way to monetize easily.

So if you just care about art and not about monetizing you're art there's no problem. Should be good. If your goal is only money then, yes, you have to stick to the marketplaces.

nbzso
0 replies
2d21h

So you solved the issue? Right?

AlexandrB
1 replies
2d13h

What happened is American puritanism. Some places are a lot more "chill" about this stuff. I remember visiting Hungary in the late 90s and seeing a huge billboard ad for toothpaste featuring a fully topless woman. Unfortunately the US is the center of power for the internet, so much of the internet reflects American puritanical norms. Just take a look at Apple's restrictive policies on the subject.

qingcharles
0 replies
1d18h

Yeah, this is a very American value.

I remember being at the gym in England in the middle of the day with my American wife and the TVs were showing a BBC show about body positivity which basically involved full frontal nudity of all the participants. She was very surprised. To me, it was just Tuesday.

Another time in Switzerland I was watching an evening game show and the host inexplicably undressed. Here's a pic seconds before the real action: https://imgur.com/a/n3iLhps

Europe isn't for beginners lol

nitwit005
0 replies
1d11h

Europeans were still having uproars over paintings of fully clothed women in the 19th century: https://en.m.wikipedia.org/wiki/Portrait_of_Madame_X

The reason you can't post an anatomy tutorial is unrelated though. That's because YouTube is cheap. They don't want to spend the effort to try to differentiate an art tutorial from more problematic content.

bloopernova
9 replies
3d21h

The bot buying and selling network reminds me of the time KeyBase tried doing a giveaway of their crypto coin.

You needed a GitHub account and a KeyBase account. So people created as many accounts as their bot networks were capable of, and tried to get the crypto.

Thankfully KeyBase changed the requirements to include "account must be X weeks old".

Edited to add: I'm not sure if there's a way to prevent bots these days. Feels to me that we're lucky (more?) economic systems haven't been bled dry by bot networks.

I miss the promise of KeyBase. It felt like a real digital identity, but for whatever reasons it wasn't good enough to succeed.

EGreg
4 replies
3d21h

It’s just that bots haven’t been good enough yet. With the new LLM tech they can pretty much pass every hurdle you’ll throw at them. Even if you require people to show up in person, they’ll do that but then run a bot the rest of the time in their account.

I am sure that LLMs and bots will be able to fool many people on HN and run “rings” around dang’s ring detection software, in about 5 years. It’s a gameable metric, after all.

They were already able to do it on 4chan in 2020 with just GPT3! And the most impactful thing is users started accusing each other of being bots! It literally enshittified the whole forum overnight:

https://finance.yahoo.com/news/breaches-every-principle-huma...

MichaelZuo
2 replies
3d18h

There's a straightforward but costly way, tie it to something that costs money, over the long term. E.g. Utility bills, bank account statements, etc..., for x number of years.

And manually confirm with the companies at random.

EGreg
1 replies
3d14h

Tie what?

They’ll just check in and then run bots in their account. Line a chess bot for example

MichaelZuo
0 replies
1d20h

How can they fake the bank or utility companies internal records?

Tiberium
0 replies
3d20h

And to be more exact, GPT-4chan is based on GPT-J (same architecture as GPT-3 whose weights were never released) which only had 6B params and that was back in 2021-2022.

lmm
1 replies
3d19h

To me KeyBase always felt like grifters trying to co-opt grassroots identity stuff. IIRC they were sort-of-but-not-really OpenPGP at the start, pushing people heavily towards a not-your-keys not-your-crypto setup, and then at some point they completely removed the ability to actually control your signing keys yourself.

chromakode
0 replies
3d1h

Keybase always performed crypto on-device using their open source client written in Go. What not-your-keys not-your-crypto setup are you referring to?

__jonas
0 replies
3d19h

the only thing I remember about keybase was when they did this crypto ‘air drop’ thing, and then a while later (months? years?) I realised I had this coin in my account and I sold it for like 70 Euros on some sketchy crypto marketplace. Can’t complain to be honest, no other startup so far has just handed me 70 Euros without asking to at least harvest my eye data..

