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Relativistic Spaceship

ryandrake
265 replies
21h21m

Great visualization of the unintuitive nature of special relativity. It's kind of mind blowing to realize that if we could accelerate our spaceship at a mere 1G continuously, we could visit the center of the Milky Way in under 20 years (spaceship time), totally do-able in a human lifespan. Of course 27900 years would have passed on Earth, so you wouldn't be able to tell anyone about your vacation.

AlexAndScripts
183 replies
21h15m

I suppose you would also have to worry about surviving the trip - every atom in the interstellar medium would damage your ship, likely penetrating the entire way through, and electromagnetic repulsion would only work with charged particles.

MilStdJunkie
107 replies
21h5m

Every proton would have the energy of a baseball. It's bananas. Granted, space is really empty, but it's not that empty, somewhere around a hundred atoms per cubic meter. Your ship might look like a very, very long shooting star. Probably dialing the speed down a touch would be worth it for whatever your shielding material is, but who knows? We're talking miracle engines here. I think in the "Valkyrie" ship-on-a-string concept, they had some sort of magnetic thingummy that generated more power as more stuff smacked into it, then as they decelerated they let out this sort of gas mist to go ahead of the ship and smack into things.

dfee
26 replies
18h39m

I’d like to see a map of the known universe visualizing atomic density on a log scale.

I’d never seen “a hundred atoms per cubic meter”, but it’s always been my intuition that, without some quite interesting shielding, you couldn’t make it anywhere near the speed of light. And on the other hand, I’ve seen claims that “space is really big” as you mentioned; but that claim has always seemed dubious.

sega_sai
13 replies
14h4m

One nice illustration of "space is really big" is a fact that if you take the cube with the side equal to the distance from the Sun to the nearest star and fill it with water, then the mass of this cube will be roughly equal to the mass of the whole visible Universe.

wincy
10 replies
13h17m

Another good one for me is that a cubic light year or butter would immediately collapse into a black hole with a Schwarzchild radius larger than the observable universe.

jemfinch
8 replies
12h40m

It's impossible for your fact and the fact you're replying to both be true. Water is denser than butter, and the nearest star to the sun is about 4.3ly away; if your fact were true, the universe would be a black hole.

A cubic lightyear is about 8.468e+50 liters, and butter weighs 911 g/L, giving the mass of a cubic lightyear of butter to be 7.714348e+50, whose Schwarzchild radius is about 121,103,293 lightyears, about 100x smaller than the radius of the known universe.

lloeki
4 replies
10h59m

if your fact were true, the universe would be a black hole

... maybe it is? Hear my pet theory out.

Extrapolating backwards from the expansion of our universe, the Big Bang model posits a hyperdense state that exceeds black hole levels originating from a singularity, yet it's thought that somehow it did not collapse back, handwaving it as "physics as we know it did not apply".

But maybe physics as we know it does apply. Notably physics as we know it does not imply a specific direction for the arrow of time.

So our universe might very well be a black hole, but we have time backwards compared to the usual way we think of black holes: what we think of as the origin of time and space is what we think of as the irremediable end of time and space in a black hole.

hnuser123456
1 replies
4h54m

schwarzschild radius of mass of the universe (3.4 * 10^54 kg) = 5.05 * 10^24 km

radius of universe = 4.4 * 10^23 km (47b ly)

mass required to have schwarzschild radius of 4.4 * 10^23 km = 2.96 * 10^53 kg

Surely we are still discovering the implications of these numbers being so close.

I like your time-reversed black hole framing, thanks for that.

https://www.wolframalpha.com/input?i2d=true&i=+schwarzschild +radius+of+mass+of+the+universe

https://www.wolframalpha.com/input?i=radius+of+universe

https://www.wolframalpha.com/input?i2d=true&i=+schwarzschild +radius+of+2.96*Power%5B10%2C53%5D+kg

MilStdJunkie
0 replies
3h32m

IANAP, but possibly because you're measuring different attributes of the same thing - i.e., mass - but we as a species don't really understand the fundamentals of what mass actually is.

Before ANGRY KEYBOARD SOUNDS commence, I'm not saying we don't know what mass is, I'm saying fundamentals. I.e., why is mass. What causes it to come into being? Bulk entanglement, i.e., a function of probability or "mass as destiny"? Tiny signals? Lots of rubber sheeting? Etc.

simonh
0 replies
6h36m

I like it! Not sure it works though. We observe the expansion of the universe accelerating, with gravity too weak to counter it. Reversing that would mean it's collapsing faster than the gravitational attraction of it's contents can account for. So either way, gravity isn't enough to explain what we observe.

raattgift
0 replies
2h33m

Hear [me] out

Ok.

a black hole, but we have time backwards compared to the usual way we think of black holes

Observations of our universe are straightforwardly understood -- and predicted -- by laying matter fields on an expanding Robertson-Walker metric. The same observations are not at all easy to understand by laying matter fields on a time-reversed Oppenheimer-Snyder-like black hole metric.

The first thing you run into is that at the largest scales (i.e., where the solid angles subtended by galaxy clusters are small for observers like us) visible matter is arranged roughly isotropically and roughly homogeneously: we detect typical spiral galaxies (and more importantly various atomic line transitions associated with them, like the <https://en.wikipedia.org/wiki/Lyman-alpha_forest>) at all sorts of redshifts.

Your homework would be to generate lightlike geodesics that can reproduce these observations at any time in a black-hole-like metric. If you can do that at for a single spacelike slice of your black hole, you then would want to work on evolving that slice using e.g. the <https://en.wikipedia.org/wiki/Initial_value_formulation_(gen...>.

Just scratching the surface of how you would go about doing that would be an interesting research project for a layperson. Among other things, you would end up learning a lot more about what's in your second paragraph, and likely develop an idea about how much work is involved in writing down even a simple "pet theory" of physical cosomology that accords with observational data. Or at least you'd have a better idea of what observational data there is that needs to be accounted for. You'd also confront all sorts of open questions about the interiors of black holes where there is significant matter; that would be timely given the recent preprint by Roy Kerr at <https://arxiv.org/abs/2312.00841>.

heads
0 replies
11h32m

Wasn’t one of the great puzzles of the 20th century exactly this — will the universe collapse back into a singularity or not?

ben_w
0 replies
6h29m

if your fact were true, the universe would be a black hole.

The mass of ordinary matter in the universe is 2×10^53 kilograms, which would have a Schwarzchild radius of 31.39 billion light years. The explanation from popular science communicators on this topic have never satisfied me.

Your maths is correct for one cubic light year of butter. Proxima Centauri is 4.247 light years away, and that gives such a cube of water[0] a mass of 6.468×10^52 kilograms[1], which would have a Schwarzchild radius of 10.15 billion light years.

[0] At STP, which isn't realistic at all

[1] Close enough; I think it was Brian Cox who once joked that in cosmology it is standard practice to approximate π as 1.

Enginerrrd
0 replies
4h0m

The schwarzchild radius of the observable universe is indeed roughly the size of the observable universe.

Now, since the universe doesn't appear to be a blackhole, we assume there's an equal amount of stuff outside of it pulling it back into flatness.

The hoop conjecture doesn't apply in a small region of a very homogenous universe

tlonny
0 replies
8h45m

This sounded completely false to me initially. When I think of taking mass and turning it into black holes, it involves squashing the mass into a strictly smaller volume.

Thus I would've expected the radius of the black hole to be necessarily smaller than the dimensions of the butter cube.

However, I now realize my mistake - in examples like squashing mount Everest or earth or a neutron star into a black hole, we're starting with masses that are stable/in equilibrium. This would not be the case for a cubic light year of butter!

Further, it looks like the radius is directly proportional to the mass. Given that mass grows cubic with respect to dimension, it's expected the radius of the black hole would eventually outgrow the cube of butter if made sufficiently large...

WitCanStain
1 replies
13h16m

Source?

penteract
0 replies
12h45m
eru
7 replies
17h39m

I’d never seen “a hundred atoms per cubic meter”, but it’s always been my intuition that, without some quite interesting shielding, you couldn’t make it anywhere near the speed of light.

It's not that bad. With currently known science, your fuel would most likely be hydrogen so you can run a fusion reactor.

The rocket equation tells you that most of your starship by mass would be fuel, if you want to go fast.

Of all the stuff on your ship that's not fuel, you'd probably need quite a bit of water for survival needs.

So you would make your spaceship relatively long and thin (to maximize internal volume for a given frontal area), and you would store your fuel (and water) in front of you to serve as exactly that shield.

tsimionescu
5 replies
11h0m

Wouldn't your water and food then become highly radioactive over time?

Even if no, it would mean your shield will be gradually consumed. Not sure this is the best idea.

eru
4 replies
9h51m

Your fuel is the outermost layer of your shields (modulo whatever is necessary to keep the fuel in place. But you might use magnetic fields perhaps).

That's basically free shielding: you have to carry the fuel around anyway, so you might as well put it to good use. If you run a nuclear fusion reactor, you won't really lose much of the mass of your fuel, unless you want to. Eg you could use the helium you produce as the reaction mass for your ion drive. (I haven't done the numbers to see how the required mass per second for your ion drive compares to the helium mass per second a nuclear fusion reactor would spit out.)

Because it's a free shield, you don't really get to complain about your shield being gradually consumed.

Of course, you can have some extra shielding further inside. You would keep your water forward of your people, but behind your fuel. So your water would not bear the brunt.

Hydrogen doesn't really get all that radioactive: you can use chemical means to remove any helium or so you might accidentally produce; and hydrogen's isotopes are both pretty short lived and relatively easy to separate. (At least much easier than eg enriching uranium.)

Your water and food is also only a very small fraction of the overall mass of your rocket: as always, the vast majority is made up of fuel.

tsimionescu
3 replies
7h2m

Your fuel still gets consumed, so you still can't rely on your fuel as the main form of shielding. Towards the end of your journey, your rocket is approximately 0% fuel. And at the point of highest speed, before you start decelerating, it is roughly 50% fuel.

And you are entirely wrong about the isotopes of hydrogen. Tritium is highly radioactive, with a half life of ~12 years. And it is not just hard, but virtually impossible to isolate tritium out of water. So if any tritium forms (which is an extremely common by-product of any fusion reactions which might happen, and the most common decay product of heavier hydrogen isotopes), it will render your water quite poisonous for human consumption, virtually irrevocably.

ben_w
2 replies
6h9m

And you are entirely wrong about the isotopes of hydrogen. Tritium is highly radioactive, with a half life of ~12 years. And it is not just hard, but virtually impossible to isolate tritium out of water.

On the contrary, it's quite easy to do if there is any significant fraction of tritium present. The proportional mass difference of ³H vs. ¹H is x3, which alters the chemistry enough to make separation easy. You can use fractional distillation or electrolysis even for ²H — even mere hobbyists involved in the DIY fusion reactor scene sometimes extract deuterium from water this way, tritium would be easier.

tsimionescu
1 replies
5h49m

Oops, looks like reading the first Google result I could find wasn't the best way to research this topic... Sorry and thank you for the correction.

ben_w
0 replies
4h49m

Happens to us all, thank you for being gracious about it :)

MilStdJunkie
0 replies
3h23m

Bussard ramjets will have problems at higher relativistic speeds. The fundamental issue[1] is that from the perspective of a near light speed system, everything else is near-frozen - which includes things like neutron capture and electromagnetism.

It's sort of funny, but dozens or hundreds of orders of magnitude below, the same sort of dynamics are at work in air-breathing ramjets. The impact velocity of the medium is starting to tell, and the exhaust velocity isn't particularly more energetic than what's threatening to ionize the air around your leading edges.

[1] Well, aside from the fact you're exceeding the average velocity of your exhaust mass

wongarsu
3 replies
18h7m

100 atoms per cubic meter is on the lower end of typical densities in the interstellar medium. It can get many orders of magnitude denser than that.

Outside galaxies you have better chances of surviving high speeds. The intergalactic medium is only 1-10 particles per cubic meter in the web of gas we call the warm–hot intergalactic medium, and possibly less outside of that.

micw
2 replies
12h31m

So would probably better to get out of the galaxy disc, travel -fast- to the other end and dive back into rather that go straight through the galaxy?

wordpad25
0 replies
11h42m

Except we can't get to edge of the galaxy quickly.

I guess Hitchhikers guide to the galaxy building space highways destroying everything in the way could be more than a gag after all.

ben_w
0 replies
6h7m

Go up and over, that's only a few hundred light years. To the edge of the disk is 30,000.

heads
24 replies
12h7m

If you’re doing 2e8 m/s, your ship is long and thin with a 1m3 nose cone, and space has 100 baseballs per m3 then you’re being hit by 2e10 baseballs a second. How do I get an idea for what 20 billion baseballs (2TJ) feels like?

Apparently bullets are about an order of magnitude more energetic than baseballs (800J vs 80J) so I guess I could try to build my intuition based on being shot ~2 billion times a second instead. A kiloton of TNT is 4GJ, so it’s also like a 500 kiloton bomb going off every second.

Dropping 5e5kg of rock into the worlds biggest dumpster truck at 10m/s yields 25MJ of chaos so it’s also like a parking lot of 80,000 of those being filled with a continuous stream of rubble. That’s probably the best analogy given that we’re talking about machinery — your spaceship needs to have the build resilience of tens of thousands of dumpster trucks but condensed into the cross sectional area of a dinner table.

TheOtherHobbes
11 replies
7h28m

It's clearly not a solvable problem with current ideas about technology. No amount of ice, rock, magnetism, or Magic Unobtanium is going to make this practical.

I'm not even sure about warp drives. Bending spacetime one way means it has to squish back the other way. The energy released might not affect the ship - possibly - but I'd be surprised if it didn't affect the spacetime it had just passed through.

Some kind of new physics might make all of this possible, but - by definition - we have no idea what that might be.

kypro
6 replies
5h41m

Am I wrong to think it seems probable that such things aren't realistically possible given the fact that the universe seems to be so lifeless?

If the practical limits of rocket technology don't allow life to much beyond their own solar system then given the vastness of space that would be a good reason why we don't see any evidence of intergalactic civilisations or large feats of engineering. All other explanations for why the universe seems to lifeless seem to rely on elaborate hypotheticals like us being an early civilisation, us being extremely lucky/improbable in other ways, or that alien life is anti-social. But it always seemed to me that the best explanation is probably just that such things are not possible.

