I know nothing about Canva. As someone who has been a big fan of Affinity, their products and their pricing model, do I start freaking out now or can I just wait until the acquisition closes?
This is bad news. The Affinity offers a genuine and very high class alternative to the Adobe suite. Its HDRI workflow is league ahead of anything else.
As for Canva, all I can say is that I downgrade any student who makes their research slides using this dumb service. The slides are template-driven horror with each exported pdf slide being rasterized pngs: stupidly large files with text that is impossible to select and copy.
Why would you downgrade a student based on the tool they use to create their presentations instead of the content itself?
Because they made a bad tool choice for their own convenience ? That leads here to big images and unselectable text, no accessibility.
In Canva we do care about accessibility. While I admit our editor may still have a long way to go on providing an accessible editing experience, unselectable text in export result is more likely an overlooked bug than anything intentional.
And if you're coming from the Affinity side, don't worry your new corporate overlords DO care about people, and employees are their #1 priority </empty_talk>
Exactly: large files, ugly slides (I teach design) and impossible to select text.
The template driven nature on Canva also makes it really hard for them to learn multi page layouts and structured documentation.
The one thing in its favour is that it supports collaboration.
same reason you'd downgrade a programming student if they handed in an assignment as an Excel macro? Not just because of the VBA but because to use it you now need to buy MS Office?
Tapping into both my own uni graphics design and a past life as senior exec at a mega corp: because designers that use bad tools to make unusable presentations are failing "you had one job", to make something presentable across the variety of business modalities.
Being able to email the presentation and copy text from it are generally more important to communications impact and utility in the workplace than how it looks.
Being aware what your tool does to the presentation is part of the job you're learning in school.
I downgrade any student who makes their research slides using this dumb service
I really hope you’re exaggerating
From another comment, he teaches design. As a designer, I find it’s legit to downgrade a design student for using Canva.
On what basis? Is Canva somehow cheating? I don't know, as I'm not a designer in any way.
Yes.
Explain why it's cheating? I'm a designer. I have been for over a decade. I don't use Canva, but I use Sketch, Figma, etc., and create templates or utilize templates made by others as starting places.
How is Canva any different than this? Part of design is being able to recognize what good design is, and utilizing the tools available to you. If Canva get the job done, and looks good, and has been sufficiently modified to meet the specified criteria supplied in the assignment or spec, how is it cheating?
The only way I could see is if they didn't modify the slides and part of the assignment was to create a unique branded slide presentation and they just used an out of the box design. In which case, no design work was done.
Someone shouldn't be penalized for the outcome based on the tools utilized unless the spec specifically excludes it.
It's like telling a clothing e-commerce company that they shouldn't use Shopify. If the work is done, why waste your time building an e-commerce site from scratch if it meets the specified need?
Canva is a great tool, and saves my clients thousands of dollars, while I get to avoid doing the completely mind numbing process of working in PowerPoint or designing social media posts. It's a win/win.
That's important context then.
Using Canva for a design assignment is obviously a mis-step by the student, not a flaw of the tool itself
For short-term & quick usage, canva is a perfectly fine tool for editing/formatting stuff
You don’t sound like a good educator. Perhaps withhold your personal and subjective gripes for the sake of your students
Telling their students to avoid locking down their works inside a subscription-based service is good imo.
It's good advice sure. But downgrading their work, no. Unless you have explicit requirements that aren't met like your text being selectable, downgrading work because you have a prejudice against an authoring tool isn't cool. What if another educator has an issue with Power Point, and another with Sheets. Should students have to match their authoring tool with their educators for each lesson?
Students are there to learn, no to cater to your preferences.
He does explain the rationale though. They’re both things I didn’t know about canva generated files. Makes sense for them to do that I guess, it means you won’t be able to reuse any of their stuff outside of their platform.
Almost agree, but submitting research information as an image, and not selectable/copyable text is kind of unacceptable these days.
Hello, I'm an engineer in Canva's editing team, which is also responsible for rendering of designs.
Text in our PDF export should generally be selectable and copyable. I just tested one presentation template I recently used, and it is indeed so.
I know there were bugs forcing text to be rasterized in certain cases, mostly related to text effects. To my knowledge, they should have been worked around by adding a layer of transparent text on top.
If you know any design that produces PDF file where text becomes not selectable, that might be a bug, and it would be appreciated if you can provide more details so that we can investigate and possibly fix.
I love HN.
There should be no need for HN to provide this kind of support channel. It exhibits how things don’t work.
"I wish the Xs at Y would make Y do Z"
"Hi, I'm a X from Y. Y already does Z. I did that last Tuesday."
Always my favourite genre of interactions on this site.
You're a great educator!
I'm surprised that other people here cannot separate their subjective opinions, whether they agree with your judgment, from fact, whether you're a good educator.
It would be more reasonable to say: A good educator would help students understand that PDF files should have a small file size, and if a student fails to notice that, you will have to downgrade them for lack of attention to important detail.
And, of course the acquisition is bad news. Americans are the only people I've encountered that seem to celebrate the dystopian monopolized unfree market that we're headed towards.
Although I wouldn't be surprised if Canva has people to distort social media to downvote anyone who disagrees with them, as other companies do.
If the course makes it clear that grading is affected by accessibility and efficiency of file size, and then submitted work ignores those factors - regardless of Canva being used - then downgrading it is justified. Perhaps it’s obvious to designers that Canva has these problems, but to a non-designer like myself, the comment sounds like snobbery, with students’ grades affected by the capricious whims of their teacher.
I wouldn't be surprised if Canva has people to distort social media to downvote anyone who disagrees with them
Snide remarks about astroturfing are also off topic here.
Snide remarks about astroturfing are also off topic here.
How is that off topic when there are literally people in this thread from Canva arguing the framing and not the main point he made? Everything you disagree with isn't off topic.
Wow sucks to be your student
I feel sorry for your students. PS Canva can export PDFs with vector graphics
you don’t sound like a good educator
A mistake, if you ask me. They can't compete with Adobe.
Affinity can, though. I haven't touched Photoshop/Illustrator in years since I discovered Affinity.
Adobe is not just Photoshop and Illustrator; Affinity is still subpar, and Adobe products are moving fast ahead.
Davinci Resolve is on par with Premiere. Quark XPress is a great replacement for InDesign. No need to rely on one company for every type of multimedia software.