2024throwaway
0 replies
3d21h

for whatever reasons it wasn't good enough to succeed

The reason, imo, was the acquisition by Zoom and apparent total abandonment of the project.

Tronno
7 replies
3d16h

I'm pretty sure DeviantArt stopped being about actual "art" long before AI. Years ago I deleted my account because I didn't want to see my posts next to furry scribbles, softcore porn, and other low-skill fetish adjacent crap.

Professional digital artists post at Artstation now from what I can tell.

romwell
3 replies
3d15h

Ugh.

You sound like someone who missed the word deviant in that website's name.

Care to share a link to the art you make?

Really curious about what kind of sophistication you're producing that would be tarnished by being seen next to furry scribbles.

phendrenad2
2 replies
3d12h

"Deviant" and "good" aren't mutually exclusive. Just wanted to clear that up for you.

romwell
1 replies
2d20h

"Deviant" and "good" aren't mutually exclusive. Just wanted to clear that up for you.

Great. Give yourself a pat on the back for that one.

Now that you've had your smug moment, note that the parent comment wasn't concerned with the quality of content, but the category.

"Furry smut isn't art", brought to you by "Rap isn't music" people.

phendrenad2
0 replies
16h4m

I encourage you to go read the comment again and consider that maybe you've misunderstood the intent, possibly due to confirmation bias (maybe you expected to encounter comments about furry art not being art, and you saw a comment containing the word "furry" in a negative context and mentally replaced it with a generic cut-out of an anti-furry sentiment). Makes me wonder if you're a chatbot, actually.

jsheard
1 replies
3d15h

ArtStation is also filling up with AI crap, though not to the same extent as dA quite yet. It's most obvious in the marketplace which is now full of paid "reference packs" that consist entirely of AI generated images, which rather defeats the point of using a reference.

There's still people on there selling good reference material but now they're buried between a few dozen variants of 6000+ WIZARD CHARACTERS IN 4K!! that someone churned out with Stable Diffusion in an afternoon.

kunagi7
0 replies
3d11h

I use several sites like ArtStation, Pixiv and aggregators to download new wallpapers for my devices.

This used to be an entertaining experience to see all the kinds of beautiful art people used to create... But as you said it is getting filled by AI crap. I noticed the same thing with Pixiv, even if I opt-out from AI art, new results from several popular tags are filled with badly tagged AI images.

Now the experience feels tiresome, in some categories I waste too much time filtering between real and AI art. I started to search things produced before 2022-2023 to avoid AI.

This "art" should be uploaded to its own subdomain and never get mixed up with real art.

jujube3
0 replies
2d18h

Yes, it's weird to get outraged about furry porn being AI-generated. Who gives a hoot?

underlipton
5 replies
3d19h

I'll drop a bit of deviantArt history that you're unlikely to find in an article like this, but which probably contributed to dA's initial failure to sustain its place as the preeminent platform for sharing art online as social media rose to prominence: its banning of sexualized nudity in 2006, which lead to the exodus of adult/adult-adjacent artists - and, particularly, furries.

That was the stumble that gave room for other platforms to grab pieces of its then-current and future user-base. Anyone can tell you that a very large portion of the money changing hands online for art (adult and not) is actually changing paws, so dA missed out of having a slice of that, whether through advertising or facilitating transactions. Worse, its reputation was tarnished among adjacent subcultures.

There have also been regular ToS panics every 2 or 3 years, where someone's (mis)interpretation of the licensing rights dA claimed for being able to modify and distribute artwork (i.e., make thumbnails and send images in daily update emails) caused users to swear off the site for fear of having their work "stolen". Add to that, quite a backlash against the recent site redesign (and the ones before it).

That is all to say, this really has been a long time coming. My account is nearing the 2-decade mark, but I haven't logged on more than a couple dozen times in the last half of that. There's just almost nothing there you can't find more easily or comfortably elsewhere.

irusensei
2 replies
3d6h

- alternative culture is born or aglomerate around internet hub

- hub tries to monetize its audience, rightly so for sustainability of the platform. Server costs, management, moderation etc etc.

- it takes just a few years for hub to become a corporation full of clueless corpos who have no idea about the initial culture and core audience.