I mean there's a chance there's some new physics out there, but you'd think if there was star wars level tech out there (warp drives, etc) then something out there would have built one already and would rather quickly spread outwards...

adrianN
2 replies
4h48m

Sending humans across thousands of light years seems almost impossible , but sending von Neumann probes throughout the galaxy should be possible with some reasonable improvement to our technology.

sydbarrett74
1 replies
4h3m

Yes. That's my assumption: a sufficiently advanced race won't send members of its own species into the inhospitable furthest reaches of space, but rather probes that can report data back to the home-world. That was always my issue with the Kardashev Scale: isn't the technological level of a species better dictated by how little energy they use to accomplish some goal?

db48x
0 replies
1h20m

Von Neumann probes don’t just send information back, they reproduce themselves. Anything that can manufacture a copy of itself from materials scavenged in unexplored territory can probably build anything else you want as well. A Kardashev II civilization would build a Dyson swarm around it’s own star (or one near by if they are cautious) and use a fraction of its power to send self–replicating Von Neumann probes to a few hundred or thousand nearby stars and galaxies. Those probes would build not just copies of themselves but new Dyson swarms to launch them with. Once the Dyson swarm is built there is plenty of energy available to do all kinds of things, like moving planets around, terraforming them, and seeding them with life.

tim333
0 replies
5h10m

It seems reasonable, although we may still be able to send messages with radio, lasers etc. Though even that isn't easy.

hetman
0 replies
1h46m

I don't think you need such extreme relativistic speeds to obtain the desired result though. The above assertion that every proton would have the energy of a baseball puts us at a rather incredible speed. A quick Google gives the energy of a baseball pitched at 90 mph to be around 117.4 J. For a proton to have the equivalent relativistic kinetic energy would put it at 99.999999999999999999999918% the speed of light!!

Now let's take a much more reasonable speed like 10% the speed of light. Assuming the 100 protons per cubic meter figure above, each square metre of ship now only needs to dissipate 2.27 mW of energy. 10% the speed of light is enough time to reach Alpha Centauri within a single lifetime (42 years). And fast enough to visit every part of the galaxy in less than a million years. We could even imagine generational ships travelling at 1% the speed of light (now the energy dissipation demands are 2.25 μW per square metre of ship surface). That's still under 10 million years to colonise the entire galaxy.

If intelligent life is abundant in the galaxy then I don't think the speed of spaceships at least offers a fundamentally insurmountable technical challenge for that life to spread everywhere.

dsign
0 replies
3h37m

There is so much we don't know. But I would happily engage in speculation:

- Without needing to make it to the closest star, we have big problems here. If we solve those problems before we leave our solar system, we may be changed beyond recognition. We may not be biological any longer, for example, or at least not forcibly so, and traveling as solid matter may seem silly to our future descendants.

- We don't understand well enough the nature of reality. For all we know, our machines and organisms made of atoms and molecules may be, by far, more inefficient and wasteful than an equivalent process at some other layer or scale. Like somebody who discovers themselves living inside a match box in a forgotten attic, we may decide to move to the more spacious main floor of the castle.

- A variation of the above: maybe space-time itself is something we use inefficiently. It could be that a way to stop being troubled by the slow speed of light is by lowering our own "life" speed, increasing our volume to span entire solar systems, and decrease our density so much that your ancestors would confuse us with sparse interstellar matter. Or, at the opposite end, it could be that we find a way to move our entire future civilization to a cubic centimeter of space and a few microseconds that feel like eons.

bilsbie
1 replies
5h12m

Hydrogen is diamagnetic (1) so you’d just need the right level of magnetism to repel it (or slightly redirect it)

Or if we shape the field into a buzzard ramjet then you actually take advantage of the interstellar material for fuel.

(1) https://sciencing.com/magnetic-properties-hydrogen-7648446.h...

foobarbecue
0 replies
2h48m

I imagine you got "autocorrected" but to slow the error propagation I'll point it that it's a "Bussard" ramjet, not "buzzard."

ijustlovemath
0 replies
2h49m

The theoretical Alcubierre drive basically collects all of the material you would intersect with in a gravitational well ahead of the vehicle as you travel, which is great!

...until you stop, releasing all of that mass as a gargantuan amount of energy at your landing site.

MilStdJunkie
0 replies
4h3m

It's been literal decades since I saw it, but the premise of K-Pax always seemed neat: aliens move their consciousness around through some sort of superliminal signal[1], but it looks an awful lot like madness to us humans.

Until he starts solving cosmological problems . . I sort of felt like the truth of the matter should have been more ambiguous than was presented. More Shining, less Friday the 13th.

I remember the premise being far superior to the film, but maybe the novel is worth a look.

kaashif
4 replies
11h46m

A kiloton of TNT is 4GJ, so it’s also like a 500 kiloton bomb going off every second.

Funnily, my first reaction to this comparison is that it makes it seem more plausible to me that this is possible. After all, a Star Destroyer can take gigaton level hits!

But the problem with that is Star Destroyers are fictional.

I've been spending too much time on spacebattles.com.

heads
1 replies
11h40m

The numbers are big but they don’t seem “big big” like Sagittarius A* is big or the distance to Andromeda is big.

lstodd
0 replies
8h10m

Distance to Andromeda isn't big.

Galaxy filaments are big.

MilStdJunkie
1 replies
3h42m

The canon energy levels given for Star Wars weaponry are so inconsistent with the presentation that one either ignores canon or accepts that the Star Wars galaxy has fundamentally different physics.

Extreme geek caution: I've been running a Star Wars pen and paper RPG since . . oh dear. . 2015, in an ancient simulationist[1] game system, and the only way I've been able to make anything consistent is dialing everything down to WW2 levels. 7.62x5X, .50 BMG, 46 cm/45 Type 94 capital ship weapons. All except for exceptional plot items, like lightsabers and doomsday weapons, which behave . . well, they're magic. Sensors are likewise pretty primitive, enhanced with canon exotics like Kronau radiation, so engagement ranges are (relatively) piddling, hostiles zip by each other all the time. Electronics and technology in general must be barely understood by literally anyone, with the powerful assemblies - hyperdrive cores, droid motivators, repulsorlift "sand" - being exotics, possibly xenotechnology from the deep past mined by xenoarchaeologists[2], but hooked together by varying degrees of "competent 1950s electrician".

In short, it's a fantasy setting with guns that players get excited about. And a community of worldbuilders that is, let's not dice words here, insane. That second point is huge if you're not 24 or otherwise gifted with a combination of hubris and spare time.

[1] All the kids today with their streamlined narrative-focused games! Seriously, though, I get it. The physics simulationist in me that brings me to HERO System says more about me as a person than my players.

[2] Archaeology a much more valuable degree in the Star Wars universe.

ben_w
0 replies
3h5m

Your description reminds me of Star Fleet Battles. As a young teen I made the mistake of treating SFB like Star Trek, while also making the mistake of not realising that Star Trek itself was just doing space combat as ${year of filming}-era naval battles with latex and lightbulbs.

SFB is 1900-1945 naval warfare, but themed with every plot point from TOS and TAS and probably some novels too, so has the Kzinti, Tholian webs, Klingon stasis field generators, and two distinct weapons where the TV series uses just photon torpedoes.

soco
3 replies
8h13m

There we go again, Americans using anything but the metric system :) scnr

kreeben
2 replies
7h44m

> baseball

How large is one of those, even? I much prefer to work with perfectly spherical Olympic swimming pools.

AlexAndScripts
1 replies
5h11m

Would that be the original British Imperial SOP or the closely-related but not-quite-the-same American SOP?

db48x
0 replies
1h11m

Actually, the American SOP is the original because the British changed the definition of the gallon in 1824, which you will notice is long after the Revolutionary War. No one in America cared, so we kept on using our customary units.

khazhoux
1 replies
8h45m

How do I get an idea for what 20 billion baseballs (2TJ) feels like?

In the 90s, the show Special Relativity’s Funniest Home Videos would often have guys getting hit in the crotch 20B times with a baseball. Honestly, it never gets old.

mattmaroon
0 replies
6h18m

They all started to look staged after the first billion though.

greggsy
0 replies
4h41m

Could you repeatedly send disposable ‘dozer’ drone ships towards your destination to help clear the way, and potentially devise a means of keeping the clearing free of stray atoms?

robertlagrant
14 replies
20h47m

I like that old Arthur C Clarke novel, The Songs of Distant Earth[0], where they travel with an ablative shield in front made of ice, and they can make new shield segments by finding planets with water.

[0] https://en.wikipedia.org/wiki/The_Songs_of_Distant_Earth

jcul
11 replies
20h1m

I read project hail Mary over Christmas, and they deal with this problem too.

Though I can't say much without giving away spoilers.

A great read if you are a sci-fi fan!

The_Colonel
4 replies
13h1m

I think Hail Mary (and Astronaut) is more suited for people who don't usually like sci-fi.

insane_dreamer
3 replies
12h45m

I like sci-fi, and enjoyed Hail Mary very much

ozim
2 replies
8h7m

It is not a bad book but I'd say for sure over-hyped. As much as I enjoyed reading it, I would not recommend it as "must have" if someone was into "The Martian". It is not a "must have" more like it is OK for general public and for hardcore sci-fi fans I would say that I can see how it could be disappointing. But yeah no one can easily appease hardcore fans anyway :)

jcul
1 replies
7h23m

I read it without any expectations and without knowing anything about the plot.

It was just recommended to me by someone, but I'm usually into sci-fi, stuff like Greg Egan.

I really enjoyed it, but maybe I would have been disappointed if I was expecting more of a mind melter!

AdamN
0 replies
3h4m

Any recommendations on a mind melter?!?!? Something that is logically consistent is my only criterion (not much of a mind melter if it's incosistent within its own world) ... and the writing not being at a 10th grade level (distracting).

e40
3 replies
17h7m

My second favorite sci-fi book of all time. Three body being the first.

satvikpendem
2 replies
16h8m

Indeed. Have you read the rest of the series? It just gets crazier and crazier.

jcul
1 replies
7h25m

The rest of the hail mary series?? Or Three Body?

I have read two of the three body books, but I wasn't aware of a sequel to project hail mary, would be very excited if that's the case!

satvikpendem
0 replies
6h50m

The rest of the three body problem series.

satvikpendem
0 replies
16h9m

I recommend the audiobook in particular for this book.

htk
0 replies
4h29m

Thank you for the recommendation! Started reading yesterday and I'm loving it.

slowmovintarget
1 replies
20h27m

Alistair Reynolds also used this in his ship designs.

M_bara
0 replies
3h52m

Pushing ice… a brilliant book - my first foray into hard sci-fi

abhibeckert
13 replies
18h29m

Every proton would have the energy of a baseball

I wonder if you could capture that energy and use it to generate thrust.

Most of the energy is coming from your thrust so it'd be a lossy process however if you're able to capture all of the energy then there won't be anything left to damage the ship.

wiml
4 replies
17h47m

The old Bussard ramjet concept was to capture these high velocity protons (with some kind of magnetic field), cause them to fuse, and use the fusion energy for propulsion.

There are a few engineering difficulties with the idea but it makes for some good SF stories...

fyver
2 replies
13h11m

The spaceship in Poul Anderson's Tau Zero uses a Bussard ramjet.

zwaps
0 replies
12h23m

Also all Stat Trek Federation ships

bejd
0 replies
1h57m

Fantastic book. I read it for the first time about a year ago but I still think about it once every week or two. Thought about it as soon as the "spaceship" started to accelerate towards light speed.

MilStdJunkie
0 replies
3h12m

Relativity effects will start to bite. The proton's going to stop being interested in your magnetic field[1], and you're approaching the velocity of the exhaust mass of the fusion reaction.

[1] The momentum vector just completely flattens almost any other physical characteristic. I'm not sure there's even enough time for nuclear fusion to take place.

sudhirj
2 replies
13h26m

There's two different kinds of energy here - the kinetic energy of a moving thing hitting you in opposition is a problem. No way to capture that as far as I know - it's like running into a wall and asking how it can help you go faster.

But then there's e=mc^2, so if the stuff you're running into is the fuel source for your fusion engine (could be a fission engine, but unlikely you'll run into heavy atoms like Uranium or Plutonium) then you have an unlimited source of energy...

So maybe sort of? Running into things slows you down, but then you capture that mass and release the energy out of it to go faster... because of the nature of e=mc^2 you'll usually get more energy out of something if you convert its mass than what you lose by running into that mass.

_factor
1 replies
8h23m

I’m imagining a ship with a hole in it and a piece of fuel at the backside where the particles hit. It would slow you down first since you’re tethered to the particles, then the explosion would push you forward.

The issue is that the energy for that explosion comes from the slowing down of your ship, so it doesn’t work.

sudhirj
0 replies
2h45m

The energy that comes from a mass-energy conversion greatly exceeds kinetic energy losses.

For the same reason that the power of an atomic bomb does not depend on how fast you smash the sections together - it depends on how much mass is converted to energy in the resulting reaction.

amelius
2 replies
17h57m

This is a bit like driving into a brick wall, and then asking if you could use the released energy to go faster ...

sveolon
1 replies
12h49m

Imagine you drive into a wall of tnt, break through it, and as you exit it explodes and gives you an extra boost. Yes, you’ve lost some speed at the beginning but you’ve gained much more

_factor
0 replies
8h21m

The tnt has potential energy. The only reason those protons have energy is because you’re smacking through them with energy you’ve already found.

function_seven
1 replies
18h13m

Isn't this kinda like mounting a fan on your car's roof to charge the battery? You have accelerated your spaceship to 0.995C (or whatever) and now you are encountering space dust at a phenomenal rate. Some of that dust is moving away from you, some of it toward you, some of it is at rest. On average it's all just sitting there unaware that your vessel is about to smack into it. The energy is in the difference between your speed and the particle's. If you try to harness it, you slow down.

(I'm asking genuinely here. My analogy might be wrong because it's too classical!)

zardo
0 replies
5h27m

I think in principle you should be able to generate thrust greater than drag orthogonal to the particle flow. That's what wings do.

TaylorAlexander
5 replies
14h45m

What do you mean “the energy of a baseball”? A baseball at what speed?

moosedev
1 replies
14h8m

I assumed they meant a baseball at baseball speed.

arethuza
0 replies
6h26m

Rather than relativistic speeds, which would be bad:

https://what-if.xkcd.com/1/

mlyle
0 replies
13h5m

They're saying a fastball pitch-- 340 joules or so of energy.

The thing is, you need to be going implausibly fast to have a proton have a fastball level of energy. Even at .99999999 C, a hydrogen atom still has less than a microjoule of energy. You need a lot of 9's to get up to 340 joules.

  1/sqrt(1-(0.99999999)^2) * (1 atomic mass unit * (speed of light)^2
  1.05529895 × 10-6 joules

j4yav
0 replies
11h24m

A baseball at football speed, of course

idiotsecant
0 replies
12h58m

I feel like regardless of the exact speed of the baseball, that's somewhat more energy than a typical proton.

GuB-42
5 replies
17h45m

Even if you managed to avoid matter, at some point, photons will start to become a problem. As you continue to accelerate, eventually, the cosmic microwave background itself will become deadly X-rays.

xattt
2 replies
7h40m

X-ray sources would turn to gamma rays. Not that it’s any better that X-rays. Other comments suggested lead plates. It would quickly get irradiated and would probably need to get shed as soon as you got to a destination.

wnkrshm
1 replies
7h25m

No accounting for particles yet, which you'll also keep hitting, making your ship's materials radioactive and causing lots of secondary particle showers, bremsstrahlung and the likes.

ben_w
0 replies
5h59m

First the particles will act like radiation, then they'll start causing matter-antimatter pair creation with your hull, then you'll get some exotic heavy quarks popping into existence, then you'll get some Higgs particles forming and at some point questions like "what is the mass of my ship" stop making sense.

antihipocrat
1 replies
17h39m

Would a layer of water in the forward hull positions mitigate this?

mr_mitm
0 replies
12h0m

To a point, sure. Lead would be better. Some joke that this is the reason why Klingons have these thick foreheads.

denton-scratch
3 replies
8h9m

somewhere around a hundred atoms per cubic meter.