Have you actually used the products you’re recommending and the Adobe equivalents? I would say that InDesign easily won over then industry-standard Quark nearly two decades ago, and Resolve is okay but not great at most things. Don’t get me wrong, I’m a fan of Resolve and its pricing, but like Affinity, it’s not quite on par with the features of Adobe’s products. I’m routinely frustrated by missing features. I have complaints for Adobe products too, but usually missing features aren’t one of them. (Except if your product is named Captivate or was recently changed from a legacy app to a modern Electron app (or something), then I have a lot of missing features to suggest.)
Heck, I am frustrated that Canva didn’t have a layers panel, and now that they do, that it doesn’t behave the way I expect and I can’t pull it up easily… or that Canva makes it impossible to ensure assets match when searching for a matching sequence or set of templates. Or all the ways I can’t just do the thing I’m thinking of by right clicking or modifying layers or something. Canva itself is an exercise in frustration for power users. Affinity ain’t perfect either. Great matchup, really.
Quark is trash but Affinity Publisher is pretty great imho if they added third party scripting/plugins pro market would start moving off Adobe.
I’m less convinced. The text features and even how frames resize images were either annoying or lacking when I last used Publisher. Yes, I used it, and yes, it worked. But it’s no contest that in the details, InDesign has more features that are (in some cases) better thought out or for text rendering, just really good. At the moment the two best ways I know of to render text are (1) any Adobe product with their text engine and (2) LaTeX via something like XeTeX, but Adobe’s still wins for ease of use. Maybe third place would go to the Safari web browser if you use the right CSS and presumably export to PDF, though using it to export PDFs isn’t as user-friendly as iOS Share panel, Chrome or Prince - for PDF export, at least. Note that these statements are subjective on my part, I’d welcome evidence to the contrary as a sign of progress away from the Adobe hegemony. ;-)
Are you sure this is not just learning inertia? Because frames in Affinity work more like css object-fit and are "live". In Indesign you have to "recalculate" fit/fill every time with action. I would argue if you didn't know Indesign way the Affinity way is superior.
Text rendering algorithms are quite known quantity and lifted from LaTeX. Indesign has paragraph (multi-line) composer which in latex equivalent is microtype package. Affinity doesn't have that but paragraph composer is not really used that much in professional setting because when you do final manual fixes/adjustment of typography then with paragraph composer your changes could affect previous changes in paragraph (so people go by line by line). Paradoxically paragraph composer is pretty good for quickly getting OK enough results especially in more budget/non-pro setting.
Other than that i don't think the typography output (for print) is different I've seen some tests and it seems kinda exactly the same. Affinity might render type on screen a bit differently but the output is solid. I was more afraid of the quality of .pdf itself but even highend offset printers didn't see a difference/complained.
Resolve is so much better than Premiere. Resolve doesn’t crash half the time
Good point. And I should clarify, I’m not a filmmaker and mostly edit screen recordings and home movies. For that, I find that Resolve and Final Cut Pro work equally well and equally poorly. There’s a lot of room in video editing for further innovation, particularly if A.I. or automation can help simplify repetitive tasks. Premiere isn’t the best example of Adobe’s video tools - that title probably belongs to After Effects, an app inexplicably unique in its ease of editing and producing motion video graphics. No need to deal with translating your ideas into Nodes to get it working in Resolve. No need to try to fit within the limitations of titles and effects in FCP, etc. After Effects is Premiere’s killer app.
I think Davinci is great. What are you missing?
FCP X’s simple timeline which chains clips together making edits easy, though some would call this an anti-feature.
After Effects simplicity compared to the hellscape that can be node-based VG work. I mean, the programmer in me loves nodes, I even used MaxMSP frequently… and Origami. But the simplicity of After Effects is really nice and it has like every plugin in existence.
Don’t get me wrong, I use DaVinci with the quick editor and have considered buying other gear to make it work better, but… it’s really kinda a jack-of-all-trades, master-of-color-grading app. There’s a lot still to wish for.
Photoshop and Illustrator are surely a vast majority of Adobe product usage. What would be #3? Premiere? Lightroom?
Actually I take it back, Acrobat is probably #1
Indesign is the main graphic software after Photoshop. Basically anything that gets printed uses Indesign. Photoshop is more well known because people love photography as a hobby but in professional print setting photos are just smaller component.
Affinity has an InDesign competitor, so this would seem to be a point in favor of the argument for Affinity being able to compete with Adobe if InDesign is in the top 3 Adobe products.
I think they are serious competitor and probably that's why they were able to have payday and sell the product.
You're probably not the target audience though. Adobe products might be old, dysfunctional, and janky under all that cruft, but they have vast amounts of domain knowledge put into them.
Meaningfully competing with Photoshop & co involves breaking the lock-in (nearly impossible) and being much better use-case-wise. It's been done in certain niches where Photoshop is bad/mediocre/stagnates, like digital painting, but for general purpose suites like Affinity it means they have to be better at most things, which they just don't seem to be capable of.
Photoshop is the only software Adobe has bern giving atleast some attention.
If you are print designer than Publisher and Designer got to a point where they actually are better at many if not most fundamental things (speed, stability, ux of features, format support).
The main thing that has been keeping Affinity from adoption has been networking effects (adobe is in all companies and gets taught at schools).
Affinity is this close to turning this. Basically everyone has been waiting for them to allow third party plugins/scripting and the whole print industry would start to jump real fast.
Oh boy. I willingly gave my money to Affinity because I don’t want a subscription model, I don’t want my creative apps to rely on the cloud _at all_ to work _and_ I want native Mac apps. I am not reassured by their FAQ at all.
I suspect a year from now Canva will break at least one (if not all three) of these features and force me to leave Affinity by version 3.
It would be extremely ironic if Gimp was the only graphics app left standing I could use without all of the above nonsense (well, I am happy to keep supporting Pixelmator, but… you get the idea).
In addition to Gimp there are:
- Paint.net
- Pixen
- Inkscape --- straight-forward vector editing
- Seashore --- this is Mac OS UI overlay for GIMP
- Krita --- vector editing with painting features
- Scribus --- page layout
- TeX/LaTeX --- batch/markup driven page layout which can do anything one can put together a TeX macro to achieve (I use it a lot and have written articles for TUGboat on it: https://tug.org/TUGboat/Articles/tb24-2/tb77adams.pdf
- Blender -- 3D modeling
- GraviT --- another vector editor, this is likely the one most like to Affinity Designer (since they were both modeled on Freehand)
- FontForge
I wish more people knew-of/promoted Krita - it's far more user friendly than GIMP and just as powerful if not more.