- hub is bleached beyond recognition because corpos are scared of anything that is slightly controversial - including the original culture hub was about.

- "That's not family friendly! We also need those ESG and DEI labels to attract investors! The advertisers won't approve their brand associated with this!”

The current term for this is "enshitification" right?

- hub dies, culture might disperse, corpos get their golden parachute and latches into the next big project.

It seems to be a very common story. Reddit, DA, you can think go a lot of examples. It WILL happen with big Mastodon and BlueSky instances.

If you think about it you gotta give credit for 4chan keeping a big chunk of its soul, rather you like the site contents and its users or not.

underlipton
0 replies
2d20h

To be fair...

1) ESG/DEI stuff wasn't even a whisper on the wind when this stuff went down. It was still very much DADT, Jack Thompson lawsuits, elected-Bush-twice America. In other words, the complaints were mostly coming from the center/right (and Joe Leiberman, if you still considered him a liberal).

2) 4chan was in the "advantageous" position of never being able to attract major advertisers in the first place. And while a good bit of the old culture is still extant, the post-Trayvon-murder/GG/Trump-meme-magic era did a number on its userbase's ability to focus on the lulz instead of descending into conservative (if not just straight-up Nazi) rhetoric (and not for laughs).

But, yeah, the rest of this tracks. It's basically inevitable unless the site admins get to a point where they're happy with the userbase size/culture/whatever and decide there's no need for any more changes. Examples: Craigslist, SA (to a degree), FA (despite controversies and the recent UI change, which users can mercifully opt out of). In fact, I would say that unnecessary or large-scale UI changes are good heuristic for determining when things are about to go downhill.

qingcharles
0 replies
1d17h

I'm not sure it's happened to Reddit so far? They've managed to avoid the desexualization that has destroyed other platforms, and now their size might mean they can ride it out.

In the same way that Playboy can get away with posting sneaky things and Meta can only shadowban them and doesn't dare terminate them: https://www.instagram.com/p/C3-nnn9RM82/ (NSFW)

egypturnash
1 replies
3d16h

This sounds like about the right time for DA’s major drop in relevance given that my Furaffinity account was made at the end of 2005.

underlipton
0 replies
2d20h

It may have been sometime in 2005, now that you mention it. Recall's a little fuzzy (it HAS been 18+ years)... I was going off a particular memory of sneaking access to it and a certain specific queer-focused art platform during the summer of '06.

neom
5 replies
3d15h

Enough time has passed, I guess I can speak my mind a bit. I'm sorry, but in my opinion, The downfall of DeviantART was when Angelo fucked with Scott and Eric. Scott and Eric should have run it with Chris and Heidi. Kicking a co-founder out unceremoniously, and especially the co-founder who was responsible for the customers, that was really ill guided. I have nothing against Angelo personally, I'd still consider him a friend, but yeah, I truly believe dA would have been amazing today if that hadn't happened, everything got really fucked up after that imo.

Building DigitalOcean was fun, but building dA was 1000 times more fun, best times of my life for sure, very very grateful.

(I worked on gallery, help, irc, dAmn and a bunch of other stuff, 2001-2008 my emoji still exists :neom:)

xandrius
1 replies
3d12h

I tried looking up :neom: but couldn't find any hit on images, got a link to share, I'm curious now :D

ezekg
1 replies
3d1h

What was so interesting to work on at dA? Multiple people in this thread have mentioned how fun it was. I'm wondering what was so fun about it. Seems like a pretty simple application from the outside, but maybe there were some fun technical challenges?

dawnerd
0 replies
3d12h

I remember that. I was part of the group vocal about how messed up it was. I was at the first summit and it was a blast, took home a couple of those posters. So sad to see what’s happened to it.

zeruch
2 replies
3d15h

I worked at DA in a volunteer capacity (Gallery Director mostly) from 2004-2008 and have been on the site since 2002.

I actually started writing a long screed about this on my own blog last year with the AI debacle but shelved it (now I feel compelled to return to it)

DA had plenty of small problems and a few big ones, exacerbated by incredibly green leadership at the top. It was pretty much run off the whims of the CEO, who even when he had good ideas, had no execution focus, and often outright ignored capable feedback from his lieutenants.