Wikipedia says that intergalactic space contains less than one hydrogen atom per cubic meter; and that most of the baryonic matter in intergalactic space consists of hydrogen and helium atoms. If I've understood it correctly...

https://en.wikipedia.org/wiki/Outer_space

meindnoch
1 replies
4h30m

intergalactic != interstellar

denton-scratch
0 replies
4h6m

Well, I don't think the discussion was restricted to interstellar space; for example there's been quite a bit of chat about how long it would take, at 1G (on the astronaut's watch) to reach the edge of the (known) universe.

aerique
0 replies
6h59m

Yes, but that's intergalactic space not interstellar space. We've not even begun exploring the latter :-)

whimsicalism
2 replies
19h1m

why are protons more likely to be closer to rest relative to earth than relative to the fast spaceship?

schiffern
0 replies
18h53m

"Although the density of atoms in the interstellar medium is usually far below that in the best laboratory vacuums, the mean free path between collisions is short compared to typical interstellar lengths, so on these scales the ISM behaves as a gas (more precisely, as a plasma: it is everywhere at least slightly ionized), responding to pressure forces, and not as a collection of non-interacting particles."

https://en.wikipedia.org/wiki/Interstellar_medium

actionfromafar
0 replies
18h49m

Because the entire Milky Way is mostly at rest relative to itself.

If you are charging full speed ahead into its center, you are going against just about everything, including energetic particles no doubt coming the from the crowded center of the galaxy.

tomtomistaken
2 replies
11h16m

So such ships would look "aerodynamic"?

defrost
1 replies
11h10m

More like bridges and skyscrapers, perhaps with an ablating sheild at the lead end, maybe an electromagnetic field to divert particles away.

If the thrust is high enough, a tenth of a G to 1.5 maybe, the ship has to "stand up" on the thrusting engine in the same manner as a building must stand up over it's footprint, supporting itself against the force of (artifical) gravity.

If it's higher thrust (as the human meatsacks are suspended in a fluid they've also swallowed ??) then the ship has to look even more like a heavy load brutilist building.

gattr
0 replies
6h5m

It's more stable (and structurally leaner, I think) to instead have the engines at the front in tractor configuration, as in the interstellar ships in Avatar movies.

a_gnostic
1 replies
8h26m
ikekkdcjkfke
0 replies
7h27m

Already patented?

ijustlovemath
0 replies
2h52m

Where'd you get 100atoms/m^3? I remember in astrophysics we learned it was closer to 1 proton/m^3, but maybe that was the universe average (which includes the vast and desolate intergalactic medium)

foota
0 replies
20h47m

These regenerative braking schemes are getting out of hand.

ryandrake
25 replies
21h5m

Sure, there are plenty of practical problems that would make the trip impossible. The fuel mass alone that would have to be shot out the back to make that trip would be something on the order of 800 million times the mass of the payload (you). So a 100kg person sitting in a 100kg spaceship would require something like 160 billion kg of fuel, assuming zero energy loss in burning the fuel. Relativistic rocket calculators are fun!

jvanderbot
17 replies
20h41m

Well that depends on the ejection velocity. If you could shoot it out at close to speed of light, you'd need much less.

LoganDark
16 replies
20h38m

If you were to shoot it out at close to the speed of light, you'd knock the Earth out of its orbit.

jvanderbot
7 replies
18h52m

That's silly. My flashlight shoots stuff at speed of light all the time. Mass matters.

Shooting just enough mass at very high velocity is not much different than shooting a lot more mass at lower velocity, in terms of force.

LoganDark
6 replies
18h49m

Mass matters.

Exactly. You try accelerating 200kg up to anywhere close to the speed of light (say 80%). That is a lot of force.

Technically even photons can exert force on objects, but they have such a small mass that it's a difficult effect to observe.

hotpotamus
4 replies
18h41m

From memory, photons are massless, otherwise they could not move at light speed. They do have momentum though.

eru
2 replies
17h35m

Photons have mass, but no rest mass. (Or something like that.)

tsimionescu
0 replies
10h41m

Typically momentum is thought as mass times velocity, and since photons do have momentum, there was a desire to give them some kind of "relativistic mass".

In more recent times, it has been seen as easier to use just one concept of mass, and to redefine momentum entirely. So, photons have a mass of 0, and we don't need to specify "rest mass". But they do have momentum.

scubbo
0 replies
14h59m

Momentum but no mass, if I recall my physics correctly (low certainty).

Wait, hang on, we have access to an appreciable-chunk of the world's knowledge at our fingertips...

https://en.wikipedia.org/wiki/Photon - "Photons are massless[...]In empty space, the photon moves at c (the speed of light) and its energy and momentum are related by E = pc, where p is the magnitude of the momentum vector p[...]Current commonly accepted physical theories imply or assume the photon to be strictly massless"

LoganDark
0 replies
18h21m

Oh, thanks for the correction.

jvanderbot
0 replies
17h10m

This is getting overly pedantic.

Opening comment said that you'd need absurd amounts of mass to accelerate a person to near light speed.

I said that the velocity of ejecting that mass mattered. That if you could push out mass at speed of light, you'd need a lot less mass.

Not that you'd push out the same mass at speed of light. Or that you could arbitrarily push things out at speed of light. Sheesh.

fouc
3 replies
20h6m

an ion thruster that shoots ions out at the speed of light probably won't affect Earth

LoganDark
2 replies
18h56m

Yes because ions are... ions. You don't see photons knocking the planet out of orbit, do you? They can exert force but they don't exert that much force.

But if you're trying to avoid self-propulsion and want to launch from Earth, say, even a 200kg craft, anywhere "close to the speed of light", then that will most probably require a significant enough amount of force to knock the planet out of orbit.

eru
1 replies
17h30m

No, what makes you think so?

If you can apply small force over a long time, that will get you up to speed, too.

Someone did the math in the thread, and suggested that a constant 1g of acceleration would get you to the centre of the galaxy in 20 years (as measured by the clocks traveling on your spaceships). 1g of acceleration for 200kg is about 1962 Newton.

(This back of the envelope calculation assumes you have eg someone fire a laser at your ship to give you the energy you need. If you need to bring your own fuel, the rocket equation increases the total mass needed. But the same principle still applies: something like an ion drive has very little force, even if the top speed it can reach can be enormous.)

LoganDark
0 replies
4h24m

I think everyone is collectively ignoring that I'm specifically talking about accelerating the craft from earth, not using an ion drive or similar form of propulsion on-board. As that's what is implied by the comment that I responded to: "If you could shoot it out at close to speed of light"

knodi123
1 replies
20h33m

aim a bit to the left.

mcswell
0 replies
14h5m

Sure, Han!

shadowgovt
0 replies
20h30m

"Sir Isaac Newton is the deadliest son of a bitch in space."

hwillis
0 replies
10h52m

no, the earth is actually big. 47 trillion times heavier than that mass. At 90% c that 160 billion kg would still be a small fraction of the planets (moving 10,000x slower, at 30 km/s) kinetic energy. 500,000x less.

Of course that .06 m/s velocity change would be near instant, so bad things would happen. Probably a humanity-ending but not life-ending disaster. Global tsunamis and incredibly large tectonic changes, for sure. Imagine the entire water column of the marianas trench jumping up in the air and slamming into the ground below.

If the energy was transferred at a single point, it'll be the worst extinction event ever (4000x worse than chicxulub) but I'd bet single-celled and maybe even some multicellular life would survive. Anything bigger than a mouse is fucked, though.

pantalaimon
3 replies
18h57m

Imagine a generation ship, consuming the energy of an entire star for the trip.

actionfromafar
1 replies
18h44m

We have one of those (stars)!

Just need to build a parabolic reflector on one side of it and point it towards the opposite direction where we want to go. When the reflector shoots to far from the same, tilt the reflectors, drop down closer to the Sun by gravity, tilt them back, do it again.

We could be going places in a few billion years!

eru
0 replies
17h29m

Yes. And that's not the only way to make this work.

Btw, the sun is also an extremely inefficient engine. With a bit of extra engineering we could probably scoop up hydrogen from the sun, and 'burn' it much more efficiently.

tum92
0 replies
13h38m

Fun thought, we’re kind of all on one right now! Regardless of how you choose to define “human,” we’ve been around for much less time than a single revolution around the Milky Way. We get no say in the route, and our star is feeding us rather than fueling our travel, but still a wild thought.

pants2
2 replies
15h15m

Fun fact: if you got 250 MPG in a space car loaded up with as much gasoline as there is water in the ocean, you could could drive to the edge of the observable universe.

xattt
0 replies
7h38m

I knew there was a reason VW made the XL1.

_factor
0 replies
7h29m

Does this account for traffic?

perardi
24 replies
21h3m

Unless you could somehow make an Alcubierre warp drive.

Of course…even if that was possible, it’s conjectured that the colonists already at your destination won’t appreciate you boiling the atmosphere when you hit them with blue shifted radiation.

https://www.universetoday.com/93882/warp-drives-may-come-wit...

throwaway11460
12 replies
19h28m

Ah, so that's why they never warp near planets in Star Trek :)

perardi
11 replies
19h19m

[pushes up glasses]

They implied they avoided that because warping into a gravity well would cause some vague catastrophe.

Of course, the real reason was far more sinister: it’s way more dramatic to slowly creep up on the planet while listening to the captain’s log monologue to start the episode.

actionfromafar
10 replies
18h46m

If nothing else, if you miss just a little dropping out of warp inside a planet, must be a Very Bad Thing in-universe. The ramifications would be seen even out-of-universe. ;-)

eru
9 replies
17h37m

Planets are tiny compared to the vastness of space.

So you would never accidentally warp inside a planet.

cameron_b
6 replies
17h8m

If we’re talking about the known universe, the odds of your near-light navigation accidentally clipping a not-mapped-yet planet are certainly not zero.

Our gaze into the heavens is much better at spotting stars than their dark orbiting bodies, and we have fingers left over from one hand counting the number of observation platforms observing deep space from above our shimmering atmosphere.

StevePerkins
3 replies
15h36m

Indeed. We can't even agree on whether or not there's an extra Neptune-sized gas giant out beyond the orbit of Pluto, and that's right here in our OWN solar system!

eru
2 replies
12h55m

So? Even ten extra Jupiters or thousand extra suns would take up only a tiny amount of space compared to the size of the solar system out to Pluto:

The distance from the sun to Pluto is about 5.9 billion km. The radius of the sun is about 696,340 km. The ratio of radii is about 8,473. Cube that to get the ratio of volumes, and you get 608,263,848,559 for the ratio of volume in a sphere out to Pluto vs volume of the sun.

(Doing the numbers, I'm actually surprised: I had expected the ratio of radii to be bigger than 8,473. But I'm not surprised that the sun barely takes up any space.)

denton-scratch
1 replies
7h53m

The radius of the sun is about 696,340 km

Arguably, the entire heliosphere is part of the Sun's atmosphere, and it reaches well beyond Pluto. If I were in a relativistic spaceship, I think I'd want to apply the brakes well before slamming into the heliosphere.

What do you call the heliosphere of a star that isn't the Sun? The stellosphere?

denton-scratch
0 replies
58m

Replying to self (sorry).

"Stellosphere" is wrong, because "stella" is Latin, and "sphere" is from Greek. It should be "asterosphere", but that's a word I've never seen nor heard.

eru
0 replies
16h58m

It doesn't matter whether we can see those dark orbiting bodies: we observe minuscule gravitational impact on the stars, and that places a very sharp upper limit on the amount of mass that's outside of the star in a solar system.

The sun contains roughly 99.8% of the mass of the solar system, and is by far the largest object in it. But you wouldn't hit the sun randomly either. Space is just so damn large.

Dylan16807
0 replies
15h11m

If we’re talking about the known universe, the odds of your near-light navigation accidentally clipping a not-mapped-yet planet are certainly not zero.

If we're still talking about Star Trek, then on a solar scale those ships can stop on a dime. They're not going to hit an unmapped planet while putting around.

BHSPitMonkey
1 replies
16h37m

Sure, if your probability distribution looks at every point in the universe equally. But we're talking about introducing error in a situation where you're _trying_ to drop yourself right next to a planet, so the areas nearest to your target have a much greater probability.

eru
0 replies
13h0m

The volume of space up to only geostationary orbit is about 177 times bigger than the volume of the earth.

Given that Star Trek's impulse drives are already traveling at up to around 0.9c, parking somewhere between the earth and the moon (which is about 1 light-second out), the ratio of space to volume of earth becomes 219,648.

That ratio growth with the cube of the distance to the planet.

api
9 replies
18h59m

it’s conjectured that the colonists already at your destination won’t appreciate you boiling the atmosphere when you hit them with blue shifted radiation.

There's a general principle known as Jon's Law (not sure where the name comes from) that any powerful space drive is by definition a weapon of mass destruction.

You see this in The Expanse when incredibly powerful fusion torchship rockets (a major part of the Expanse 'verse) are attached to asteroids and these are used to kinetically bombard inner planets. The results are far worse than a nuclear attack, from kinetic energy alone.

Anything capable of traveling close to the speed of light would be "death star" level planet killer. We're talking smashing through the crust and boiling off the atmosphere or if it were massive maybe even fragmenting the planet. Obviously anything even wilder like an Alcubierre Drive would be likewise. Anything capable of going to the stars within a human lifetime could annihilate worlds.

Even present-day chemical rockets could be pretty destructive. Get something massive that won't burn up (like a rod of tungsten) up to interplanetary velocities and you can approach the yield of a small tactical nuke from just kinetic energy. This has been studied at least on paper by militaries. I think the phrase "rods from God" was used by DARPA at one point for the rod of tungsten idea.

This is glossed over in the vast majority of space sci-fi. Nobody even asks in Star Trek what happens if you point the Enterprise at a planet and say "warp 9, engage!" I'm guessing it would go poorly for the Enterprise but even worse for the planet.

denton-scratch
1 replies
7h48m

This has been studied at least on paper by militaries.

I thought these weapons were real and deployed. Specifically, I understand that hypersonic missiles don't really need an explosive warhead; a hypersonic tungsten rod would make a bigger explosion than any conventional warhead.

api
0 replies
2h22m

Hypersonic missiles are different. I think the idea with those is whether they have a warhead or not they come in so fast you can't possibly shoot them down. The US, Russia, and China are all either confirmed or rumored to have hypersonic delivery systems like this.