Fantastic for photo editing, digital art/paint and vector tools.
I thought they were different tools. GIMP == Photoshop, Krita == Illustrator.
Krita defaults to a "Paint Layer" behaving very like Photoshop; it can also add "Vector Layers" that behave like Illustrator. I think it is fair to say it replaces both for a lot of use cases. GIMP is much closer to just Photoshop (and say Inkscape is much more only Illustrator).
Interesting! I'll have to check it out.
Krita is a close second to Blender in terms of well-run creative FOSS projects. Would love to see more projects take their approach.
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
Features: Written in Rust.
Not really a feature.
Also it has very little implemented right now. Kind of disappointing when I clicked through hoping to find a gimp alternative.
Photopea as well (photoshop clone in browser)
It would be extremely ironic if Gimp was the only graphics app left standing I could use without all of the above nonsense
I know successful agencies relying on OSS tools only (such as Gimp and Penpot) so I wouldn't mind that. I hope Gimp will have its Blender moment (I've been using Blender for years, but always kept coming back to Maya, this changed with the new UI)
Agreed, GIMP is powerful and just one UI refresh away from being a true alternative for many.
Affinity already disappointed the original believers when they started off telling people they could pay a one-time fee and get all future updates for free. They then ditched version 1.xx buyers by releasing a version 2 that you could only use if you paid them again.
Affinity should not have said that (if they did), and no one should have believed them. That's just not how software or business works. Even if we go back in time to packaged software, big updates were always a pay for upgrade.
Step 1: Announce the acquisition. Everyone will talk about the company and the fear of subscriptions.
Step 2: Tell everyone, that the current pricing model will stay and no subscriptions will be offered. Everyone will cheer and recommend the products.
Step 3: Wait until the dust settles and switch to subscriptions. The community will say "told you that this will happen" and life goes on.
Sad, but true
Yes, and let me explain why.
Subscriptions are significantly better for a company. They result in a steady income and a predictable growth curve. It's so much easier to plan the upcoming years if you can predict the income.
While we all focus on the latest news, the leaders of those companies already planned their next 10 steps ahead, even taking into account our sentiment towards them. Remember that they aim to maximize profits at all times.
It happened or happens in B2B, car sales, music, film, in games, and drawing apps... Everywhere you see, really. And it's so convenient if there is already a scapegoat like Adobe, which transitioned to subscriptions for the same reason.
And yes, I hate it. Even though it's easier to swallow 10 bucks a month, eventually you will spend more. They know it and we know it. All we can do as customers is to not support those companies, but this only goes so far. And what are we to do, if most offerings are subscription based?
And what are we to do, if most offerings are subscription based?
Support open source software
Inkscape is quite good actually. But GIMP is lightyears away from ever being in the same league. We need an open source Photoshop and Publisher program.
I have a few subscriptions and most are annually paid. I consider that as a one time payment with updates free for the year. But what I don’t like is when the price don’t match the value, my data taken hostage, and updates that break my workflow (and “AI” features activated without my knowing). I got rid of anything like this in my personal computing space.
It is one of many consequences of giving up software freedom.
I feel like they could have a sustainable model if they had a more expensive one-time purchase and every few years released a new major version that required a one-time purchase again. If you bought the old version you can continue to use it, but it's no longer officially supported nor will it receive any future updates.
I wish there was an option for this with e.g. Photoshop. I want to have PS because it's occasionally handy or fun for photoshopping my friends as a joke, but I don't need it for anything that makes me money so I can't justify paying. But if I had a slightly outdated version I could purchase once, I'd be find not getting all the latest updates.
We are doomed?
What this means is that OSS offerings will eventually get good enough and eat their lunch, permanently.
I appreciate that, but it doesn’t deal with the reality that subscriptions are several times more expensive than buying up-front.
I can buy Affinity Designer for $50 and use it for 5 years. That’s less than a dollar a month. If they move to a subscription, I bet it’s going to be more than a dollar a month.
If it was really just about regular reoccurring revenue, we would see more $1 monthly subscriptions and fewer $5/month subscriptions.
The link should probably be changed to official announcement.[1]
That said, this is pretty dismaying. I've been using Affinity Designer and Affinity Photo for years. Their standalone and non-subscription based apps are perfect for my usecase. Compared to Adobe, they are a no-brainer. But, I don't think Canva would leave them be as is. Either next versions will be a subscription or a rug pull is coming for the existing version.
of course. big corporations only think about profit. affinity as we know it are dead.
Is there a company that doesn't think about profit?
Unlike small corporations who only think about selling themselves out to the big ones
Also, this maybe distracting for either parties
- Affinity team (if they are pressured to go beyond professional designers or change to subscription, go to cloud, web etc.)
- Canva. Professional/enterprise is a very different ball game than the consumer market that they were focussing on. Ex. their mobile app for consumer itself is kind of broken, whereas mobile first experience is very important for the demography that they are targeting.
Canva slowly built out enterprise features, but it’s not fully there yet. They seem to be aiming for what Sketch was aiming for before Figma overtook it - the ability for teams to publish and use design systems and templates in Canva. Which is a cool niche to start with, but isn’t flexible enough.
Plus Canva doesn’t really have the concept of “local files” so they’re stuck until they evolve to include every feature of Google Drive, at minimum, including local file sync. Canva ignoring traditional apps is like Chrome pretending the OS doesn’t exist and then building ChromeOS. Some concepts are necessary complexity, particularly for power users. Canva is a bit too simple still, and thus frustrating.
“Compete with Adobe” presumably means they will enshitten Affinity software even worse than Adobe did theirs. Looking forward to subscription-based ad-infested nagware.
Here's Serif/Affinity announcements: https://affinity.serif.com/en-us/press/newsroom/canva-press-... https://affinity.serif.com/en-gb/press/newsroom/canva-statem...
And here's few Affinity forum threads about the topic:
- https://forum.affinity.serif.com/index.php?/topic/201405-que...
- https://forum.affinity.serif.com/index.php?/topic/201403-can...