Things like having an app, an API, a GTM strategy that was remotely baked for feature releases was simply non-existent at BEST, and done in the most haphazard more typically.

DA eventually shredded its own community; exhausting most of its most dedicated members, and ignored offers for acquisition that made much more fiscal and practical sense then the pittance it eventually went for to that trashfire place called Wix, who in all likelihood will eventually sell off bits for scrap.

DA was a true gem for a decade, and then fell in spite of that due to categorical poor management and vision (or the execution thereof).

20after4
1 replies
3d

The engineering team was really great. Perhaps that helped the site persevere for as long as it did. I credit $randomduck for a lot of the site's technical success. He is a top-notch engineer and a great tech manager.

zeruch
0 replies
2d23h

The tech side, while having (IMHO) some quirks, did really well under the poor leadership. Chris Bolt was walking glue and baling wire, and I was always impressed at what he could keep going under a shoestring budget. Ryan Ford was a great UX guy.

So yeah, I have no disagreements with you there, but imagine what they could have done with a real product roadmap that didn't change on a whim?

trustno2
0 replies
2d21h

the 2012 DA is so comfy.

oh well, it's not 2012 anymore, let the past die.

mo1ok
0 replies
2d23h

Wow, thank you for sharing this. I miss the old 00's era of maximalist web design.

CatWChainsaw
2 replies
3d18h

Wasn't on dA in 2006, but the Eclipse redesign of the site to look more like Wix is what dropped my site usage to 0 even before NFTs and GenAI shit. The old design looked "dated" - so what? It was more intuitive, feature-rich, customizable, and distinct. dA was Xing its brand recognition before it was cool.

sideshowb
1 replies
3d11h

You've just helped me realize that when it comes to ui these days "dated" basically means "useful".

lancesells
0 replies
3d

Welcome to Google Universal Analytics going to Google Analytics 4.

jonathankoren
1 replies
3d20h

Isn't the real problem here not Deviant Art, as much as people making low effort bot nets to trick Deviant Art into paying them?

It's a spam problem, only worse, because they're actively paying the spammers.

Even Spotify has this problem. All too often I'm getting recommended crappy remixes "slowed and reverbed" or "sped up". Just recently I got some guy's crappy techno with the artist field spammed with completely unrelated bands I follow. Of course, when I tried to report this, Spotify only cared if the guy was selling bootleg merchandise.

The whole thing made me click, "hide artist" and "hide song" for the very first time.

growingkittens
0 replies
3d19h

It's not Spotify's fault that bots exist, but is their fault that they don't care.

DeviantArt built a system that pretends bots are not a problem on the Internet...and gave them a profit motive.

amne
1 replies
3d9h

I struggle to understand how you can mark work as "not for AI training"? Might as well mark it as "do not get inspired by this".

If I'm a painter and I look at a picture of a drawing I'm going to catch some of the style, some of the color palette, some of everything. My next painting will inevitably have some influences from that drawing .. and the other thousands I've seen. Why is it because it's now done in binary is it any different?

tail_exchange
0 replies
2d19h

The first issue I have with AI art is that it is self-destructive. It outcompetes and devalues artists to a point where it is virtually impossible to survive by having art as a job, but learning from artists is the only reason why it can exist in the first place. It is a machine that destroys the very thing that gives it life.

The second issue is that AI does not learn like humans do. Two different people looking at the same image will not be inspired the same way, because humans are inspired subjectively. There is a layer between what you see and what you learn, because everyone is wired differently, there is creativity involved in this process. AIs are not like this, they are not creative and there is no subjectiveness, it is built on plagiarism.

So yes, I agree on not treating binary differently. When a human learns from other artists and applies it without any creative twist, we call it plagiarism. When an AI does it, we give it a pat on the back and say it's just learning from what it sees. Why should AI be treated any different?

Daub
1 replies
3d15h

Art teacher speaking. The influence of DeviantArt (and now ArtStation) on young a tists is staggering, and not always good.