The "rods from God" concept is the idea of creating an artificial meteorite as a weapon that comes in from space. These may or may not already exist, but if they do they'd be secret and would probably violate some treaties.

ahazred8ta
1 replies
18h31m

Larry Niven's Known Space gave us the Kzinti lesson: "a reaction drive's efficiency as a weapon is in direct proportion to its efficiency as a drive." -- https://tvtropes.org/pmwiki/pmwiki.php/Main/WeaponizedExhaus...

thro1
0 replies
8h5m

https://tvtropes.org/pmwiki/pmwiki.php/Literature/KnownSpace

(Be warned: it's a deep hole)

Casual Interstellar Travel:

Most hyperdrives just need to be Neptune’s distance from a star to work - two light hours; the Q-II needs to be five - Pluto’s! This means it can get you from any given human world in Known Space to any other in no more than eleven hours, but also no less than ten hours for any world outside the system.

There’s no intermediate setting. With most hyperdrives, a pilot can leave the helm unattended most of the time. If one does so in a Q-II for more than two minutes, they’re almost certain to crash into a star. It doesn't have an on-off switch, either, it has a grip that has to be kept or the drive turns off.

zem
0 replies
18h28m

in niven's "known space" universe that was known as the "kzinti lesson"; the kzinti were a warlike race that thought humanity would be easy pickings because their telepathic spies said they had a civilisation completely at peace. turns out humanity figured out really fast that their mining lasers, fusion drives, etc could be used as weapons when the hostiles showed up.

webmaven
0 replies
13h35m

> Even present-day chemical rockets could be pretty destructive. Get something massive that won't burn up (like a rod of tungsten) up to interplanetary velocities and you can approach the yield of a small tactical nuke from just kinetic energy. This has been studied at least on paper by militaries. I think the phrase "rods from God" was used by DARPA at one point for the rod of tungsten idea.

Also known as "Project Thor", it was devised by Jerry Pournelle before he became a science fiction author. More on various iterations of the concept can be found in Wikipedia:

https://en.m.wikipedia.org/wiki/Kinetic_bombardment

tsimionescu
0 replies
10h45m

I think that law is basically Newton's second law of motion. F=ma essentially tells you that anything that decelerates a lot, such as a very fast spaceship crashing into the rock of your planet, pushes with an awful lot of force before it stops.

Edit: to be slightly more pedantic, the right form that still remains true with relativity is F = dp/dt, i.e. the force the spaceship would exert is equal to its change in momentum.

eru
0 replies
17h35m

Even present-day chemical rockets could be pretty destructive. Get something massive that won't burn up (like a rod of tungsten) up to interplanetary velocities and you can approach the yield of a small tactical nuke from just kinetic energy.

Of course, that energy didn't come for free: if the rod came from earth, your rockets have to provide the energy.

ben_w
0 replies
18h27m

There's a general principle known as Jon's Law (not sure where the name comes from) that any powerful space drive is by definition a weapon of mass destruction.

Also known as the Kzinti Lesson, from Larry Niven's Known Space series. I've not read where in that series this term is first introduced, but they're somewhere in all that.

Obviously anything even wilder like an Alcubierre Drive would be likewise

Not yet known; the original Alcubierre Drive is a toy model that demonstrates the point, but has so many problems with it that, as is, it definitely won't work.

Something else along similar lines that does work? The only thing it won't act like when it hits something, is like being hit by normal matter that's actually moving at the speed of light, because if it did it would also be an infinite free energy source.

VanillaCafe
0 replies
19h2m

Unless you could somehow make an Alcubierre warp drive.

Even if you can make it, even though it's theoretically possible that the warp bubble could move through space faster than the speed of light, it's a separate and completely open question as to how you might actually get it to move that fast to begin with.

dylan604
12 replies
18h24m

Or stopping. It takes the same amount of time to slow down as it did to speed up. Presumably, you'd have to rotate 180° so you are now thrusting in the opposite direction. So at the speeds you've reached to get there in 20 years (ship time), you'd just race on by.

JumpCrisscross
11 replies
18h22m

takes the same amount of time to slow down as it did to speed up

Assuming you're going somewhere, you can use atmospheres and gravity to slow down. Decelerating should take less time than accelerating in practical contexts.

ithkuil
4 replies
18h12m

That is doable for "normal" speeds, not one where you accelerate 1G for twenty years, reach relativistic speeds that make you travel for hundreds of thousands of light-years in merely 20 years ship time

JumpCrisscross
3 replies
18h0m

doable for "normal" speeds, not one where you accelerate 1G for twenty years

It's still a lot of energy you can bleed off, particularly if you're aiming for a system with gas giants. I'm not suggesting one only rely on passive deceleration. But especially given it's fuel saved at the very end of the journey, fuel you no longer need to accelerate and decelerate for the entire duration of the trip, the savings could be sizeable.

PaulDavisThe1st
1 replies
17h27m

the top of this thread is filled with a discussion of the almost unimaginably catastrophic consequences of a ship moving at 0.9C hitting atoms in interstellar space.

trying to decelerate by "braking" anywhere close to a gravitionally significant mass sounds like a guarantee to total destruction from the impact of "stuff" (even individual photons).

JumpCrisscross
0 replies
17h7m

a ship moving at 0.9C

You decelerate from 0.9C to 50 km/s conventionally, more if you can aerobrake or line up multiple slingshots, and that last 0.00001% with gravity assist.

It saves you more than that in fuel, because the fuel you'd have used on that last bit of deceleration needed to be accelerated and decelerated the entire way from 0 to 0.9C back to close to zero.

eru
0 replies
17h28m

If you are going really, really fast, you wouldn't just want gas giant planets. You'd want the outer layers of red giant stars.

dylan604
4 replies
18h20m

Right, because space is known to be full of atmospheres to use to slow down. ???

JumpCrisscross
3 replies
17h57m

space is known to be full of atmospheres to use to slow down

The places people talk about travelling to tend to have atmospheres and gravity, yes.

antihipocrat
1 replies
17h31m

How many G's of deceleration are we talking here? I imagine even 2Gs of force wouldn't be tolerable for humans for more than an hour

JumpCrisscross
0 replies
16h58m

even 2Gs of force wouldn't be tolerable for humans for more than an hour

You can tolerate 2G for hours, particularly if everyone's oriented eyeballs in. That said, both aerobraking and gravity assists are intermittent accleerations.

dylan604
0 replies
17h28m

so you've been traveling at some large speed for quite some time, and you are now proposing to come to a near stop to come into orbit around some far away planet? and what magical tech have you forgotten to tell us about that allows that sudden deceleration to not liquefy the bags of meat inside the ship?

chuckhend
0 replies
15h4m

We'd still be limited by however many Gs human body can handle right?

steffenfrost
4 replies
16h53m

Couldn't you shoot an electron bream ahead of the ship to ionize the atoms and the deflect them with a magnetic field?

bhickey
3 replies
16h48m

Briefly: No.

I read a paper on the topic a few years back. My recollection is that once you go faster than about 0.3c it becomes impossible to shed heat faster than you gain it from collisions with Helium. I'll try to dig it up.

wholinator2
2 replies
16h4m

I'm interested if that's physically impossible or just currently technologically impossible

d_tr
0 replies
8h14m

The conservation of momentum means that whatever system you devise, the spaceship would have to eventually withstand the forces related to the total dP/dt required to get the obstacles out of the way...

You could change the distribution of the forces at best but I'm not sure whether that could be enough...

bhickey
0 replies
7h22m

Here's one paper on the subject. There are others, but I've run out of steam for trawling through Scholar and arXiv.

Radiation hazard of relativistic space flight https://arxiv.org/abs/physics/0610030

csomar
1 replies
9h19m

My ship has a quantum shield that changes the location of incoming atoms; putting them just a bit to the safe side of the ship. Doesn't work with molecules though but that's coming up on v2.

phist_mcgee
0 replies
9h16m

Musk is that you??

caturopath
1 replies
19h36m

Why not just increase power to the main deflector?

qsi
0 replies
15h53m

Because you need to reverse the polarity first.

otikik
0 replies
20h57m

My ship exterior hull is made of quadratic jergotrons, precisely to avoid that issue.

Terr_
0 replies
15h10m

I wonder how fast the interstellar medium of gas etc. drifts and flows... could sacrificial sweeper-ships drill out a less-dense-holes for other traffic on a reasonable timescale?

m3kw9
30 replies
21h17m

I wonder what is a safe acceleration to get to light speed for long periods without hurtin too much

bee_rider
26 replies
20h40m

You can’t “get to” light speed, that’s one of the big punchlines in relativity.

If you pick an acceleration equal to the acceleration we experience on Earth (aka 1g, aka ~9.8m/s^2), you hit relativistic speeds (speeds at which you need to take into account the effects of relativity to do anything) surprisingly fast. On the order of hundreds of days. So, it is not really a matter of safe acceleration on a long space trip. Instead you have to worry about the actual speed you are traveling at—even though space is very empty, there are still atoms floating around out there, and you’ll be moving at very high speeds relative to them, leading to interesting collisions.

ryandrake
17 replies
20h12m

Instead you have to worry about the actual speed you are traveling at

That's the other big punchline in relativity: There's no one "actual speed" because that implies that there is a single "important" frame of reference wherein those atoms are floating around waiting to be hit by a spaceship.

acchow
13 replies
19h34m

What if you define the "important" reference frame as the speed of light's (in the same direction you are going). Since c is universally constant, it seems like a reasonable privileged reference.

carpdiem
8 replies
19h18m

Doesn't really work this way. A lot of the wonkiness in SR is tied to the fact that the speed of light is the same, measured in _any_ reference frame.

So, say you're on earth and you measure the speed of light... you find that it's c (~3x10^8 m/s).

Now you get on a spaceship and accelerate to 0.5c with respect to earth, and you measure the speed of light relative to your spaceship... still c!

In this way, you can't really define a reference frame with a speed "the same as the speed of light". And if you try, you'll run into nasty infinities in all your equations that will cause them to blow up and stop being useful.

naikrovek
7 replies
18h27m

So depending on how you measure, you’re always stationary or moving near light speed, or somewhere in between, depending on your measurement reference (the thing you’re moving relative to)?

How is there a speed limit at all, if that’s the case? You can accelerate to 0.5c and then toss an apple out the window and say you’re moving at the speed of an apple tossed out of the window, relative to the apple. You have all of c available as headroom again? You can accelerate up to 0.5c again, relative to the apple you tossed out the window?

I am imagining you will say that it will seem like this is what is happening to folks in the spaceship, but what’s really happening is that time is slowing for the spaceship and it’s passengers, and that they still can’t reach c. Fine. But c relative to what? There is no absolute c because there are no truly fixed points, so c relative to what?

stavros
2 replies
17h49m

You can accelerate to 0.5c and then toss an apple out the window and say you’re moving at the speed of an apple tossed out of the window, relative to the apple. You have all of c available as headroom again? You can accelerate up to 0.5c again, relative to the apple you tossed out the window?

Yes you can. You can even do it with 0.6c for both those speeds.

tempestn
1 replies
16h43m

But critically, having done that, you still won't be going >=1.0C relative to the road.

stavros
0 replies
9h42m

Yep, exactly.

pests
1 replies
18h2m

There is no underlying reference frame. All motion is relative. Everyone, no matter how fast they are already going, will measure the speed of light as c. Accelerate to .99c and shine a flashlight in front of you. That light is moving ahead of you at the speed of c. Because to you, you are not moving.

eru
0 replies
17h18m

That's true for the laws of physics, yes, but our universe does have a 'natural' frame of reference.

A comoving observer is the only observer who will perceive the universe, including the cosmic microwave background radiation, to be isotropic. Non-comoving observers will see regions of the sky systematically blue-shifted or red-shifted. Thus isotropy, particularly isotropy of the cosmic microwave background radiation, defines a special local frame of reference called the comoving frame. The velocity of an observer relative to the local comoving frame is called the peculiar velocity of the observer.

From https://en.wikipedia.org/wiki/Comoving_and_proper_distances#...

gosub100
1 replies
17h16m

so c relative to what?

it's either "relative to any observer." or "relative to any inertial reference frame". no matter where you go (on the ship, on a planet you pass by, on another ship) you will never see the apple travel as fast as the photons coming out of your flashlight. Depending on where the observer is, they will see the apple accelerate to 0.5c (if they are aboard the ship) or they will see it gain mass (or rather, see you throw it more slowly as if it had gained mass), contract in the direction it's thrown, and slow down (due to time dilation...relative to the moving frame).

The case I don't know how to answer is two apples thrown at each other, each with a speed greater than 0.5c.

ryandrake
0 replies
16h6m

If you want to explore/understand the velocities of these relativistic apples, look into the Velocity-addition formula[1].

1: https://en.wikipedia.org/wiki/Velocity-addition_formula

richardw
2 replies
19h25m

Not a physicist, but my impression is that you're always going 0 percent of the speed of light (in all directions) from your own frame of reference. All you notice is that our solar system is moving away, faster.

I guess you'd notice a change in light frequency based on the light in front/behind. Redder behind, bluer in front.

Edit: supposedly we can measure our speed compared to the cosmic microwave background which is fairly uniform, which gives us a value of 400 to 800km/s relative to the CMB: https://www.researchgate.net/post/How_can_we_practically_mea...

raattgift
0 replies
54m

I guess you'd notice a change in light frequency based on the light in front/behind. Redder behind, bluer in front.

The light in question is not uniform like white noise; the spectral power distribution has relatively light and dark lines in them as a result of the physics of the bright sources and intervening gas and dust. Those features also get redshifted.

If one is moving relative to the sun, one would pay attention to the sun's Fraunhofer lines <https://physics.weber.edu/palen/clearinghouse/labs/Solarspec...>, which would be Doppler shifted to different wavelengths. These lines also appear in reflected light from bodies in the solar system; if you were flying towards Pluto you would see a corresponding blueshift of the reflected Fraunhofer lines (plus some additional structure related to the chemistry of Pluto; it has some luminescence, as does our moon, as do the leaves of plants, and luminescence tends to impinge on the narrower Fraunhofer lines).

Indeed, measuring the Doppler shifts of multiple known-chemistry light sources is a useful technique in navigation of spacecraft within our solar system; it can in principle do better than precision measurement of angles to multiple light sources.

The spectral distortions of the CMB are certainly interesting, but it's hard to imagine their utility for spacecraft navigation within the Milky Way, rather than helping to physical cosmologists understand why there even is a Milky Way.

In the solar system we have kind-of the opposite problem: in order to get reliable anisotropy data of the Milky Way, probes like WMAP need excellent almanac data for the ephemeris of Jupiter (it's a bright reflector of sunlight and its cloud-tops at ~70 kPa are ~22 GHz microwave-bright; I gather other outer planets are used too, but the details are beyond me) to check its 22-GHz-band detection of the CMB Doppler shift in the directions it looks.

eru
0 replies
17h18m
Koshkin
0 replies
18h57m

In short, a reference frame moving at c is pretty much a logical absurdity, because by definition it would mean having massive objects move at c as well.

bee_rider
1 replies
19h7m

I’m not sure I’d call that a punchline of relativity; the idea of frame of reference is also part of the classical model.

tshaddox
0 replies
18h45m

Relativity (the fact that the laws of motion are the same in all inertial frames of reference) is itself a crucial part of Newtonian mechanics, except that Einstein's theories of relativity were such a big deal that we now tend to reserve the word "relativity" for his stuff, and call the old thing "Galilean invariance" or similar.

eru
0 replies
17h20m

Oh, 'relativity' might not have a preferred speed. But our universe absolute does.