Never heard about Canva. But checking them out they seem to focus on mobile apps and web apps to edit photos and videos. With a very specific focus on social media influencers. Don't be fooled by the cheeky templates and filters,they are going heavy on AI, with some interesting features such as inpainting and video background removal.
I guess that's either a very lucrative business or they have a ton of VC money behind them. This acquisition gives them some good editors on desktop to use as a base to deploy some of this AI tech focusing on a more pro market.
It is fairly lucrative business, $2b last year from serving the lower end of creative tools market.
They are also about to ipo so this acquisition probably gives the an additinal growth story to sell.
It is fairly lucrative business, $2b last year from serving the lower end of creative tools market.
Started by some 30 yo Australian chick with no tech background too: https://www.youtube.com/watch?v=Ep21f3ncvBk
Your point?
This is a rather backhanded take. From what I understand of Melanie, she is one of the few folks I've read about that had a rather unique rags to riches story, and is quite driven. I don't begrudge her level of success.
To that end, despite her interesting story around her role in the business, Canva itself really appeals to the lowest common denominator, which probably explains why they have such gangbuster financials. It really isn't great for true creatives though, and I feel Canva is dragging the industry down, not pulling it up, in the name of profits.
Canva powers the scam market. It's played a big part helping the scam market expand. Everything from "make money online" creative to flooding Etsy with poorly designed AI garbage to crypto scams. Canva and Stan are the peanut butter and jelly of scammery in 2024.
Never heard about Canva. But checking them out they seem to focus on mobile apps and web apps to edit photos and videos. With a very specific focus on social media influencers.
Some WhatsApp group users in India use Canva to create posters for events and then post them on various WhatsApp groups.
Yes, very lucrative with huge free cash flow. 60% YoY growth last year too
Hopefully this will allow the Serif team to improve their products. I bought their products from day one with the hope they would get better but after 10 years or so I'm still on Adobe.
What could they do better? I am interested.
Let’s see… they’re so far behind they only recently added pathfinder tools to their illustrator app with v2… initially claimed it wasn’t necessary https://forum.affinity.serif.com/index.php?/topic/68819-bett... but then gave in and basically shipped it https://affinity.help/designer2/en-US.lproj/index.html?page=...
It’s hard to sell an entire industry on replacing tools that “just work” with a new set of tools unless they actually work better. Consider what VS Code has had to do to try and get devs switch to it from other IDEs: they had to offer first-class support for pretty much every other IDE’s method of operating, e.g. plugins to take the keyboard shortcuts from other IDEs, plus offer better support for languages (e.g. LSPs, use of TextMate bundles), and on top of that offer new features not seen elsewhere (e.g. devcontainers, web-based IDEs, first-class GitHub integration…) and even then people will obviously still pick JetBrains products for Java or Python because you can’t actually copy every feature and win.
Likewise it only took me 5-10 minutes with Publisher before I started noticing missing features with text (Adobe has an excellent text rendering engine, go figure) and Designer in v1 was so frustrating that I haven’t used v2 much, though my use cases were pretty specific. I’ve actually found myself putting up with the bugs in OmniGraffle (oh so many bugs) because the infinite canvas there works so well when zooming around. When it works, that is.
Got a bit sidetracked in my answer, but Adobe has a lot going for it. Honestly this is probably great news for Figma, as they have an opportunity now to build better web-based photo and publishing apps before Canva can figure it out.
Affinity deals with boolean operations in different way Figma/Sketch/Glyphs also dont have pathfinder. They probably added it for some edgecases and because its easier for illustrator users to switch.
Publisher has pretty much same type tools as Indesign only the panels/features are positioned differently. Publisher doesnt have multi-line composer but that is paradoxically not used in professional setting anyway (its great for quick things though).
On the other hand you are overlooking fundamentals where Affinity is so much better than Adobe - stability,speed,connection between the software.
It seems biggest issue Affinity has are networking effects/inertia of the industry unvilling to change.
On the other hand you are overlooking fundamentals where Affinity is so much better than Adobe - stability, speed, connection between the software.
I think others would argue on that last point that Adobe is more than halfway there since Creative Suite and has plans to finish the job with Adobe Express, though we’ll see if they come to fruition.
It seems biggest issue Affinity has are networking effects/inertia of the industry unvilling to change.
This I agree with, 100%. And now Affinity will have a third struggle in that they are poised to go subscription and lose the pricing model advantage too. Even if they don’t change the pricing model, eventually you’ll need a Canva account to use the apps, ongoing annual support fees, and so on.
There's plenty but as an example the group isolation feature in Designer. To me is the biggest deal breaker.
It has been requested plenty of times and there are multiple threads in their forum. This one is 10 years old:
https://forum.affinity.serif.com/index.php?/topic/1640-ad-is...
Based on last published accounts (2022) Serif is very profitable and growing strongly: revenue £31.2m (up from £23.4m) and operating profits £17.9m (up from £14.4m). So it doesn't seem like they needed to sell.
Of course it is still small in the scheme of things - Canva seems to have revenue of c$2bn - and seems to be owned by three individuals in their 50s so one can probably understand why they wanted to to sell.
Mel and Cliff are not even 40. See the Australian young rich list, they are the first one and two: https://www.afr.com/young-rich/the-10-richest-young-australi...
Serif’s owners not Canva’s.
So it doesn't seem like they needed to sell.
They probably didn’t need to sell (but who knows) but an offer of a buyout at a 20x multiple (based on the Bloomberg report) when the core business faces competition from Adobe and Canva, not just for core features where depending on context, Serif can do quite well, but also in the burgeoning AI-assisted space, where Serif has zero ability to compete (and AI is a big part of Canva and Adobe’s plans, whether certain vocal users like it or not), is compelling.
As a longtime user, this move makes me sad because I know I’ll lose some good tools to an inevitable subscription push (I also have Adobe CC and Canva subscriptions that I use for very different tasks so I’m not completely opposed to paying for a sub, but I certainly won’t pay Adobe prices for Affinity), but I can’t fault the company from wanting to exit, especially when the climate is what it is for the tools they sell.
Let’s put it this way, I can’t imagine them doing better than this.
Serif can do quite well, but also in the burgeoning AI-assisted space, where Serif has zero ability to compete
I think you've hit the nail on the head. AI tools will become essential and if you haven't got the resources to compete in this area you're likely to fade into relative irrelevance.
And at a 20x multiple probably a steal for Canva too given what this deal will give them - even without raising prices / going to subscription model.