When I was a student, I got my eye candy from the school library, which provided context and history to the art. On these site, most images are presented without much context: what was this artist influenced by? How did they develop? Etc.

lmm
0 replies
3d14h

You can see who they follow and what they've written right there on the site, and you can move freely between works via tags and collections. If anything I'd say it's much easier to get more context on DA than in a physical gallery.

throwaway562if1
0 replies
3d20h

There really aren't many major platforms left for artists at this point - DeviantArt and ArtStation have both dove down the AI hole, Twitter needs an account to view now, that leaves what, Pixiv and Tumblr?

tamimio
0 replies
2d17h

I remember I read an article before how DA did a lot of features that were taken later by other social media like facebook, etc., even the platform owner -named spied if I remember correctly- was very humble and nice person, one time they made a feature for paid users and I made a sarcastic joke how this is not fair, he promised to bring it to free users and did deliver. I think DA failed unfortunately because they are not greedy nor evil like how other platforms are, and they are focused on a niche audience like artists, and artists are mostly broke.

raincole
0 replies
3d17h

It's easy to blame AI (and yes, AI images spammers are a problem on every platform). But DeviantArt was in a decline way before Stable Diffusion became a thing.

It was mostly social media, really.

pram
0 replies
3d15h

DA has been “declining, dying, or already dead” for the past decade.

Not saying it doesn’t suck but ALL websites have an AI spam problem. Twitter, Pixiv, ArtStation etc are no exception.

pipeline_peak
0 replies
2d21h

There's a brick and mortar retail problem in these dinosaur sites no one wants to address.

In DeviantArt's glory days, 50% of the content was derivative fan art. Machines are pretty damn good at making things that already exist.

That's not a direct contributor to the demise of an image sharing site, no matter how much DeviantArt dresses itself up as a Web 2.0 era hub. "It's like a virtual silk road specifically for artists all over the world!", wonder how long that can stand in the age of monolithic social media platforms. Sites which are more than capable of serving what DeviantArt specializes in.

lofaszvanitt
0 replies
3d12h

Deviantart was full of crooks 20 years ago. I was looking for a good logo artist. They all had these beautiful, well made logo portfolios that immediately made you salivate. One day I sent a few letters to some of these very good logo artists.

Sent over what I wanted, some initial payment... and then around 1 week later, they showed some hideous, horrible, amateurish logos that had nothing in common with those that were promoted on their page. Of course my money was taken, some even told me I can't do anything with them. And that was true.

Well, it took them a few decades to implode...

insane_dreamer
0 replies
1d19h

I have fond memories of the old dA and was a frequent visitor but I haven’t been there in probably 15 years now. You can either build a great online community that shares cool stuff or you can try to make a $$$ of money, not both, because the latter destroys the former. Flickr is another example (another of my fondly remembered sites), Tumblr too. Once they sold, their new corporate masters were interested in $$$ and it was the beginning of the end.

Grom_PE
0 replies
3d13h

Ah, I remember deviantART, besides a gallery, was my JavaScript (userJS) playground. I found ways to automate giving llamas (for free points and for receiving 10000 llamas in return), discovered API paths to read hidden/deleted comments and journals (fixed now).

Since the aptly named "Eclipse" redesign it became terrible to use, so I stopped.

The lean into AI will just let it rot for a few more years than otherwise.

Devasta
0 replies
3d18h

They embraced AI slop and now their site is a wasteland, the best they can hope for now is that like NFTs before them AI art becomes a useful route for money laundering.

Its a shame to see what its become, the ascension of AI slop means a site like it will never be possible again unless there is some incredible filtering capabilities available.

ChrisMarshallNY
0 replies
3d9h

I suspect we’ll be seeing a lot more of this stuff, but DeviantArt has been a difficult place to navigate, for some time.

A number of years ago, someone posted an outstanding wireframe that I wanted to license. I was willing to pay quite well. I had just started a company, and the wireframe would have been quite useful in branding. I probably would have contracted the artist to do the rendering, as well.

I found it pretty much impossible to initiate contact with the artist. I think I got through, but I have no idea if I was successful, as they never got back to me.