It's the inertial frame of reference that makes the cosmic microwave background look most uniform. See https://en.wikipedia.org/wiki/Comoving_and_proper_distances#...

A comoving observer is the only observer who will perceive the universe, including the cosmic microwave background radiation, to be isotropic. Non-comoving observers will see regions of the sky systematically blue-shifted or red-shifted. Thus isotropy, particularly isotropy of the cosmic microwave background radiation, defines a special local frame of reference called the comoving frame. The velocity of an observer relative to the local comoving frame is called the peculiar velocity of the observer.
whimsicalism
6 replies
19h1m

dumb question - why does going faster make it more likely you encounter fast protons? couldn’t protons in any reference frame be going quite fast relative to you?

zabzonk
3 replies
18h52m

not so much protons (which would be a problem, but could at least notionally be deflected), but atoms.

actionfromafar
2 replies
18h41m

An hydrogen atom and a proton are roughtly the same thing, right?

zabzonk
0 replies
18h21m

no a proton is a hydrogen nucleus (or at least can be seen as one) and has a charge. travelling near lightspeed you would have to worry most about uncharged atoms/molecules (because of their mass) and neutrons, neither of which can be deflected.

monocasa
0 replies
18h31m

A proton is a hydrogen ion and isotope.

eru
0 replies
17h16m

couldn’t protons in any reference frame be going quite fast relative to you?

By the laws of physics, yes. But most of the stuff in our universe, and definitely in our galaxy, tends to move roughly at the same speed.

See https://en.wikipedia.org/wiki/Comoving_and_proper_distances#...

elihu
0 replies
17h20m

Nah, most of the random atoms floating around in space are going to be travelling very roughly as fast as the things (stars, planets, etc..) around them -- because anything travelling much faster is likely to eventually bump into something and lose some of its momentum.

There is the occasional weird exception though: https://en.wikipedia.org/wiki/Oh-My-God_particle

andrewflnr
0 replies
16h15m

that’s one of the big punchlines in relativity

It's kind of funny that the actual big punchline is that light speed matters at all. There would be no meme of "reaching lightspeed" without relativity, despite that meme originating from relativity specifically mentioning lightspeed as something you can't reach.

jtriangle
2 replies
21h15m

~9.8 m/s sounds pretty comfortable.

caymanjim
1 replies
18h31m

You're accelerating at 9.8m/s^2 toward your chair right now, so it depends on how comfortable the chair is.

jtriangle
0 replies
15h48m

Bold of you to assume I'm not standing on a Uline rubber anti-fatigue mat

thatwasunusual
12 replies
20h54m

We would also need to find a way to slow down.

MagicMoonlight
11 replies
20h46m

You just turn around at the half way point

notfed
10 replies
19h39m

At which point shielding gets even more complicated.

timschmidt
8 replies
19h17m

Less complicated. The rocket exhaust literally forms a plasma shield in front of the decelerating rocket.

cooper_ganglia
5 replies
18h56m

Well then, it's easy: Just always face the exhaust in that direction! It's not rocket science!

JumpCrisscross
4 replies
18h23m

always face the exhaust in that direction! It's not rocket science!

You don't see a problem with trying to accelerate with two exhaust streams at 180º to each other?

ithkuil
2 replies
18h14m

What if the front one is only a small fraction of the thrust at the rear? Would that be enough to "clear the path". Surely it would cost some efficiency but it may beat he alternative

timschmidt
0 replies
15h9m

Whipple shields [1] don't weigh much, and don't involve negative acceleration of any kind.

1: https://en.wikipedia.org/wiki/Whipple_shield

the_third_wave
0 replies
4h39m

In other words the space-equivalent of a supercavitating torpedo like the Shkval [1], more or less an underwater rocket which creates its own gas bubble around the projectile by deflecting part of the exhaust stream to nozzles on the front of the device.

[1] https://en.wikipedia.org/wiki/VA-111_Shkval

cooper_ganglia
0 replies
16h14m

In a universe where every action has an equal and opposite reaction, why not make those reactions argue about it?

senectus1
1 replies
17h40m

what about for the period of time that you're travelling sideways with a largely unshielded broadside facing not exactly empty space?

eru
0 replies
17h23m

You wouldn't literally turn around.

You'd probably move your rocket engine over to the other side (or have both a front and back engine in the first place).

Most of the mass of your spaceship will be fuel (like 90%+). You can use that as shielding.

PeterisP
0 replies
9h47m

This is already an unrealistic thought experiment, since continuous 1g acceleration for 20 years is so ridiculous that it requires a magic engine (i.e. consuming most of the ship mass in a matter-antimatter reaction) so if we're at it, we can also assume magic shielding which will also shield the crew from all that antimatter and its annihilation.

It's not a coincidence that the original post relativistic spaceship doesn't even bother considering larger accelerations than 0.1g, since achieving even that is a wild assumption.

jcadam
10 replies
18h57m

Could use such a ship as a time machine (well, that only goes one way).

tshaddox
3 replies
18h53m

Do you mean that someone in the space ship could, without extending their own lifespan beyond what is already expected, use the space ship to "travel" to Earth's distant future?

hackerlight
1 replies
18h29m

Kip Thorne said it's theoretically possible. One end of the wormhole is on earth, the other is on the spaceship. Then you fly the spaceship and hop into the wormhole and arrive into the future on Earth.

wholinator2
0 replies
16h10m

You don't even need the wormhole. You just accelerate away to relativistic speeds then turn around and come back. It doesn't matter which direction you're going, just that you're going _fast_.

ithkuil
0 replies
18h16m

Precisely. That's the famous Twin "paradox" (which is not a paradox)

daedalus_j
2 replies
18h10m

The Forever War novels have this as a key plot point, if you're interested in that sort of thing.

aerique
0 replies
6h46m

Not to mention the comic is pretty good as well!

Tostino
0 replies
12h29m

The whole Ender's game series also uses this as a plot device.

dtgriscom
1 replies
15h36m

My comfy chair is a one-way time machine.

checkyoursudo
0 replies
3h41m

Best thing is that it works in real time. No need to futz with fancy formulas. Just wait long enough and bam you're in the future.

agos
0 replies
8h46m

obligatory XKCD: https://xkcd.com/209/

EA-3167
10 replies
20h44m

It's worth saying that 1G is heavy acceleration to maintain, nothing "mere" about it. When you run the numbers the amount of energy involved basically adds up to needing a rocket made entirely of antimatter, and a similar mass of 'normal' matter to react with.

Keep in mind that when talking about long-distance journeys in space under any sort of constant acceleration, the numbers are generally in thousandths of 1G.

slow_typist
9 replies
20h25m

But accelerating by 1 g is very convenient for the crew. No muscle and bone degeneration, no space sickness, etc.

EA-3167
8 replies
18h16m

It would be cheaper in every sense to turn something like a giant asteroid into a rotating habitat ship than achieve a constant 1g to even the closest systems. Realistically interstellar travel is not a thing that (biologically modern) humans will ever be suited for, robotic probes don't need thousands of kg of food and water to stay alive, don't need artificial gravity, air, or entertainment. The fact that the trip is inevitably 1-way won't bother probes and robots either.

eru
6 replies
17h26m

You are right. One addendum: many humans would be bothered by one-way trips, but humanity is large, and in absolute numbers there are still plenty of volunteers for one-way trips to the planets and stars.

EA-3167
2 replies
15h27m

When talking about how efficient a given reaction mass engine, such as a rocket, can be the unit is specific impulse in seconds. That unit represents how long a given engine carrying a given propellant can maintain 1g acceleration.

For context, the most powerful chemical rockets peak around 450s-530s. A nuclear rocket of the sort we can build today would be more than twice that value, and super-efficient ion thrusters can have IspS in the tens of thousands of seconds.

But we're talking about an engine with a specific impulse measured in decades, and as far as anyone knows that means having catastrophic amounts of antimatter. I don't think plucky explorers on a one-way trip are going to have access to a small moon's worth of antimatter, and if they did, imagine how many more interesting things they could do with it than fly to nowhere?

vl
1 replies
13h40m

imagine how many more interesting things they could do with it than fly to nowhere?

Like what?

EA-3167
0 replies
1h33m

Like power an entire planet for centuries, or use it as the energy budget for a megastructure project like a Dyson swarm.

We're talking about a truly incomprehensible amount of energy, not just to carry the rocket and its own fuel, but the tens of thousands of kg of water and food for even a modest compliment of people.

18 years is a LONG time after all.

BHSPitMonkey
2 replies
16h23m

And how many in that group are actually fit to spend many years living that lifestyle without losing their mind and getting into deadly fights with one another?

And who's covering the great expense of building these generational colony ships and training their only inhabitants, only to have them zip away never to be heard from again? (With no benefit other than believing there's a slight chance we've succeeded in making our species multi-plantary)?

eru
1 replies
12h51m

As humanity becomes more numerous and richer, the fraction of humanity you need that have such strange ideas and desire keeps shrinking.

(Btw, I share your intuition that the number of people willing to sign up for a one-way trip to the stars, or even just Mars, is fairly low. However, if you already look at people who are dedicated enough to become astronauts, I suspect the additional filter of asking for one-way-trip volunteers for a mission to the stars isn't all that severe. My purely speculative guess is that at least 10-20% of current astronauts would be willing to sign up.)

denton-scratch
0 replies
7h34m

10-20% of current astronauts would be willing to sign up.

Astronauts seem to me to have a higher propensity for kookiness than the general population. You may be right.

holoduke
0 replies
8h1m

Rotation wont really work unless the structure is gigantic (many miles in diameter) otherwise you will suffer from dizziness. Rotating spaceships like in many movies are probably making everyone on board sick.

huytersd
5 replies
17h24m

Time travel seems so easy and we could do it with the tools we have now for the most part. Maybe we’ll never go into the past but relatively contemporary humans are going to be all over the future in all kinds of places.

After the first time it happens people in the future can start to expect a human from the past to keep visiting every so often.

tempestn
4 replies
16h48m

If that did start happening, it's not like the people from the past would just pop up suddenly. We would be aware of their journey. It's not like a time machine where someone just disappears from the past and appears in the future.

huytersd
3 replies
15h13m

Sure, and we would probably be able to tell when they were from based on the approaching crafts. It’s going to be amazing to be able to step 50,000 years into the future to see how humanity has turned out. I’d give up anything to have a chance at that.

lp4vn
1 replies
8h24m

If you stop to think, a trip to the future is a trip to immortality because you can go to a time where the technology to live forever will be available.

gbin
0 replies
6h31m

Unfortunately humanity is constantly on the verge of self destruction so I would expect to come back to a radioactive smoldering place with some survivors roaming around still trying to finish one another with sticks and stones.

tempestn
0 replies
14h36m

You could always take a flier on cryonics.

robofanatic
1 replies
17h28m

How many years will it take to accelerate from normal speed to that speed and decelerate back?

multiplegeorges
0 replies
17h25m

10.

Assuming a straight line and assuming 1G is your max acceleration: you accelerate for 10 years, reach your maximum velocity then flip and do the same thing in the other direction. You'll reach your destination with 0 velocity.

lostmsu
1 replies
18h8m

It does not take much more years to the edge of the visible universe.

EA-3167
0 replies
17h44m

Iirc to get to Proxima Centauri at a constant 1g would require a fairly impressive mass of antimatter, to continue to the edge of the observable universe would be so many more orders of magnitude more energy than that it's barely worth discussing. Even though we can't reach c, as we start to approach it the energy requirements rise catastrophically, along with the risk of colliding with some random mote of Hydrogen and remembering that your relative velocity is .99999c, in the moment before you and your ship are atomized.

onetimeuse92304
0 replies
8h42m

Not doable.

There exists nothing, even theoretically that you can put on the spaceship to get you that 1G continuous acceleration.

I don't remember exactly what is the maximum achievable delta V but if I remember well it is not a high portion of the speed of light, more like 60% of speed of light. And that assuming you have crazy things like carry a small black hole with you and use it to convert mass into energy at 40% efficiency.

monkeydust
0 replies
5h38m

Its a true mind f*. A round trip would take the best part out of a normal human lifetime but it would appear that you have travelled over 55 thousand years into the future when you return the earth...assuming it's still there.

mcswell
0 replies
14h17m

But think of all the leave time I'd accumulate!

alberth
0 replies
14h27m

accelerate our spaceship at a mere 1G continuously

Do you mean accelerate at 9.8 m/s^2 ?

867-5309
0 replies
7h27m

27900 years would have passed on Earth, so you wouldn't be able to tell anyone about your vacation

you could tell them when they overtake you due to incessant obsolescence

AlexAndScripts
72 replies
21h20m

I had no idea you could achieve relevant amounts of time dilation so "easily" with relatively small (1m/s) of constant thrust - such that interstellar travel becomes somewhat viable provided you can continuously accelerate for the entire trip. Googling it, it would take approximately three years of observed time for a traveller to get to alpha centauri at 1g.

Could any somewhat-plausible technologies (fusion etc) get us to that point? I don't know how to do relatavistic maths, but it seems that directly converting mass to energy and ignoring relatavistic effects requires 50 000kg to accelerate 100 000 kg (with a constant relationship, as the C^2 cancels out) to the speed of light.

MilStdJunkie
42 replies
21h1m

One gee over the course of months is insane. Even if you converted the entire "fuel" reaction mass directly into momentum, you're still carrying tens or hundreds of thousands of tons of fuel for any remotely habitable spacecraft. And no engine has perfect mass conversion. Matter-Antimatter has been simulated to be maybe sixty percent efficient, fusion is around 17%, nuclear pulse propulsion a surprising 7%, fission nuclear gas rockets might max out at 12% but those numbers are dodgy as we don't have sharp numbers on gas core reactors.

As an SF writer, it's pretty interesting, though, to think of the weird shapes a society would take when your astronauts are outliving entire civilizations. I imagine a sort of neo-Polynesian culture, with travellers never quite knowing how the place will look if they ever come back that way.

knodi123
12 replies
20h38m

In the book series The Expanse, that was pretty much the only unrealistic technology that the humans had, which allowed them to colonize the solar system. Sure, there was some might-as-well-be-magic alien stuff later in the book, but by page 1, humans have colonized the solar system, purely with a hand-wavy engine that can generate sustained thrust without needing tons of reaction mass and without turning your exhaust port into an unimaginable hell cannon.

neaden
4 replies
20h17m

Eh, there is a ton of unrealistic technology in book 1, the stealth ship for instance is impossible. By the authors own words they don't think of the books as being Hard Sci-Fi, harder then Star Trek sure.

mplewis9z
3 replies
18h28m

What makes you think the stealth ship is impossible? They explain the concept pretty well in the first book: extensive cooling systems to soak up waste heat, large liquid tanks to store that heat internally for a while, and radar-absorbing coatings. We literally have all of those pieces today, it’d just cost unfathomable amounts of money to build with our current technology.