What's the net profit?
Well, I’m glad I have my standalone license. I guess I’ll be on Designer V2 for the next 10 years like I was with Illustrator CS3.
I wonder if it will work that long without need for patches/updates with the current pace of deprecations in macOS. Using Affinity Photo myself, wondering if I’d better off switching to Windows at this point.
We really need a version of Docker for desktop apps on macOS now. Would be nice to not have to worry about what's going to be broken after an update.
I’m increasingly tempted to buy a second hand license for one of the old single-purchase Creative Suites and just run that in a VM or with period-accurate hardware forever. For me practically all of the value in current graphic editors is compatibility with modern operating systems… CS1-CS3 are basically feature complete as far as I’m concerned.
Honestly there's still things from CS3 that are missing in Designer V2! Being able to auto-trace sketches is still something that Designer can't do. There isn't really much that I'm doing now in a vector editor, that I wasn't doing 15 years ago. "feature complete" is a good way to put it.
Same. I upgraded last year and the software is fantastic and priced exceptionally well. I used to have an Adobe Creative Cloud subscription, but it got way too expensive and the frequency I used it didn't justify the price. Glad I found Affinity. I have Designer V2, Photo V2, and Publisher V2. I use all of them occasionally when I have time to work on my side projects. Subscriptions suck.
(Customer from the very beginning for Designer&Photo, made a book with Publisher)
They will move to subscriptions (there will be many more of these moves, see VMWare), which will kill their differenitation towards Adobe and kill the product. If subscription, I can use Illustrator (which has 10x more tutorials than Designer). Most companies screw up M&A.
If the pricing model is the only thing that differentiates Affinity then that wouldn’t have been a very good sign for their future
It's clearly enough for many people. That's the only reason I use Affinity, although I do agree Adobe could change their pricing models overnight and they would be in trouble.
Me too.
As a happy Affinity customer and relatively casual user I prefer them because of their reasonable fixed prices and because and I don't have to run the abomination that is the Adobe Cloud client on my machine.
If they switch to a subscription model I will definitely be looking for alternatives.
This caused me to bite the bullet and buy the v2 universal licence, currently 30% off. If you've ever bought anything v1 including a single app you probably qualify for the upgrade offer which is an extra 25% off on top of the sale https://affinity.serif.com/en-us/store/upgrade-offer/
I'm not necessarily against their inevitable subscription model, but may as well get the standalone while the getting is good. There are also often some good grandfather plan rates, if I decide later to go that path.
The problem with V2 license is that it cannot be activated offline so Canva can take a courageous decision to stop activations any time in future. V1 is great because it can be activated offline.
Interesting! I didn't realise this, however on balance I think I'm still happy with my purchase. Also looking into it, business licences (minimum of 2 pack purchase) can still be activated offline, just in case that is useful to anyone https://forum.affinity.serif.com/index.php?/topic/188396-off...
Great to know, I pondered buying V2 as a V1 owner, but now they can kiss my butt.
The only downside is that Affinity V2 has no option to save files in a V1-compatible manner. Which stinks for exchanging stuff with other Affinity users.
I've never seen much hate for Canva until this thread.
HN will really hate on any kind of acquisition, regardless of if the acquirer is a "big bad" like Adobe or not.
It's not really hard to see why though. Software which only real saving grace is a better license model than the bigger fish gets bought by another bigger fish to ultimately, most likely, get put in the same license model.
Most comments seem to be from Affinity customers. I've been a customer for many years. They have incredible software, and it's extremely sad because past acquisitions seem to destroy the applications people like and support, not the other way around. Canva looks like McDonalds.
It’s not about hate for Canva. It’s about love for Affinity. Who are now being gobbled up by a bigger fish, with the inevitable consequence being enshittification.
Official statement from Affinity (Serif):
https://affinity.serif.com/de/press/newsroom/canva-statement...
Canva’s business model is subscription, are there any plans to change how Affinity is sold?
There are no changes to our current pricing model planned at this time, with all our apps still available as a one-off purchase. Existing Affinity users will be able to continue to use your apps in perpetuity as they were originally purchased – with plenty of free updates to V2 still to look forward to!
Am I the only only reading "no changes ... at this time" with a ", but there are going to be ...""with plenty of free updates to V2"
But let's not talk about V3...
You’re definitely not the only one. It’s going to be a matter of time before subscriptions come.
at this time
Anything a business says about current business should have 'at this time' appended. They are simply being honest.
If Adobe would have a little bit of brain left, they would offer a cheaper subscription now. Essentially covering Photoshop, Illustrator and InDesign.
Instead of only the reasonably priced PS/LR bundle versus the too expensive "all the products we ever had" bundle.
They could basically wipe out Affinity. But yeah, won't happen I guess...
They don’t need to do that. First, Adobe doesn’t see Affinity as meaningful competition. Adobe sees Figma and Canva (and Blackmagic and Avid in the NLE space) as competition, but a company doing £30m a year in revenue is barely a blip on their radar (Adobe did nearly $20b in revenue in FY23).
Second, for the lowend market that Affinity serves, Adobe Express (its Canva compete) and Photoshop Express ($35 a year) are going to be enough for most of the core users. And Canva has quickly taken on the role for the low cost design tool of choice for normies who want to collaborate. I don’t use it for anything fancy, but I am not going to lie and say it isn’t better/faster at making YouTube thumbnails than basically anything else. Canva is the competitor, not Affinity. And Canva is being smart by buying a tool/team with a lot of users that they have the opportunity to now integrate with Canva. Will that integration be any good? I don’t know. But the leading web tool now has a native app component.
But make no mistake, Adobe has zero incentive to lower its prices for its core products at this time (the web products are a different story). The challenge it faces is when users at scale opt for similarly priced alternatives (Figma over XD, Canva over Adobe Express), not the middling number of users (and I count myself as one of them, but I’m just being honest) that pay for Affinity because it is a nice low cost tool.
I cannot imagine anyone who has a real business need for Photoshop, Illustrator or InDesign and has to collaborate with others (and that part is key; if you’re a solo designer who never has to share files with others, that’s great but we’re not the target audience for Adobe anyway and we probably haven’t been since the early 1990s) choosing anything other than Adobe. The $720 a year or whatever it has gone up to is just the price of doing business.