As a bonus, they even talk about the radar-absorbing coating not being perfect, and being able to detect the stealth ship as an object a few Kelvin above the background radiation when they pumped their radar into it.

fredthedeadhead
2 replies
11h10m

Project Rho gives several compelling reasons why there ain't no stealth in space

https://www.projectrho.com/public_html/rocket/spacewardetect...

mplewis9z
1 replies
10h52m

I don't know when that was written, but it definitely feels like The Expanse authors read that exact page and built their stealth system to address those points - the stealth ships in the books aren't permanently stealthy (they have to radiate their heat from the internal heatsinks after some amount of time, seemingly on the order of months), and are immediately detected when they light up their engines (and hence coast until they reach their destination).

The main characters also manage to find a stealth ship after coming across coordinates to it - it was parked and completely offline (and unmanned) in the orbit of a small asteroid, which would further obscure any signature it might give off.

neaden
0 replies
3h9m

Unfortunately for cool space battles, no this still doesn't work for the reasons outlined.

First off you have to remember that when a ship turns it's engine on it's going to be visible effectively to the entire solar system unless there is a planet or something in the way. We already have the capability that we would notice a ship moving in the asteroid belt from Earth and in the Expanse it's going to be even higher. So everyone already will have known when you turned your engines on and can run the calculations to see where you are while you are coasting, so even within the confines of the fiction that shouldn't work.

But let's ignore that and say that for some reason no one was looking when you turned your engines on. Assuming your ship is somehow running with all systems off it's going to be roughly 300 C hotter then the vacuum around it, even with a heatsink like you mention (and a heatsink that can store that heat for months is also unrealistic) you're going to be sticking out like a sore thumb to any infa-red. You're just too hot.

MilStdJunkie
3 replies
18h18m

I'm going to embarrass myself horribly here, but I've only seen the series, so I'm not a hundred percent clear on how much acceleration they're pulling in cruise[1]. If it's something like .3 g then they're fairly close[2] to the limits of something like a fusion pulse drive (tiny nodules of deuterium or whatever, ejected out the back of the ship, then lasered into fusing, then the reaction pushes on the whatever - magnetic field, pusher planet, etc). That would make the solar system something more like what the Atlantic Ocean was in the days of sail.

They'd need refuels every stop though. Like with early coal fired steamers back in the day.

I got a funny feeling that without much better genetic muckety muck, the hard limit will be the human organism itself. Someone will get to the stars = if we don't screw everything up - but the someone won't be human, or maybe nothing like human.

[1] I know in emergencies they pull mad g, but it doesn't seem like something they keep up for long. Would still burn through their deuterium in no time though.

[2] Like, within an order of magnitude or two.

taneq
1 replies
6h44m

Didn’t the guy who invented the drive essentially squish himself flat (too many G’s to lift his hand and reach the ‘off’ button, anyway) with his first prototype being efficient enough that it was still going during the story?

Chris2048
0 replies
3h53m

There's a scene about the discovery: He disables voice control (or switches it to Chinese) so at high-G he cannot hit the stop button, nor command it to stop.

Eddy_Viscosity2
0 replies
17h46m

The ships cruise anywhere from 0.3 to 1G, the lower end mainly for comfort of people who grew up in space. But, the fictional drive is so efficient it could sustain 10s of G for extended periods (weeks, months).

moron4hire
2 replies
19h7m

No, the exhaust port definitely was an unimaginable hell cannon. The characters spoke several times about slagging a ship or a surface base in their drive plume.

knodi123
1 replies
17h41m

Oh, I missed that! Seems like those drives ought to have been more carefully regulated then.

caust1c
0 replies
17h0m

Cool detail about that in the Nauvoo launch sequence, slagging the scaffolds / gantries / whatever the construction exoskeleton is.

https://youtu.be/0KZRFIdbJzc?t=147

Teever
11 replies
20h49m

What if you didn't carry the fuel? Use stationary lasers from your starting point to power your journey half way until you lasers from your destination to slow your craft down.

pc86
5 replies
20h33m

Of all the dangers associated with spaceflight it's a pretty interesting concept to add "lasers at the origin shut off for whatever reason" and "lasers at the destination never turn on / are misaligned / turn on too soon / turn on too late" to the list. Not sure I'd want to be in a spacecraft careening through the cosmos with no realistic way to slow it down.

jandrese
4 replies
20h9m

There is also the question of how you get the lasers to your destination in the first place.

MilStdJunkie
2 replies
18h12m

Send a mirror ahead, bounce the beam back toward the ship to push it backwards. Loses a lot of efficiency, though. Laser propulsion, a lot of the thrust is coming from ablation of the surface.

eru
1 replies
17h12m

How do you 'send a mirror ahead'? Do you want it to stop, or just keep flying away indefinitely?

MilStdJunkie
0 replies
16h59m

Yep, throwaway mirror, it goes off to wherever once it's done bouncing light back at your ship. Again, much less efficient, so when you get where you want to go, you'd want to put in a laser station there too.

Teever
0 replies
18h59m

Use lasers for the first half of the journey to send a rocket that can decelerate and build the laser station at the destination.

cypherpunks01
1 replies
20h21m

I think the perceived output from stationary lasers on Earth would appear to decrease as your speed increases, since you're accelerating away from the laser photon packets. Because of that behavior, I'm not sure it's a feasible way to get up to relativistic speed?

I think the lasers would also need ~10,000 years of fuel, as opposed to ~10 years of fuel if you could somehow figure out how to carry it. But the energy to sustain in either case is probably measured in Dyson spheres, or some fraction of all energy in the universe pretty quickly too.

PeterisP
0 replies
9h31m

Time dilation also has an effect, since you're receiving 10000 Earth-years of laser energy over 10 ship-years.

NotYourLawyer
1 replies
20h26m

The farther you get, the dimmer the laser gets. The faster you get, the less energy each photon has.

slow_typist
0 replies
20h14m

Note that the 2nd statement only applies because of the Doppler effect - energy of the photon is a function of its frequency.

MilStdJunkie
0 replies
18h14m

That's the drive of the eponymous generation ship in Kim Stanley Robinson's Aurora. It sends a mirror ahead of itself, then the Sol-Mercury lasers bounce off the mirror, back on the ship to slow it down.

I could see the light spacecraft with their matter-antimatter engines laying down "lightways", like railroads in the old west. Once a lightway is established, then it's much less of a big deal to get from system to system. Apart from the tens of thousands of years in subjective time, of course.

ryandrake
7 replies
20h47m

As an SF writer, it's pretty interesting, though, to think of the weird shapes a society would take when your astronauts are outliving entire civilizations.

I guess this all depends on how you define simultaneity. Say I got on a relativistic rocket traveling near c and colonized Planet X in 10 years ship time and say 20,000 years Earth time. I put up my TV antenna as soon as I land, and I'd still be receiving Earth transmissions from approximately 10 years after I left, no? So even though civilization is long gone from Earth's point of view, from my point of view, I can keep up with the latest news as if I were still living there. So from my point of view I did not outlive anything.

If I were to go back, yes, everything would be gone.

cypherpunks01
3 replies
20h30m

While traveling near c, I believe you'd be receiving Earth transmissions from approximately the same time you left, Earth clocks would appear to slow down to a crawl. But if you land on another planet and change reference frame to be more "stationary" again relative to Earth, I think a massive amount of Earth time would suddenly appear to have elapsed very quickly during the process of slowing/landing because of the huge shift in simultaneity.

ryandrake
1 replies
20h22m

Pretty sure only those 10 ship years worth of transmissions would suddenly appear. You're still 20K light years away so the rest of those years' transmissions are still in flight.

cypherpunks01
0 replies
19h21m

Hmm I suppose you're right. I guess you'd see very few transmissions during the journey due to time dilation, and then those 10 years would arrive relatively quickly when slowing/stopping?

I was thinking of this being the first half of the twin paradox, but perhaps for the apparent "time gap" in the spacetime diagram to appear, it's necessary for the traveling twin to turn and head back towards Earth quickly to shift simultaneity plane back in the other direction.

slow_typist
0 replies
20h20m

There is no payback day in time dilation.

sophacles
2 replies
19h4m

That's not how it works. If the planet is N light years away from earth, the transmissions you receive would be those sent 20000-n years ago. along the way you'd get most of the messages sent during the 20k years as very red-shifted light, and extremely rapidly from your pov.

BoiledCabbage
1 replies
16h38m

I think you may have that wrong (If I'm understanding you correctly).

If you traveled at the speed of light then you'd be at the planet in 0 time your time, and you would arrive with the first of the broadcasts over those 20k years. So once on the planet you'd get to watch all 20k years of broadcasts.

If you traveled at 1/2 the speed of light (not focusing on your dilation for the moment), then you'd still beat 50% of the transmissions and have 10k earth years of broadcasts to watch.

I think the question is what % of the speed of light is a gamma factor of 20k/10 = 2000. That's something like 99.9999999% of the speed of light.

Meaning you would get there before 99.99999% of the broadcasts had arrived and you'd be able to watch just about all of them in real time over the next (just less than) 20k years.

Assuming those two planets are roughly in the same reference frame, the only way 20k years could pass on earth w.r.t. your arrival is if the destination planet is 20k light years away.

If the destination planet is moving relativistically away from earth at an appreciable percentage of the speed of light then I couldn't say what the math would be. Maybe still the same, maybe not.

hakuseki
0 replies
12h20m

Are you planning to decelerate by crashing into the planet at relativistic speed?

AnimalMuppet
3 replies
20h39m

Can you explain why matter-antimatter only has 60% efficiency?

mikeyouse
0 replies
20h14m

This is the primary reason for selecting the annihilation of a proton (p+) and antiproton (p–-); the products include neutral and charged pions (πo, π+, π-), and the charged pions can be trapped and directed by magnetic fields to produce thrust. However, the pions produced in the annihilation reaction do possess (rest) mass (about 22% of the initial protonantiproton annihilation pair rest mass for charged pions, 14% for the neutral pions), so not all of the protonantiproton mass is converted into energy. This results in an energy density of the proton-antiproton reaction of "only" 64% of the ideal limit, or 5.8x1016 J/kg.

I love that someone wrote and published a serious paper where the end design involved first stage thrust of 550 million ft-lbs and the total ship weighs something like 17 million metric tons and if I'm reading page 26 correctly, the payload on the ship has to be 7,500 kilometers from the ignition source to survive.

https://www.relativitycalculator.com/images/relativistic_pho...

c12
0 replies
9h37m

While there may be a 100% anilation with matter-antimatter reactions the resulting thrust is not perfectly efficient due to energy consumed as the rest mass of charged and uncharged pions, energy consumed as the kinetic energy of the uncharged pions (which can't be deflected for thrust); and energy consumed as neutrinos and gamma rays.

I'm unsure if the resulting efficienty is 60% however, not all of the energy produced in the anilation is converted to "stuff" that is useful for thrust.

JumpCrisscross
0 replies
20h24m

Can you explain why matter-antimatter only has 60% efficiency?

We don’t know how to use all the reaction products for thrust [1].

[1] https://en.m.wikipedia.org/wiki/Electron–positron_annihilati...

perardi
0 replies
17h26m

Have you read Tao Zero?

https://en.wikipedia.org/wiki/Tau_Zero

Classic hard sci-fi. A colony ship’s Bussard ramjet has a glitch, and it cannot stop accelerating—and basically forever, given time dilation.

marmaduke
0 replies
10h16m

What do you think about the gravity well "drive" in three body problem trilogy? I thought it was fairly clever, especially given the stories describing it beforehand (maelstrom iirc?)

ausp
0 replies
2h35m

As an SF writer, it's pretty interesting, though, to think of the weird shapes a society would take when your astronauts are outliving entire civilizations.

Spin, a novel by Robert Charles Wilson, touches on this from a planetary perspective. Quite the interesting read, though I won't say more here for fear of spoilers.

agent281
0 replies
17h7m

That's basically the plot of the Forever War. When you drop out of hyper drive (or whatever they called it) you never know if you are going to be battling a ship from your future or your past. The very society that you fight for is completely alien. It's incredibly alienating.

EvanAnderson
0 replies
20h4m

I imagine a sort of neo-Polynesian culture

This makes me think of the Quen Ho in Vernoe Vinge's "Zones of Thought" universe.

JumpCrisscross
8 replies
21h11m

Could any somewhat-plausible technologies (fusion etc) get us to that point?

Nuclear thermal or nuclear pulse propulsion. No fusion needed.

ben_w
5 replies
20h33m

For practical values, nuclear pulse propulsion would only get you up to a few percent of the speed of light.

The best nuclear thermal, gas core, would give you 7000 seconds[0]. A "dusty plasma" rocket (suspend the nuclear fuel in dust form in a magnetic field) might get 100,000 seconds, or just over a day of accelerating at 1g.

[0] for the benefit of non-space nerds: the unit of measure is "lb-force seconds per lb-mass of fuel", which is kinda like "seconds at 1g" if the fuel is a very small fraction of the total mass, which it really won't be in a practical rocket.

ninkendo
2 replies
18h37m

which is kinda like "seconds at 1g" if the fuel is a very small fraction of the total mass, which it really won't be in a practical rocket.

I think you mean “a very large fraction of the total mass”… generally the best efficiency comes if your fuel mass fraction is high, as it means there is little overhead of things in your spacecraft of things that are not fuel (the mass of the engine, etc)

ben_w
1 replies
18h16m

No, I mean small, because I'm talking about the quality of the approximation not the way to maximise delta-v.

If you have 1 gram of fuel and a 1 ton payload and that fuel has 1e6 seconds of Isp, you can accelerate the ship for 1 second at 9.8m/s/s.

If you have 1 ton of fuel and a 1 gram payload and the same fuel and burn at 1 gram/second, the first second is mostly spent accelerating the fuel, which means you're no longer able to just approximate the Isp as "seconds at 1g" in a nice linear fashion — it starts off at 1 gee in this example, but ends up at 10^6 gee in the last moment, a million seconds later.

ninkendo
0 replies
3h22m

Makes sense, I misunderstood your initial post. Thanks for clarifying!

mattclarkdotnet
1 replies
16h46m

g-seconds then? That seems like a very handy unit

Dylan16807
0 replies
13h31m
ianburrell
1 replies
21h0m

Nuclear thermal or pulse, fission or fusion, aren't enough for interstellar relativistic speeds. They have way too low specific impulse. They don't even have enough for constant acceleration inside the solar system unless the acceleration is really low or the fuel ratio is huge.

JumpCrisscross
0 replies
20h35m

unless the acceleration is really low or the fuel ratio is huge

You’d need kilotons of nuclear fuel and a 10^3 fuel ratio. But that’s plausible.

The economically-plausible answer is antimatter, where the ratio stays in the single digits and starts permitting deceleration. But I wouldn’t call that technologically plausible at this time.

ianburrell
6 replies
21h6m

It isn't possible without a magic reactionless drive; it might even require a zero-energy drive since the kinetic energy is huge and needs to come from somewhere.

The rocket equation kills you. A reasonable fusion rocket would require an enormous (like an entire planet worth) to continuously accelerate to relativistic speeds. Antimatter drives are the only option and still require large amounts of reaction mass since have to absorb the energy to throw it out the back, or use a laser.

eek2121
3 replies
20h3m

Well the obvious solution would be to figure out a mechanism to capture the particles that bombard your ship and figure out a way to turn those particles into thrust so you don’t need to take a bunch of fuel with you, which I get it, is another hard problem to solve, but maybe not impossible. We have done some incredible things before.

qayxc
2 replies
19h42m

The good old Bussard Ramjet. Problem is, recent calculations showed that it's not viable - even for a Kardashev Type II civilisation [1]

[1] https://www.sciencedirect.com/science/article/pii/S009457652...

throwaway11460
1 replies
19h24m

It's not viable to use it to visit the galactic center during a lifetime, but it still flies, if I understand that correctly?

qayxc
0 replies
18h16m

Theoretically it works, yes, though not nearly as well as initially thought. The engineering and the required materials, however, are still questionable and way beyond our current understanding of physics and material science.

It's a similar story for solar sails, unfortunately, though progress is being made in that area. Personally, I think that's the only realistic way of interstellar travel given our current knowledge of physics and engineering.

nabla9
1 replies
19h26m

You need to get around the rocket equation.

we estimate the neutral hydrogen density in the unperturbed local interstellar medium of 0.195 ± 0.033 cm−3 https://iopscience.iop.org/article/10.3847/1538-4357/abb80a

You need a hydrogen 'scoop' and fusion. If you can accelerate to 0.01c, you can collect enough hydrogen for 1000 MW fusion power from 32 km2 (6 km diameter) scoop area. Faster you fly, more you get. You can accelerate until interstellar particles start to do real damage.

matheusmoreira
0 replies
1h5m

Nice. Doesn't even require approaching large stars like in Elite Dangerous!

floxy
5 replies
20h52m

"Roundtrip Interstellar Travel Using Laser Pushed Lightsails"

https://ia600704.us.archive.org/view_archive.php?archive=/24...

"A one-way interstellar flyby probe mission uses a 1000 kg (1-metric-ton), 3.6-km-diam. lightsail accelerated at 0.36 m/s2 by a 65-GW laser system to 11% of the speed of light (0.11 c), flying by a Centauri after 40 years of travel. "

"...The third mission uses a three-stage sail for a roundtrip manned exploration of e Eridani at 10.8 light years distance."

qayxc
4 replies
19h28m

Holy cow! I just read the energy requirements of that third mission. Total electricity generation capacity of the entire world is about 12TW today [1], whereas that 3rd mission would require a "formidable" - as the author admits - 45,000TW at least. A mere three orders of magnitude more :)

[1] https://www.statista.com/statistics/267358/world-installed-p...

fifticon
3 replies
3h44m

I have a confused question here. I asked chatGPT what the approx terawatt output of the sun is. It claims it is 384.6 terawatts. I find that hard to reconcile with the earth having 12TW production. Given that your number is probably OK, that would suggest the sun output calc is way off. I wonder if any non-AI contributors have better ballpark estimates for the sun's energy output.. Hmm, I found a non-chatGPT source, which claims the same.. https://www.rmg.co.uk/file/2277/download?token=KyEQPN9O

If this relation is really true, I am somewhat shocked - us burning 1/30th of the suns energy output, can that really be true..?? If so, scary. And also 'illuminating' concerning how unsustainable what we are doing is..?

I do hope my numbers are off.

rootusrootus
1 replies
3h10m

This says we use about 1/10000 of the solar energy that hits the Earth at any given moment.

https://phys.org/news/2011-10-vast-amounts-solar-energy-eart...

qayxc
0 replies
7m

That's a very nice figure for context. So the energy required would be about 26% of that. That means it's more power than we could ever hope to capture from solar alone, as only about 29% of the surface is land and some of that isn't particularly great for solar (looking at you rain forests and Antarctica:)

Unless we use space-based systems instead, which would make that a kind of power requirement trivial, ignoring the costs of course ;)

qayxc
0 replies
15m

I'm really not trying to sound condescending here, but your maths is WAY off. Where did you get 384.6 TW from? Your actual source says

   The power output or luminosity of the Sun is 3.8 x 10^26 W
For reference that's 3.8 x 10^14 TW - so your little AI friend is a cool 12 orders of magnitude off here.

Bottom line: do NOT rely on figures provided by generative models. The chance of them being completely wrong seems to be alarmingly high.

phire
2 replies
13h35m

Things get more insane the further you go.

After an observed 12 years of constant 1g acceleration, you will be 113,000 lightyears from your point of departure, which is enough distance to cross from earth to the opposite side of our galaxy.

Of course, you are now traveling at 99.999999996% of the speed of light. If you actually wanted to stop at the other side of the galaxy to take a look around, you would need to turn around at the halfway point to decelerate, which roughly doubles the travel time.

galangalalgol
1 replies
13h24m

Is there any relativistic bonus that makes deceleration easier? Does it take less energy to go from 0.999C to 0.99C than to go from 0.009C to 0C?

phire
0 replies
12h36m

Acceleration and Deceleration are symmetrical. It takes the same amount of delta-v to accelerate between up to 0.999c as it takes to decelerate all the way back down to 0. Though as you burn fuel your ship gets lighter and the actual energy usage to maintain that constant delta-v of 1G will go down.

As for the energy used to accelerate from 0C to 0.009C compared to 0.99C to 0.999C, I'm not sure. I know the time taken (from an external reference frame) changes, but part of me suspects the total energy stays the same and the difference in time taken is caused entirely by time dilation. However, I suspect I might be messing up reference frames, I don't actually know the equations.

darreninthenet
1 replies
19h34m

Even the GPS satellites have to take into special relativity - they have to correct for a tiny amount of time per day due to time dilation causing the moving clocks on the satellites to tick slightly slower than the stationary ones on Earth.

Koshkin
0 replies
18h45m

Curiously, general-relativistic effects needed to be accounted for as well.

Quoting Wikipedia, GPS “must account for the gravitational redshift in its timing system, and physicists have analyzed timing data from the GPS to confirm other tests. When the first satellite was launched, some engineers resisted the prediction that a noticeable gravitational time dilation would occur, so the first satellite was launched without the clock adjustment that was later built into subsequent satellites. It showed the predicted shift of 38 microseconds per day. This rate of discrepancy is sufficient to substantially impair function of GPS within hours if not accounted for.”

Workaccount2
0 replies
20h45m

Even if you can figure out the problem of thrust, you still have to deal with particles slowly swiss-cheesing your ship.

And even beyond that, you either witness the ships leaving and never hear back or you embark on one and comeback to whatever Earth is in thousands of years from now.

Keyframe
0 replies
20h59m

as far as we understand, you have to eject mass in order to move there. pick your choice in that regard.

robbomacrae
7 replies
21h12m

This is something I've wanted to try in VR one day. Does anyone know if there is an app/game available for one of the popular headsets? Is there a technical limit to how realistic the effect could be?

zonkerdonker
2 replies
20h54m

Not exactly what youre looking for, but this type of game (using relavistic physics) has been attempted. Heres one built in unity that could be easily ported to a Quest line device.

https://en.m.wikipedia.org/wiki/A_Slower_Speed_of_Light

I also found this render (and game!) that show off some aspects of relativistic spaceflight. https://youtu.be/Ix1XlxF66Zk?si=8HzDH3U-CRM-erRB

I think the technical limit might be moot, better question might be how strong of a stomach you have, geometry gets pretty wacky near c

robbomacrae
1 replies
20h31m

Thats great! I wonder if the stomach issues would be eased if you were sat in a chair like captain kirk looking through a big panoramic window.

okwhateverdude
0 replies
18h40m

Playing No Man's Sky in VR gives this vibe. Sitting is fine. The first star field motion might induce a bit of vertigo, especially if your machine struggles and you get frame drops and stutters as it is loading.

layer8
1 replies
21h1m

Is there a technical limit to how realistic the effect could be?

You won’t feel the acceleration ;) nor the light intensity of the higher velocities (luckily).

its_ethan
0 replies
18h42m

The rate that time is progressing is also going to change this effect a LOT.

Years are passing in seconds in this websites simulation, if you were experiencing it all in "real time" everything would appear pretty much stationary for quite a while.

Even at like 95% the speed of light, you're talking about years of time required to move between stars - nothing will appear to change much day to day until you actually get close to one of them.

crazygringo
1 replies
20h7m

You won't be able to perceive anything "3D" if you're aiming for accuracy.

Even though we can perceive the "depth" of the stars through motion in this simulation, every star is still going to look equally far away, because their positions won't change between the left and right eyes. The same way we can't perceive the sun as further away than the moon -- depth perception merely tells us they're both "max far away".

You could always introduce depth perception by faking your eyes to be light-years apart, but of course that's not how it would really be in the spaceship...

robbomacrae
0 replies
17h51m

Yeah I figured that would be the case. I still think it would be really cool effect to see anyway if you could go fast enough and experience the motion parallax of the stars. No offense to this project as it's really impressive.

klyrs
6 replies
21h14m

Yikes. At around 90%c, it's starting to look like a sunny day. Any physicists care to weigh in on the accuracy of this? I can search for the energy density of starlight in interstellar space... but how fast does one need to go to hit that "sunny day" point?

Koshkin
1 replies
18h40m

Also, since the whole universe appears to shrink into a thin line, am I in fact moving now in all directions at once?

zamadatix
0 replies
14h17m

The effect is in the way you see light rays appear to arrive because of your motion. It doesn't really change that those things are really an absolute direction or that you're going in one direction.

BoiledCabbage
1 replies
16h29m

According to the simulation moving relativistically in addition to shifting the frequency also increases the intensity significantly. Something I had never heard about until now.

I'd love to find a reference for it as I found that surprising too.

zamadatix
0 replies
14h25m

The more common name to read about it by is "Relativistic Beaming".

pixl97
0 replies
21h7m

I'd think the small amount of atoms per cubic meter in interstellar space would make your day very sunny long before you got up to 90%C and the photons out there started to matter.

mihaaly
0 replies
7h58m

I wonder how long one would enjoy the view of that sunny day when all the visible light, infrared and high radio frequencies coming our way are turned into high energy x-ray and gamma frequencies due to the doppler effect.

sgt
5 replies
21h32m

Can't get it to slow down to a standstill. Is that a bug?

ortusdux
3 replies
21h28m

Acceleration vs speed. Adjust the acceleration until the "The ship is flying at X% the speed of light" is almost zero.

sgt
2 replies
20h24m

I did... after approaching near 100% speed of light, I decelerated, but it refuses to budge below around 45%. I accelerated both axes.

sgt
0 replies
20h21m

Can't reproduce at the moment. Used mobile browser.

LegionMammal978
0 replies
19h11m

The acceleration/deceleration always points forward. If you've turned in other directions, then you can end up with some lateral velocity. You can cancel it out by decelerating until your speed hits a minimum, turning roughly 90 degrees, and decelerating along that axis as well. (If you still have residual speed, just repeat with more roughly-perpendicular axes.)

sciolizer
0 replies
21h2m

Do you decelerate in both axes?

layer8
5 replies
21h27m

Now you are staring into the big bang in all its glory

Don’t they mean the CMB?

Retric
4 replies
21h23m

Blue shift, it’s no longer radio waves if you’re traveling fast enough.

layer8
3 replies
21h7m

Of course it’s not microwaves anymore, but it’s still the CMB, that is, decoupling/recombination, not the big bang. Unless you count the CMB as the big bang.

throwbadubadu
2 replies
20h35m

Its remnant, its echo, or just the big bang, however you want to see it.

layer8
1 replies
20h19m

A whole lot happened between the big bang and the formation of the CMB 400.000 years later.

Retric
0 replies
19h1m

You’re driving and see a huge patch of the fog suddenly turn red, I would argue you’re seeing break lights not fog. But that gets into definitions not just physics.

Similarly, the CMB is energy from the Big Bang as last scattered ~380,000 years later. IMO, that’s the Big Bang, but reasonable people can obviously disagree.

eh_why_not
5 replies
19h14m

Beautiful!

For the comments saying we "just" need to maintain a 1G acceleration, should point out that as the ship approaches the speed of light, its mass increases [0].

And as the mass increases, so does the thrust required to maintain that acceleration. So that engine better be able to tap into some magical energy source, otherwise it can't maintain the acceleration at the higher speeds. :)

[0] https://en.wikipedia.org/wiki/Mass_in_special_relativity#Rel...

Edit: this interpretation may not be entirely accurate (comments below).

randallsquared
2 replies
19h7m

Is the ship gaining mass (and shortening, and having its time slowed) in its own frame of reference? No, right? So wouldn't it be that the 1G acceleration from the viewpoint of the ship remains from the internal perspective, even though near the speed of light, more and more of that energy goes into higher mass and slower time?

eh_why_not
1 replies
18h49m

I'm reading up again to refresh my relativity knowledge. Though:

even though near the speed of light, more and more of that energy goes into higher mass and slower time?

This to me does not sound very different from saying the (relativistic) mass to be accelerated is larger, and is what's stopping a 1G (or any constant) acceleration to be maintained to bring the ship to the speed of light.

The concept may have been an overly simplified pedagogical tool though that I need to upgrade from. (I'll keep the comment chain intact since it's educational to me).

randallsquared
0 replies
17h27m

My (previously unexamined) assumption was that the slower time exactly offsets the lower acceleration in terms of speed gained, such that in the reference frame of the accelerating ship, experiments would continue to show 1G acceleration.

thrance
0 replies
19h6m

The last time I studied special relativity was a while ago, but I think your mass only increases in other frames of reference.

If, for example, we consider the speed of your ship from the point of view of someone left on earth, then your ship should appear heavier from that person's perspective as you accelerate. But from your point of view, you still weigh the same, and so does your ship. In fact, you would see earth going through the dramatic "weight gain".

badosu
0 replies
15h36m

The "increasing mass" stuff is more to make it easier for calculations and learning (with imo terrible consequence to physical intuition) than an actual physical concept.

This video does a good job talking about the issue: https://www.youtube.com/watch?v=6HlCfwEduqA

A_D_E_P_T
5 replies
20h52m

~850 years of ship time at max acceleration and the universe is 10^30 years old.

At this point, only white dwarfs, neutron stars, and various stellar remnants remain. Galaxies have dissipated, and stars like our Sun are a distant memory. (If any still exist to remember them. Which is, I'll add, not out of the question. Life can cling to structures built around black holes, white dwarfs, etc., and extract energy from those bodies for a very long time.) We're a long, long way from "heat death" -- from the Universe becoming an undifferentiated entropic sea of particles -- but it is already a very different place.