Where Adobe faces challenges is from the people who don’t need to use Illustrator, InDesign or Photoshop for their work but have very strong web-based competition for specific tools. The UX teams that are standardized on Figma, even if they got XD as part of Creative Cloud, who don’t use Photoshop or Illustrator or InDesign, would rather pay the $45 or $75 a month to Figma. And the marketing teams that need to make graphics for social media or newsletters or whatever, would often rather pay $120 per seat for Canva than for Adobe Express (tho my recent experiments with Express show that it is getting very close to Canva in terms of capabilities and is better in some instances, Canva is prob better for that target audience, however). That’s the competition, not the offline design tools.
You have a point. I guess Adobe lowering the subscription prices is probably more wishful thinking on my part ;)
In light of this, I can't help but feel the OSS alternatives to the Adobe graphics suite are pretty abysmal.
Inkscape is passable but aspects like filters are obtuse to use and that's largely because it's trying to be a good compliant SVG editor and not necessarily a good vector graphics editor.
GIMP's user experience in my opinion has been terrible for decades and every time I have given it a chance it's annoyed me into closing it. I can get things done, but it gets in my way.
As for Scribus I've never used it, but based on the previous two I'm not instilled with confidence.
Personally speaking I’ve always found Inkscape frustrating compared to Sketch or Affinity Designer, but it’s in a different way than GIMP is. GIMP I think would mostly be fine if they just ditched all the quirky GIMP-unique UI conventions in favor of more commonplace counterparts (which in some cases is as “easy” as using standard GTK widgets instead of custom stuff) but who knows when or if that’ll happen.
Inkscape is passable but aspects like filters are obtuse to use and that's largely because it's trying to be a good compliant SVG editor and not necessarily a good vector graphics editor.
It is actually possible to build an intuitive UI for filters while staying compliant with SVG. You just have to abstract away the low level SVG primitives ("feColorMatrix", "feComponentTransfer", etc.) with user-friendly presets such as "Sepia" or "Drop shadow". I actually created a mockup for such UI in Inkscape long time ago [1] and I eventually implemented it in Boxy SVG [2].
Advanced filter editing could be improved by switching from tree-based to node-based UI, in similar fashion to e.g. Jasc WebDraw [3].
[1] https://wiki.inkscape.org/wiki/SpecSimpleFiltersUi
From the forum, on the topic of the buyout:
"[I] Realise there seems to be a distinct lack of faith flying around here, but we'll be revealing more about our plans in the coming days and yes I'm sure you will all be pleased with what we have to say." - Ash
So that's at least possibly a sign of better information to follow.
https://forum.affinity.serif.com/index.php?/topic/201413-aff...
Well, we'll see what they have to say.
But I wouldn't get my hopes up. "There are no changes to our current pricing model planned _at this time_" is already a very telling part of Serif's previous statement.
While they have earned a measure of trust, the problem is that they aren't the ones you need to trust anymore - if Canva wants to turn Affinity into a collection of bloodsucking subscription apps, then that's what's going to happen, short of a legally binding guarantee to the contrary.
The best redeeming feature of Affinity apps was that they weren't a bloodsucking subscription like Adobe. Hopefully they have a plan for the apps that keeps them the best anti-Adobe option.
I painfully switched to Affinity because of the rising Adobe subscription prices, I'd been a photoshop/illustrator user from the Dot com boom... I recall paying around 780 every two years for creative suite and given the hell I'd gone through by choosing Flex for a ERP project (Adobe's promises of iOS compatibility never materialising, then breaking compatibility - requiring a close-to-rewrite in their next version of Flex)... to cut a long story short - gave me shall we say - a few resentments towards the company. I suppose it's time to consider Pixelmator now, I'm such a grey-beard... subscriptions suck. ;-)
Pixelmator Pro requires macOS 12 Monterey or later and is fully optimized for Macs with Apple silicon.
Might save some non-Apple users some time.
Pixelmator is nice for tinkering, but in no way it compares to Adobe Ps/Ilustrator for professional use. Workflow you can learn but there are subtle bugs that just crop up here and there like freeform transform handles just disappearing on some backgrounds etc. Some of the design decisions are different enough so that I haven't still gotten used to them after two years because it just doesn't feel intuitive to me, e.g. every single time I mess up working with text tool for the first five minutes time until I recall how it works.
This is very sad. I’ve been an Affinity customer since V1. What I expect to happen now is in some future a move to a subscription-based model and more focus on nonsense AI features and some useless cloud integration.
Also: since when a company capable of routinely acquiring other established companies for tens of billions of dollars a startup?
since when a company capable of routinely acquiring other established companies for tens of billions of dollars a startup
The acquisition was for “several hundred million pounds”, nowhere near tens of billions of dollars.
My bad. I got some numbers in the article mixed up.
If they move Affinity to subscription, CorelDRAW is probably the only viable (commercial) graphic product left with a perpetual license. Apart from FOSS, of course.
The thing I learnt about FOSS which gives me a long term advantage is that I have to learn to do things only once.
There was something so special and powerful about Affinity Designer V1. It was just a supreme amount of value and such a robust application that it became the tool I learned to do graphic design on, and the tool I loved.
I feel like something slipped with Designer V2 - the features went a bit weird and broad, and the amount of bugs got irritating and eroded my love for it and it being my go-to recommendation.
That all said, it’s still good software today and I’m glad the Serif team gets some kind of payday. I think the drop in quality of V2 makes the whole thing a bit less bittersweet for me.
The sad thing is that much of what was really nice in AD came from copying Aldus/Altsys/Macromedia Freehand.
I wish Adobe had at least put all of Freehand's capabilities into InDesign --- I might still be using it if that were the case.
I love Affinity and I don't love Canva. I'm hopeful nothing much changes but I'm not holding my breath. I'll pay a subscription over my dead body.
Agreed, but Canva isn't really for us. Canva is for the types of people who "want a poster/t-shirt/etc that's pretty enough and have no skills with Photoshop." Canva is buying Affinity to expand their market into professionals, not to water it down.
It’s a matter of time before Adobe buys them and kills everything
Fortunately, it looks as if Adobe has gotten so big that they won't be allowed to buy much more --- witness the recent Figma deal which was shut down.
I love Affinity Designer as a tool and his pay once license, I'm pretty sure that if you already purchased current version (V2), you will be fine, but I'm afraid they will go the subscription route soon like Adobe and Canva.