Puts things in perspective.

CobrastanJorji
4 replies
18h16m

You could imagine a technically advanced society using it as a sort of penal death sentence. "You were not safe around our people, so we are sending you to the end of time."

goblinux
2 replies
17h48m

Isn’t that the plot of Skyrim?

PerryCox
1 replies
12h8m

In Skyrim they didn't send Alduin into the end of time, just into the future (also there is going to be an Elder Scrolls VI so V can't be the end of time, but will likely be the end of the fifth era). It was one of the reasons that the Felldir the Old was not onboard with the plan to use the Elder Scroll on Alduin. They didn't know how far into the future he would be sent. Most people on Nirn at the time of Skyrim didn't believe that dragons were real, much less Alduin who signals the end times. The Dragonborn ultimately ends up defeating Alduin, but because Alduin is immortal (in a way that the other dragons are not) he will return at a time deemed by his father Akatosh and actually destroy all of existence in that universe.

Going back to your original point it's a little different than sending him to the end of the universe, they sent him forward in time, but they actually had no idea how far or where there were sending him.

anonyfox
0 replies
9h32m

the unrealistic part of the whole narrative is: in that distant future he returns, another "hero" might step up and just kill him again, so he can't just "destroy all existence", or even Tamriel after some hundreds of years has modern/advanced military tech and will just obliterate a spawning dragon completely.

If something can be "killed" by a dude with an axe, it ain't a world-ending superpower for me. I get that Alduin could harass the known world by eating people or burn down villages if left unchecked, but "end of the world" for me is kinda different scale.

trenchgun
0 replies
9h18m

Vernor Vinge, Across the Realtime trilogy

noduerme
3 replies
8h42m

So, this does seem to take the angle I'm flying at into account. If I'm accelerating to 99.9% the speed of light, and I yaw 180deg the view, I start "decelerating".

What happens if I keep maximum acceleration and pitch up 90deg? The software seems to keep flying on the original vector. Is this a bug or is it intended to be a simulation of how light would behave under those circumstances?

mihaaly
2 replies
8h8m

Not the way I see it. If I accelerate modestly (0.2m/s2) to just above 30% of c where the movement is noticable enough and then put the direction of travel just beyond one of the corners (e.g. just beyond the top right) by turning the view then the direction of travel will move slowly towards the center of the screen on its own - giving a slight sense of turning in the beginning - as one would expect of current velocity vector and the velocity accummulated from acceleration vector (always towards the center) add up. At velocities close to c the already huge velocity vector dominates and no chance of perpendicular (or any angled) acceleration make any effect on the velocity vector direction: the diagonal of the two can never go beyond c. The velocity vector locks in. (probably why those traveling near the speed of light don't age much, their particles cannot interact that freely with each other when their movement is locked in to a common travel vector?).

And here I'd observe that the acceleration value is measured in the local system where time slows down relative to the observer's system, while the speed is measured in the observer's system (naturaly, my speed relative to me is always zero).

noduerme
1 replies
7h14m

> the diagonal of the two can never go beyond c

Sure, from the observer's system (home planet "stationary" the speed is measured from) it can't go faster than c... but that's where I don't think it's accurate. From the flyer's perspective, if you're close to c (as viewed from home) and suddenly accelerate at a 90deg angle, that shouldn't bleed off your speed forward, or be limited by your speed forward. Only from the distant viewer's perspective would those two velocities combined max out at c. From your perspective they wouldn't.

mihaaly
0 replies
4h4m

The near c component of the velocity remains near c with applying 90 deg acceleration, hence that the velocity vector will remain towards this near c regardless of 90 deg acceleration characteristics. For a significant change one need to apply acceleration that has very significant deceleration component to this near c velocity vector (significant amount of >90deg acceleration applied, best to be close to 180deg).

xenophonf
2 replies
13h9m

FYI, this doesn't work in Firefox, only Chromium. :/

imp0cat
0 replies
12h24m

Works fine in FF for me.

CaptainFever
0 replies
13h2m

It worked for me with Firefox Android.

ok_dad
2 replies
20h57m

Don't forget to accelerate in the opposite direction (move it down) once to see the starlight shift out of visual range! It's fun until about 95% of c then there is just blackness.

pcardoso
0 replies
20h4m

Yeap, and then turn around and see the lights behind you.

MayeulC
0 replies
19h49m

You can also pan the camera around, and even follow stars as they pass by, if you are quick enough with your mouse (or if you don't fly too fast).

mlsu
2 replies
19h3m

I accelerated to 100%c, but then nothing happened. It seemed like no time passed and I didn't go anywhere. Someone help?

moffkalast
0 replies
18h59m

The universe police will be along shortly to mutate you into a large salamander. Them's the rules.

FergusArgyll
0 replies
18h56m

meh heh heh heh :)

ivolimmen
2 replies
6h51m

Nice visualization except for the fact that traveling backwards does not show anything...

taneq
0 replies
6h49m

That’s what the brightness slider is for.

boxed
0 replies
6h48m

Isn't that correct though? The light gets redshifted away from the visible spectrum quite fast and after not very long there's nothing to see. Unlike when going forward where there's plenty of extreme red light that can be blueshifted into the visible spectrum (and eventually past it).

dgrin91
2 replies
21h15m

Very fun.

What does y represent?

layer8
0 replies
21h7m

Lorentz factor, and it’s a gamma.

gs17
0 replies
21h13m

It should be the Lorentz factor: https://en.wikipedia.org/wiki/Lorentz_factor

dave333
2 replies
16h24m

Maybe if you could start by persuading a small black hole to go where you want and following in its wake (or lack of wake actually). The black hole swallows everything in your path and grows more powerful. Perhaps if you had an array of three or more black holes you could steer the group by differentially feeding them somehow. If the initial black hole were an orbiting pair your spaceship could orbit a lagrange point and be swept along.

zamadatix
0 replies
14h7m

Black holes aren't immune to the effects of gravity from other objects just because they're black holes. It'd be no different than trying to use a trio of stars as your gravity engine (well, more space efficient). I.e. you still have to accelerate the stars, you still have to deal with slower things the stars "eat" slowing them down, if the stars pull your ship it's slowing them down. Effectively, you've just increased the mass of your spaceship by however much mass the black holes have and then still had to find something to accelerate the whole lot instead of your spaceship.

jxy
0 replies
14h4m

Humans are humble. We only ride our star in about 200 km/s so we can take the scenery route. It takes mere 100 million earth years to get to the other side of our galaxy.

It's not very clear where our black hole in the center of the milky way is taking us though.

RajT88
2 replies
21h29m

Sent this to a stoner friend of mine.

throwup238
1 replies
21h25m

It's no accident that the user who submitted this is named "thunderbong"

AnimalMuppet
0 replies
20h35m

I mean, we are talking about a trip...

username923409
1 replies
13h23m

I had fun with setting the "throttle_value" variable to something insane, like 30 (1 is the max on the slider), to see how close to c you need to travel at for the web app itself to disintegrate.

Apparently, it takes just over two lines of "9"s on a 1920px display for this to happen. The speed wraps back around to zero, and the world time becomes NaN as an added bonus for (nearly) breaking the laws of physics.

mmmmmbop
0 replies
4h19m

just over two lines of "9"s on a 1920px display

I love this unit of measurement.

selfawareMammal
1 replies
20h44m

Lots of intelligent comments and I'm just here finding it scary.

amalive
0 replies
19h59m

Oh god. I thought it was just me.

savef
1 replies
17h47m

I don't care so much about the physics side, it's just so bloody pretty. Is there anything like this that will play infinitely, with similar sliders to tweak the visuals? It'll look so good on an OLED.

nolroz
0 replies
13h54m

According to another comment The author published a few games which include the code this is based off check out "the polynomial" on steam

mooneater
1 replies
20h1m

If you fly backwards, its just all black

breckenedge
0 replies
19h23m

Redshifted below perception, like the glow from the Big Bang.

davelondon
1 replies
17h6m

I find it preposterous that we say that nothing can travel faster than light, when clearly that isn't the case.

zamadatix
0 replies
14h13m

Beyond that it's shorthand for "speed of light in a vacuum", care to enlighten on the clear cases?

brap
1 replies
19h14m

What does it mean that I’m “looking at the big bang”?

ermir
0 replies
18h42m

Normally the light of the big bang is too dim (frequency too low) to be seen, but if you travel really fast the blue shift effect will make it visible, and since this light is uniformly distributed in the sky, it will appear as while light everywhere.

bocytron
1 replies
7h41m

Now you are staring into the big bang in all its glory; make sure to wear safety squints.

Wait what? That's not true right? All the light we see is concentrated in one point but it's not really the big bang that we see, it's an illusion, is that correct?

nurumaik
0 replies
7h12m

It's blue-shifted microwave radiation from big bang. You see it in one point because doppler effect is directional

PaulHoule
1 replies
19h27m

I re-read this book recently

https://en.wikipedia.org/wiki/Tau_Zero

which has to be one of the most epic sci-fi novels ever since it is about a starship that gets its brakes damaged in a crash so their answer to every problem they face is to go faster!

__MatrixMan__
0 replies
17h19m

I liked that one.

At many points it reminded me of The Freeze Frame Revolution, by Peter Watts (https://tachyonpublications.com/product/freeze-frame-revolut...), which was also quite good in a similar way, if perhaps a bit darker.

user261
0 replies
13h40m

Recently I saw this video explaining an other weird phenomenon of relativity. Simultaneous events aren't really simultaneous in all frames of references https://youtu.be/YAmHAKdyV1o?si=JXkv2AvCIrYN9ZdZ

tzs
0 replies
10h58m

It's the aberration effects that were the most unintuitive for me. Specifically the difference when you are looking straight ahead in your direction of travel in how the stars appear to move when you are moving at constant speed and when you are accelerating.

At constant speed when a distant star first appears it moves directly away from the center point. When accelerating distant stars first move toward the center point then move away.

If you constantly increase the acceleration you can hold a star that is not at the center point stationary for a while, which is totally not something I would have expected.

I'd like to see something like this except instead of a seemingly random assortment of stars the stars are on a regular grid, connected by glowing filaments along the grid lines. That would make it easier to see what the heck is going on.

sriku
0 replies
15h21m

The viz shows visible light, but you'll be basking in gamma and more energetic photons as they've all shifted up. It does note that infra red shifts into visible light. I wa swondering whether the perspective change is accurate as the length contraction should've brought everything much closer.

nsxwolf
0 replies
12m

I gunned it, got up for coffee, and came back 200 years later having traveled over 6 million light years.

I am now in the galaxy NGC 300, very similar to the Milky Way.

Everyone I ever knew is gone.

I am sad and alone.

mike_hock
0 replies
19h7m

What happens when you accelerate to a speed at which a photon with a wavelength as large as the observable universe (in the world frame) gets blueshifted to a wavelength shorter than the Plank length in your frame of reference?

jschrf
0 replies
20h33m

We live in a really, really big explosion.

jprd
0 replies
18h27m

So much of my life has been reading sci-fi that was perhaps before my time, but oddly prescient, and I think in some ways, self-deterministic.

I know (enough) about the math and physics, the energy required, etc. to logically understand how "impossible" it might be.

My brain still rebels and to some extent, wants to believe.

jonplackett
0 replies
8h21m

Am I the only one disappointed this isn’t a link to a real relativistic spaceship?

h45x1
0 replies
10h31m

[Show HN] Admittedly much less visually engaging :), but some time back I was interested in the twin paradox, so I made a website where you fly a toyish spaceship between three stars and see how the various clocks and the space itself change. It's flat spacetime, so relatively easy to simulate and everything just runs in JS: https://twinparadox.org

The original motivation was, can one make a game with relativistic spaceships, conceptually speaking? The issue is that if a player calls another player IRL it'll be like instantaneous communication... In flat spacetime, though contradictory to its postulates, one can choose a preferred frame of reference, say the planets, and allow instantaneous communication within that plane, not leading to any inconsistencies in a game, I think. Curved spacetime doesn't admit a notion of simultaneity, so that's completely out, no black holes in a game :( Never really got to the point of modelling multiple ships though, the life caught up. So it's just a single ship on the website for the moment.

goodmattg
0 replies
15h41m

This is a stellar project

ge96
0 replies
14h58m

man that shimmer is cool

gassi
0 replies
2h5m

If you're not seeing the stars in Firefox (the background is all black), turn off "Enhanced Tracking Protection".

euroderf
0 replies
9h4m

Let's face facts: The spice must flow.

dcanelhas
0 replies
10h13m

In case you're interested in these kinds of relativistic effects, there is a toolkit called OpenRelativity http://gamelab.mit.edu/research/openrelativity/ that you can use, for your simulated near-luminal speed graphics.

It's used by the (free) game "A Slower Speed of Light". http://gamelab.mit.edu/games/a-slower-speed-of-light/

crispyambulance
0 replies
2h23m

I think it's perhaps better to abandon ideas about going at high relativistic speeds to bridge large distances.

There's a more practical idea in nature: become a seed. It's how living things traverse vast distances and overcome intractable resource constraints during transit.

Compact oneself into an inert crystalized form, aim rocket, launch, wait. All you've gotta do is prevent chemical/structural breakdown for a few millennia or eons. Upon arrival to destination, have a machine turn-on and reconstitute the body and voila, you're there, all refreshed and ready to explore and virtually no time has passed.

Of course to do that one would have had to master biology, or maybe skip biology entirely and opt to copy oneself into a machine format, but that is likely easier than travelling at a sizeable fraction of c?

cmrx64
0 replies
21h42m

very nice demo.

bl0rg
0 replies
21h38m

cool!

andsmedeiros
0 replies
21h23m

Sweet

amalive
0 replies
19h59m

Why is this scary ?

JPLeRouzic
0 replies
21h35m

Thanks for the demo!

Dig1t
0 replies
20h13m

This is downright beautiful.

It's fun to think that this is the closest we could ever come to time travel. I hope someday somebody actually gets to experience this.

ChrisArchitect
0 replies
20h30m

(2020)

This is a relativistic spaceflight simulator which shows what it would look like if you were on a spaceship traveling close to the speed of light. It is loosely based on my original code from 2012 implementing relativistic effects in my game The Polynomial.

https://dmytry.com/games/index.html

CapitalistCartr
0 replies
18h15m

At relativistic speed, atmospheric braking would improve the ship into a cloud of plasma.

Aachen
0 replies
16h17m

It doesn't run in my browser and I want to thank the author for giving a proper error message! So often, pages just break for various reasons and you're just sitting there "is it gonna load?" or "is this what I'm supposed to be seeing?"

This is the first time I see "xyz is not supported", which both helps me understand what's wrong and lets me switch to a popular browser to see the content. And the site works and looks great there (on mobile)! Thanks OP :)

584fe345df56
0 replies
8h13m

I sometimes wonder whether at some time in the future we will discover a piece of physics that will make things like this real.