Is suspicious that Affinity marketing was always highlighting the pay once license model and against subscription, and in the official announcement there is no mention of that.
A lesson is that with the good ol Inkscape that type of thing that endangered the tool it doesn't happen.
It will probably go subscription, unfortunately.
But the smart move would be to double the price (obviously not immediately, but eventually) while retaining the pay once model and really doubling down on the professional aspect of the Affinity products (even if, compared to Adobe, they're not super professional grade yet). The reason people bought Affinity stuff was the pay once deal. That's how you retain those customers while aggressively moving into a prosumer market for Canva.
Now, though, Affinity is just another gravestone on the path of insane tech rent-seeking, buy-extract-kill, and financialization.
As per the article, do people really see Canva as a competitor to Adobe? I must be missing something.
Affinity is the competitor I think.
I wonder in these type of takeovers, when it seems clear that nothing good can come next for the product users, if it would be somehow possible for a cooperative style takeover by the customer base.
Canva seems lost in terms of what they are or want to be. I suppose AI doesn't help businesses like Canva's.
There goes the last lingering thread of my non-Linux OS use.
... and let the enshittification begin!
now they just need to train generative AI models by opting in all of their users to allow training in on their data and forcing them to opt-out if they want otherwise. To compete with adobe that is.
Canva wants to be the next Adobe
Acquire figma next.
Ugh. I've seen what happens with Canva's acquisitions once already, albeit at a much smaller scale: I used to use a free service for PowerPoint templates called SlidesCarnival[1]. Decent templates, very customizable, and generally significantly better than the PowerPoint defaults.
They also got bought out by Canva, and I've watched the quality drop massively- any new content is almost entirely unusable, often only available on Canva itself, and chock full of design tropes and poorly SEO-optimized content. (Some of them are so bad as to be unintentionally hilarious.) It's a real mess, and it makes me less than optimistic about them buying out Affinity.
To be fair, their model was wildly different from a fully-featured editing suite, and certainly welcomed this kind of change, but they absolutely gutted that site: the only positive is that the original templates are still there, if you search for them. I'm not holding my breath, but I expect the same treatment now. An absolute shame- I don't use a photo editor enough to warrant an Adobe subscription, so I'll probably stay on Affinity V2 until it stops working.
Maybe I'm naive but I'm not so sure Affinity will automatically end up as a subscription-based app like Canva Pro and Creative Cloud. Subscription makes sense for Canva Pro where a lot of the value add is in additional elements and templates and there's not a versioned app you can buy with a certain set of features. For a tool where you release discrete versions with new features it's a lot easier to just sell it as one-off purchases.
Even if Canva was out to milk Affinity for every dollar, the size of the market for the professional-level tools is a tiny drop in the bucket compared to the market for Canva-level tools. I can't imagine it would move the needle. But what do I know...
This is deeply saddening news. I own Affinity Photo and Designer and I'm sure in a few years people won't be able to say that. For most of my usage, mind you, Krita and Inkscape have been able to meet my needs, so more than likely this will just solidify my preference for the open source options out there.
I'm a happy Affinity Customer thanks to their low cost perpetual licenses and quality software, hoping that none of that changes - don't use it nearly enough to justify maintaining a subscription.
With the advent of generative AI the painting has been on the wall for some time. Using it in Photoshop is simply so good that it is a necessity by now. Affinity are not a large enough company to train an AI, and any AI will not be able to run locally for a long time. So it must take place in the cloud and therefore require a subscription.
Ah great. More fucking enshittification. What a disaster.
Yet another UK business in tech with great potential now gone. It just seems UK cant grow any big tech company. Even ignoring Tech, most if not all of the big UK companies are in Finances and Services.
I love their software and am happy for the humans behind it all. As a customer who doesn’t believe they won’t force a subscription on me, I wish I had never supported them
It's bad news and not because of the "fear of subscription" (if you think you aren't paying for a subscription now, you are deluding yourself).
The problem is that most acquisitions go wrong and that larger companies generally care much less about their users. There are no good scenarios and no possible benefits there for Affinity users (like me). In a small company, management cares about users, because these users provide a direct lifeline for the company. In a large business, management cares about "shareholder value" as measured by their bonuses and this quarter's earnings. That does not map well onto customer satisfaction (see Adobe, Dropbox, or really just about any company that became large or got acquired).
Welp, as if Affinity didn't already have problems...
Also, this. https://twitter.com/affinitybyserif/status/15707285663500206...
Sad news! I've been an Affinity customer for many years; I like it much better than Adobe. Canvas branding is underwhelming, and there is no doubt in my mind that Affinity will change to be at the level of what Canvas represents: a web app.
What a shame. So far akamais purchase of linode haven’t bourne ill fruit. Time will tell
I don't know, products rarely get better with these acquisitions. I like my native app Affinity Designer, with a reasonable one time license very much as is.
I began migrating stuff away as soon as I got their email announcement today.
I have this horrible feeling that they're going to convert the Affinity suite to be online-only products.
I think one thing most people are missing: because Canva has 175 million users with a significant number of them paying a subscription, this enables them to keep the Affinity apps purchase model in place.
Think about it: why would Canva essentially destroy the reason why so many users (around 3 million according to the reporting) went to Affinity in the first place by going to a subscription model? I don't see that happening.
Canva is clear they want a foothold in the professional design market and buying Affinity and its team is the quickest way to get there.
I paid for V1 of the Affinity suite and happily paid for the universal V2 license upgrade which enabled me to run their apps on my iPad and my Mac and even Windows if I ever needed that. It was a bargain.
Ironically, I just removed the last remnants of Creative Cloud last week. I hadn't been using it, but it was there "just in case…".
Unlike when Adobe tried to buy Figma, I'm more optimistic than most that this going to turn out well for existing Affinity users.
I'd have no problem with being able to roundtrip designs between Affinity and Canva seamlessly. Someone could start on Canva and one a project progressed to a certain point, they could seamlessly transition to Affinity. Depending on what you're doing, you can quickly reach Canva's limits and it should be trivial to pickup where you left on in a future version of Affinity Designer or Photo.
Other than being able to configure DropBox, there's no cloud syncing support built-in to Affinity. Sure, you can glue it together with iCloud, OneBox, etc. but that's not what users should have to do in 2024.
I'm no stranger to bad outcomes from botched and user-hostile mergers and acquisitions of software. But this one has all of the potential to go the right way and I have no reason to think otherwise at this time.
It's a sad state of affair when the first thing people think (myself included, and rightfully so) is "how will the product worsen" (in this case, with subscription) instead of the opposite.
I'm also preparing for a mysterious update that will make the V1 and V1 of the suite non-functional because of non-visible stuff like "security improvement" and "system stability".
I hope that I'm wrong.
Canva is subscription based.
Canva's approach has been to create a convoluted, frankenstein's monster, browser-first, mixed media editor that is largely inadequate for professional workflows. Also everything is locked away in their cloud from files to assets. I hate everything about Canva's UX and performance.
I suspect Canva will attempt to integrate Affinity into their cloud offering without fully comprehending the specific use cases and features that made Affinity successful in the first place. Canva's target is the novice and social media influencer, Affinity is a different market.
Sad day...
The fast race toward version 3 has been a cause for concern. It _just_ came out and it's already in the 2.4s.
Oh no!
Yeah, as someone that's been very happy with the Affinity Suite and am scared of any major changes to them, this is pretty scary to me, as well. Reminds me of when Jasc was bought by Corel waaaay back in the day.
Canva, if you're on HN, seeing how we're going to respond, please don't take away the stand-alone, non-subscription-based, affordable system that Affinity's products are. I love their products. I don't want to have to find alternatives.
Hate to say it, but a subscription model is coming. Canva is making money hands over fist by doing that, and I can't imagine they are going to part from what has been so lucrative
The only reason people get Affinity is because of the non subscription model.
Adobe software is just better.
That's not true at all. There's also the strong dislike of Adobe as a company.
Due to subscriptions.
And bloatware. Affinity runs smoother on Mac.
This is true. I bought it because photoshop kept crashing on Mac. And I got tired of watching filters take effect in Lightroom.
I switched to Capture One years ago, but recently switched back to Lightroom. It’s much much faster now and they also recently launched advanced color editing, AI masks, and true HDR support which pushed me over the edge.
Eh, they take like 30 seconds just to open the app.
This used to be the case but in my experience Adobe runs better in Apple Silicon than Affinity does.
100% this. There is absolutely 0 reason to use Affinity of Adobe besides pricing model. They can play around with the numbers and try to have a cheaper subscription than Adobe, or maybe bundle it with the other software Canva offers, but ultimately I think switching to a subscription model will be the end of the Affinity software suite.
Have you tried Affinity? The software itself is a lot better than Adobe in many fundamentals. It’s faster, crashes less, supports a lot more file formats, connection between the individual programs is perfect, they add new quite innovative features at constant pace.
Adobe is pretty much legacy software that gets close to zero development, its ridden with bugs that will be never fixed.
The reason why everyone hates them is that last non subscription version Adobe CS6 from more than 10 years ago is pretty much the same thing what you get now even though users have been screaming for features and bugfixes. Adobe can have their cake and eat it too.
I disagree with all your points.
I've been using Adobe for 20 years and Affinity Design and Photo since they released in 2013 or so.
Adobe apps are faster on Apple Silicon than Affinity.
I haven't experienced a crash in years with Adobe and I have experienced crashes with Affinity quite recently.
Adobe has complete integration between programs. Eg: You can use AE timelines into Premiere, import Photoshop files into AE, edit vector objects from Photoshop in Illustrator, etc.
Affinity innovation pace is just glacial. V2 introduced some new features but it Serif what... like 10 years? And personally I didn't see any value in the new features. Design is still missing a lot from Illustrator.
Haha wow. I find this incredibly hard to believe (also Apple Silicon). You ought to play the Lotto.
"A lot" is drastically overstating the case. And in many ways Designer is leagues better.
But it's all kinda moot - fuck Adobe. Fuck their dark patterns, fuck their bugs, fuck their pricing, fuck their monopoly.
Believe what you will.
Their software used to crash a lot more for me 5-10 years ago but these days it's pretty solid in this regard.
It used to feel super bloated too but since Apple Silicon it's been working great in terms of perf for me.
In what ways?
Genuinely interested. I've been using vector graphics software since Corel Draw 4 and Illustrator still seems the gold standard. Figma is great for UI design but it's useless for anything else.
I do think Photo is a lot more usable than Designer and I could see myself using that instead of Photoshop.
Trust me, I too wish there was a good alternative to Adobe. I hope with Canva's money they will be able to improve Affinity's products.
Affinity (Photo) still doesn't support tablets properly. You can play around with parameters affected by pressure and tilt, but here Adobe (and Krita) are ahead.
The only reason I don't use CS6 is because it doesn't work properly with hidpi displays. It doesn't scale well above 100%.
I paid $lot for the entire Affinity suite and DxO Photolab instead of going with the (quite good) Adobe offerings just to avoid the insanity that is the Adobe Creative Cloud launcher. I deeply hate apps that install, auto-run and auto-update other apps. Affinity and DxO give you a DMG.
I agree about Creative Cloud. I too hate it with a passion. But when I said "Adobe is better" I was referring to the apps themselves.
I keep Adobe products only on iPad or iPhone, where the app seems sandboxed. In Mac/Windows, Adobe CC (or any product line FWIW) spawns files and folders like cancer in /Library or /System. It's just hallmark bad software engineering.
But the subscription based company was the one to buy the non-subscription company. Because they generate the funds to do so.
I won't be installing that invasive spyware suite to my system even if they pay me monthly to use the software. It's that bad.
I also try to avoid the two big "A"s, Autodesk and Adobe.
With perpetual license, they were getting some money from me for each major release. With subscription, they are going to get exactly 0.
Not only subscription, but what I find problematic about Adobe is bloatware.
Exactly. Creative Cloud launcher digs its greedy fingers deep in your system, running hundreds of processes and constantly phoning home. It’s the model I point to when people say they want alternate app stores. I would much rather download apps individually from the App Store, or at worst a dmg.
It would be fantastic for an OS to mandate a particular type of installation (oh how I miss dragging app packages from a .dmg into my Application directory & being done with it) while preventing anything else.
A lot of desktop software devs are averse to anything but old style full access to everything all the time, but yes I agree. Most software has no good reason to put files anywhere outside of its own application bundle and ~/Library/Application Support/<Program Name>/.
I enjoy Serif products but have always wondered how it would survive. Pixelmator stayed a family-run bootstrapped operation while Serif scaled a company in the EU around the Affinity Suite.